Player Matchup

Pele
Pele
 
Pele
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Boohya99
Sylvanus
Level 39
God Stats
16W - 14L
1,640 SR
Queue Stats
104W - 105L
1,473 Elo+
Party 3
Anubis
Anubis
The_White_Sir
Anubis
Level 34
God Stats
4W - 4L
1,558 SR
Queue Stats
43W - 48L
1,452 Elo+
Party 1
Kukulkan
Kukulkan
ThyGooglyMoogly
Kukulkan
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 40L
1,389 Elo+
Party 1
Apollo
Apollo
blue8heart
Apollo
Level 127
God Stats
8W - 10L
1,473 SR
Queue Stats
560W - 578L
1,532 Elo+
Party 3
Team Averages
Level 54
1,534 SR
1,469 Elo+

VS

Team Averages
Level 81
1,552 SR
1,513 Elo+
Atlas
Atlas
Chimijalapeno
Atlas
Level 66
God Stats
5W - 4L
1,489 SR
Queue Stats
131W - 149L
1,380 Elo+
Party 4
Zeus
Zeus
DaddyDeak
Zeus
Level 109
God Stats
25W - 4L
1,546 SR
Queue Stats
241W - 174L
1,541 Elo+
Party 2
Loki
Loki
DotAoooUwU
Loki
Level 49
God Stats
20W - 16L
1,559 SR
Queue Stats
239W - 199L
1,566 Elo+
Party 2
Freya
Freya
MissingOwl
Freya
Level 145
God Stats
27W - 16L
1,587 SR
Queue Stats
349W - 326L
1,624 Elo+
Party 2
Izanami
Izanami
PiperParrot
Izanami
Level 35
God Stats
4W - 1L
1,578 SR
Queue Stats
104W - 98L
1,454 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
0 / 4 / 1
6,959
435
2,646
11,457
3,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Boohya99
Sylvanus
11
1 / 1 / 0
6,911
432
5,313
10,119
8,816
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
2 / 5 / 1
7,412
463
6,559
12,573
5,386
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
12
1 / 1 / 0
7,203
450
3,824
4,316
1,533
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
blue8heart
Apollo
12
1 / 2 / 0
7,156
447
5,866
9,818
3,074
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 3
7,771
486
5,925
9,404
7,488
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
16
6 / 2 / 3
9,913
620
12,745
8,943
2,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 2 / 3
8,832
552
5,723
9,107
2,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
13
1 / 1 / 3
8,225
514
2,355
6,072
2,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
PiperParrot
Izanami
12
2 / 0 / 2
7,294
456
7,903
7,900
2,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
5
Kills
13
13
Deaths
5
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
4
1
0.13
L
Sylvanus
Boohya99
Sylvanus
1
1
0
1
W
1
0
3
2.5
W
Zeus
6
2
3
3.75
W
3
2
3
2.25
W
Freya
1
1
3
2.5
W
Izanami
PiperParrot
Izanami
2
0
2
3
L
2
5
1
0.5
L
Kukulkan
1
1
0
1
L
Apollo
blue8heart
Apollo
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,208
Damage
34,651
48,283
Taken
41,426
22,375
Mitigated
18,291
15,520
Healing
16,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,646
341
0
3,348
11,457
3,566
0
4,043
7,352
0
36,731
L
Sylvanus
Boohya99
Sylvanus
5,313
467
991
3,614
10,119
8,816
0
4,523
5,530
26,032
0
W
5,925
2,244
2,023
1,538
9,404
7,488
0
3,731
5,673
25,489
0
W
Zeus
12,745
1,612
0
2,777
8,943
2,621
540
4,754
4,189
74,497
0
W
5,723
1,783
0
3,936
9,107
2,938
0
2,481
6,626
0
55,667
W
Freya
2,355
870
0
3,100
6,072
2,780
1,212
2,043
4,029
36,733
5,396
W
Izanami
PiperParrot
Izanami
7,903
6,773
0
2,876
7,900
2,464
837
2,687
5,213
0
34,578
L
6,559
40
0
4,415
12,573
5,386
972
7,100
5,141
43,300
0
L
Kukulkan
3,824
350
0
1,326
4,316
1,533
944
2,245
2,061
34,412
0
L
Apollo
blue8heart
Apollo
5,866
2,893
0
1,826
9,818
3,074
43
2,264
7,508
0
47,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,641
Gold Earned
42,035
360
Minions Killed
447
0
Camps Cleared
0
1,364,569
Distance Traveled
1,507,576
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,959
435
76
5
0
293,685
0
L
Sylvanus
6,911
432
49
3
0
275,073
2
W
Atlas
7,771
486
32
2
0
302,666
3
W
Zeus
9,913
620
148
9
0
295,329
8
W
Loki
8,832
552
100
6
0
364,192
8
W
Freya
8,225
514
84
5
0
293,856
2
W
Izanami
7,294
456
83
5
0
251,533
0
L
Anubis
7,412
463
77
5
0
249,194
3
L
Kukulkan
7,203
450
74
5
0
258,218
1
L
Apollo
7,156
447
84
5
0
288,399
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role