Player Matchup

Bastet
Bastet
MBK0
Bastet
Level 46
God Stats
4W - 7L
1,500 SR
Queue Stats
160W - 168L
1,531 Elo+
Party 3
Hun Batz
Hun Batz
RobiChan
Hun Batz
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,492 Elo+
Party 2
He Bo
He Bo
VedmaFeona
He Bo
Level 144
God Stats
2W - 1L
1,688 SR
Queue Stats
144W - 108L
1,587 Elo+
Party 2
Chaac
Chaac
beetsshoven213
Chaac
Level 43
God Stats
3W - 1L
1,493 SR
Queue Stats
35W - 21L
1,548 Elo+
Solo
Neith
Neith
wsmii
Neith
Level 58
God Stats
64W - 56L
1,544 SR
Queue Stats
267W - 273L
1,528 Elo+
Party 3
Team Averages
Level 64
1,545 SR
1,537 Elo+

VS

Team Averages
Level 80
1,679 SR
1,554 Elo+
Fenrir
Fenrir
 
Fenrir
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Anhur
Anhur
Hashiitaka
Anhur
Level 158
God Stats
13W - 8L
1,752 SR
Queue Stats
39W - 23L
1,644 Elo+
Party 1
Baron Samedi
Baron Samedi
KhepriSun1999
Baron Samedi
Level 129
God Stats
6W - 8L
1,544 SR
Queue Stats
472W - 490L
1,477 Elo+
Solo
Odin
Odin
TeKDoTaTe
Odin
Level 14
God Stats
5W - 3L
2,144 SR
Queue Stats
12W - 10L
1,745 Elo+
Party 1
Achilles
Achilles
Изериль
Achilles
Level 59
God Stats
39W - 36L
1,457 SR
Queue Stats
105W - 123L
1,406 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
MBK0
Bastet
20
12 / 3 / 12
13,976
608
17,972
21,118
20,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Hun Batz
RobiChan
Hun Batz
20
6 / 4 / 6
14,011
609
13,092
18,753
6,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

He Bo
20
9 / 4 / 10
13,852
602
16,601
13,981
5,127
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
5 / 4 / 16
14,422
627
27,017
26,326
27,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
wsmii
Neith
19
6 / 4 / 15
13,344
580
16,936
15,433
5,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
5 / 4 / 5
11,295
491
13,535
21,435
9,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anhur
18
7 / 10 / 0
11,833
514
17,321
25,096
8,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
KhepriSun1999
Baron Samedi
18
3 / 7 / 3
11,835
515
15,109
20,054
9,295
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
14
0 / 9 / 4
9,380
408
2,919
24,734
27,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
17
3 / 8 / 1
10,566
459
11,472
27,463
30,131
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
31
38
Kills
18
19
Deaths
38
59
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
4
5
1.88
L
Anhur
7
10
0
0.7
L
Baron Samedi
KhepriSun1999
Baron Samedi
3
7
3
0.64
W
Bastet
MBK0
Bastet
12
3
12
6
W
Hun Batz
RobiChan
Hun Batz
6
4
6
2.25
L
Odin
0
9
4
0.22
W
He Bo
9
4
10
3.5
W
5
4
16
3.25
W
Neith
wsmii
Neith
6
4
15
3.38
L
Achilles
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,618
Damage
60,356
95,611
Taken
118,782
65,375
Mitigated
84,904
43,846
Healing
28,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
13,535
2,967
0
7,989
21,435
9,533
0
2,241
18,824
0
69,056
L
Anhur
17,321
10,529
0
5,324
25,096
8,465
332
1,494
23,166
0
95,209
L
Baron Samedi
KhepriSun1999
Baron Samedi
15,109
1,753
1,329
6,593
20,054
9,295
0
8,336
11,301
87,801
0
W
Bastet
MBK0
Bastet
17,972
3,965
0
10,812
21,118
20,770
1,186
4,205
16,913
0
67,673
W
Hun Batz
RobiChan
Hun Batz
13,092
6,485
0
8,082
18,753
6,324
0
3,850
14,903
0
121,981
L
Odin
2,919
469
116
2,977
24,734
27,480
408
2,540
21,674
463
36,878
W
He Bo
16,601
1,217
0
4,898
13,981
5,127
2,755
7,009
6,972
86,598
0
W
27,017
6,969
0
14,143
26,326
27,454
1,863
2,844
21,712
5,193
88,294
W
Neith
wsmii
Neith
16,936
7,447
0
5,911
15,433
5,700
3,572
539
14,894
0
91,966
L
Achilles
11,472
3,942
0
3,877
27,463
30,131
0
4,810
21,300
0
56,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,605
Gold Earned
54,909
655
Minions Killed
548
0
Camps Cleared
0
2,361,973
Distance Traveled
1,942,547
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,295
491
102
4
0
495,093
1
L
Anhur
11,833
514
132
6
0
338,641
0
L
Baron Samedi
11,835
515
149
6
0
350,964
7
W
Bastet
13,976
608
66
3
0
509,890
5
W
Hun Batz
14,011
609
175
8
0
491,742
4
L
Odin
9,380
408
59
3
0
403,444
0
W
He Bo
13,852
602
117
5
0
481,980
6
W
Chaac
14,422
627
165
7
0
441,259
3
W
Neith
13,344
580
132
6
0
437,102
2
L
Achilles
10,566
459
106
5
0
354,405
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role