Player Matchup

Jing Wei
Jing Wei
BhubbLord
Jing Wei
Level 29
God Stats
2W - 5L
1,298 SR
Queue Stats
35W - 54L
1,284 Elo+
Party 2
Pele
Pele
ReCT v RusH
Pele
Level 154
God Stats
7W - 7L
1,448 SR
Queue Stats
193W - 212L
1,459 Elo+
Party 2
Tyr
Tyr
buckedlobster82
Tyr
Level 47
God Stats
0W - 2L
1,512 SR
Queue Stats
33W - 63L
1,303 Elo+
Party 1
Anubis
Anubis
im no KILLER247
Anubis
Level 29
God Stats
0W - 5L
1,225 SR
Queue Stats
17W - 30L
1,331 Elo+
Party 1
Nike
Nike
seaforth72
Nike
Level 70
God Stats
4W - 6L
1,246 SR
Queue Stats
168W - 191L
1,422 Elo+
Solo
Team Averages
Level 66
1,346 SR
1,360 Elo+

VS

Team Averages
Level 82
1,498 SR
1,416 Elo+
Morgan Le Fay
Morgan Le Fay
CardSky
Morgan Le Fay
Level 45
God Stats
2W - 4L
1,471 SR
Queue Stats
29W - 36L
1,424 Elo+
Solo
Chiron
Chiron
Here4theTacos
Chiron
Level 139
God Stats
2W - 1L
1,418 SR
Queue Stats
177W - 199L
1,446 Elo+
Solo
Hel
Hel
IliasAdam123
Hel
Level 62
God Stats
3W - 2L
1,559 SR
Queue Stats
8W - 6L
1,354 Elo+
Solo
Bacchus
Bacchus
RemovingEnd411
Bacchus
Level 127
God Stats
7W - 4L
1,544 SR
Queue Stats
161W - 165L
1,445 Elo+
Solo
Pele
Pele
YT_jelopop
Pele
Level 36
God Stats
4W - 8L
1,500 SR
Queue Stats
109W - 127L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BhubbLord
Jing Wei
14
0 / 8 / 3
8,012
445
5,909
12,702
3,679
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 7 / 1
9,609
534
13,853
18,087
5,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 2 / 2
8,380
466
5,485
14,383
12,117
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

13
2 / 6 / 1
8,235
458
10,802
15,733
6,606
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 2 / 1
5,876
326
945
8,068
4,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CardSky
Morgan Le Fay
15
4 / 2 / 9
9,563
531
11,726
9,747
3,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 3 / 10
9,997
555
8,742
11,279
3,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 0 / 4
9,795
544
9,248
8,536
7,502
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
8 / 0 / 12
10,276
571
8,999
18,357
27,721
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
4 / 4 / 7
10,158
564
9,585
16,742
5,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
67
8
Kills
25
25
Deaths
9
8
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BhubbLord
Jing Wei
0
8
3
0.19
W
Morgan Le Fay
CardSky
Morgan Le Fay
4
2
9
4.25
W
6
3
10
3.67
W
3
0
4
5
L
6
7
1
0.93
W
8
0
12
14
W
4
4
7
1.88
L
0
2
2
0.5
L
2
6
1
0.42
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,994
Damage
48,300
68,973
Taken
64,661
32,443
Mitigated
47,503
20,577
Healing
22,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BhubbLord
Jing Wei
5,909
4,185
0
2,899
12,702
3,679
0
4,992
7,710
0
53,156
W
Morgan Le Fay
CardSky
Morgan Le Fay
11,726
959
10
1,958
9,747
3,353
2,483
4,591
5,156
46,195
0
W
8,742
3,985
610
2,957
11,279
3,285
4,562
743
10,536
0
48,653
W
9,248
2,188
2,450
5,160
8,536
7,502
1,579
781
7,755
52,921
0
L
13,853
3,714
0
6,105
18,087
5,398
0
5,760
12,327
0
57,930
W
8,999
1,325
679
4,689
18,357
27,721
952
2,548
15,809
39,385
0
W
9,585
2,617
314
4,160
16,742
5,642
1,717
2,139
14,603
0
67,110
L
5,485
878
26
6,176
14,383
12,117
803
7,127
7,256
0
47,982
L
10,802
95
0
4,927
15,733
6,606
0
8,870
6,863
42,067
0
L
945
90
0
444
8,068
4,643
0
3,224
4,844
0
12,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,112
Gold Earned
49,789
366
Minions Killed
428
0
Camps Cleared
0
1,389,209
Distance Traveled
1,624,009
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,012
445
101
6
0
310,988
4
W
Morgan Le Fay
9,563
531
76
4
0
312,707
4
W
Chiron
9,997
555
84
5
0
291,542
2
W
Hel
9,795
544
113
6
0
305,003
3
L
Pele
9,609
534
84
5
0
289,093
2
W
Bacchus
10,276
571
50
3
0
366,910
0
W
Pele
10,158
564
105
6
0
347,847
2
L
Tyr
8,380
466
86
5
0
346,610
0
L
Anubis
8,235
458
72
4
0
290,072
1
L
Nike
5,876
326
23
1
0
152,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role