Player Matchup

Erlang Shen
Erlang Shen
KingdomGod01
Erlang Shen
Level 9
God Stats
11W - 17L
1,412 SR
Queue Stats
23W - 40L
1,338 Elo+
Party 1
Ra
Ra
SparkyTundra701
Ra
Level 57
God Stats
20W - 13L
1,557 SR
Queue Stats
48W - 62L
1,393 Elo+
Party 1
Cerberus
Cerberus
iron1248
Cerberus
Level 89
God Stats
5W - 8L
1,525 SR
Queue Stats
157W - 190L
1,356 Elo+
Party 1
Team Averages
Level 52
1,498 SR
1,362 Elo+

VS

Team Averages
Level 48
1,648 SR
1,359 Elo+
He Bo
He Bo
LordOfLigon
He Bo
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,413 Elo+
Party 2
Bacchus
Bacchus
RebeliousGael
Bacchus
Level 95
God Stats
4W - 1L
1,743 SR
Queue Stats
9W - 11L
1,315 Elo+
Party 2
Neith
Neith
Time4Puncakes
Neith
Level 29
God Stats
3W - 0L
1,703 SR
Queue Stats
5W - 5L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
KingdomGod01
Erlang Shen
12
3 / 7 / 9
9,283
619
5,712
12,006
8,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
5 / 4 / 6
10,042
669
11,357
10,114
5,000
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
iron1248
Cerberus
14
8 / 3 / 7
10,666
711
8,915
17,480
14,805
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 8
10,367
691
11,757
10,330
3,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
14
5 / 6 / 8
11,066
738
10,225
14,578
20,179
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 3 / 9
11,391
759
11,766
8,483
3,007
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
39
16
Kills
14
14
Deaths
16
22
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
KingdomGod01
Erlang Shen
3
7
9
1.07
W
4
7
8
1.14
W
Bacchus
5
6
8
1.5
L
5
4
6
2
W
5
3
9
3.17
L
Cerberus
iron1248
Cerberus
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,984
Damage
33,748
39,600
Taken
33,391
28,161
Mitigated
26,521
9,747
Healing
3,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
KingdomGod01
Erlang Shen
5,712
3,084
0
942
12,006
8,356
488
6,726
5,280
0
16,422
W
11,757
818
397
938
10,330
3,335
822
5,836
4,494
33,596
0
W
Bacchus
10,225
1,521
133
751
14,578
20,179
305
8,495
6,083
18,472
0
L
11,357
1,039
2,521
2,973
10,114
5,000
590
5,650
4,464
40,809
0
W
11,766
6,045
0
1,401
8,483
3,007
1,670
6,140
2,343
0
41,475
L
Cerberus
iron1248
Cerberus
8,915
967
33
3,278
17,480
14,805
306
10,247
7,233
29,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,991
Gold Earned
32,824
178
Minions Killed
129
8
Camps Cleared
4
734,399
Distance Traveled
706,555
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,283
619
26
2
3
230,438
0
W
He Bo
10,367
691
41
3
2
214,627
3
W
Bacchus
11,066
738
21
1
1
242,639
1
L
Ra
10,042
669
87
6
2
253,682
1
W
Neith
11,391
759
67
4
1
249,289
1
L
Cerberus
10,666
711
65
4
3
250,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role