Player Matchup

Cupid
Cupid
FLOCKo40BIIIRDS
Cupid
Level 74
God Stats
52W - 45L
1,524 SR
Queue Stats
268W - 279L
1,497 Elo+
Party 2
Pele
Pele
HIJACKEDKISS
Pele
Level 46
God Stats
6W - 6L
1,558 SR
Queue Stats
53W - 55L
1,539 Elo+
Party 3
Sol
Sol
JoeyTheMence
Sol
Level 64
God Stats
14W - 11L
1,598 SR
Queue Stats
70W - 62L
1,525 Elo+
Party 3
Jormungandr
Jormungandr
Kobra_In_Ctrl
Jormungandr
Level 107
God Stats
1W - 2L
1,244 SR
Queue Stats
84W - 65L
1,553 Elo+
Party 3
Ah Puch
Ah Puch
Vahalla9911
Ah Puch
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 42L
1,543 Elo+
Party 2
Team Averages
Level 61
1,485 SR
1,532 Elo+

VS

Team Averages
Level 94
1,533 SR
1,547 Elo+
Jing Wei
Jing Wei
ChefCary
Jing Wei
Level 129
God Stats
7W - 11L
1,410 SR
Queue Stats
115W - 76L
1,597 Elo+
Party 1
Mulan
Mulan
CrushTheBurdens
Mulan
Level 43
God Stats
17W - 18L
1,467 SR
Queue Stats
121W - 127L
1,402 Elo+
Solo
Tiamat
Tiamat
HotChedda
Tiamat
Level 47
God Stats
19W - 11L
1,546 SR
Queue Stats
117W - 82L
1,569 Elo+
Party 1
Geb
Geb
LibrarianLover
Geb
Level 106
God Stats
3W - 6L
1,538 SR
Queue Stats
195W - 147L
1,551 Elo+
Party 1
Loki
Loki
WhoInvitedJacob
Loki
Level 147
God Stats
17W - 9L
1,702 SR
Queue Stats
164W - 112L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 7
6,988
437
3,646
8,037
2,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 0 / 3
8,778
549
7,225
10,680
3,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
6 / 1 / 6
8,760
548
10,041
8,551
3,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
Kobra_In_Ctrl
Jormungandr
13
5 / 1 / 7
8,812
551
10,814
14,064
12,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
Vahalla9911
Ah Puch
16
5 / 1 / 4
10,237
640
11,349
11,015
8,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ChefCary
Jing Wei
12
3 / 3 / 0
7,494
468
11,562
12,976
3,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 3 / 2
7,276
455
6,310
12,780
9,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
HotChedda
Tiamat
9
0 / 6 / 1
6,328
396
3,498
7,539
4,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 5 / 3
6,924
433
5,548
13,362
9,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 3 / 0
7,665
479
6,317
10,609
3,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
20
Kills
5
5
Deaths
20
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
ChefCary
Jing Wei
3
3
0
1
L
0
3
2
0.33
W
0
2
7
1.75
W
4
0
3
5.5
L
Tiamat
HotChedda
Tiamat
0
6
1
0.08
W
6
1
6
9
W
Jormungandr
Kobra_In_Ctrl
Jormungandr
5
1
7
8.5
L
1
5
3
0.5
W
Ah Puch
Vahalla9911
Ah Puch
5
1
4
7
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,075
Damage
33,235
52,347
Taken
57,266
30,429
Mitigated
30,528
24,095
Healing
15,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
ChefCary
Jing Wei
11,562
8,875
0
3,329
12,976
3,520
0
5,996
6,846
0
40,228
L
6,310
477
0
5,002
12,780
9,748
0
7,894
4,150
122
44,102
W
3,646
2,279
50
3,320
8,037
2,502
0
2,209
5,818
0
30,671
W
7,225
1,161
0
6,726
10,680
3,547
0
636
9,964
0
60,934
L
Tiamat
HotChedda
Tiamat
3,498
573
0
1,298
7,539
4,202
90
4,441
3,049
28,338
0
W
10,041
4,056
0
3,979
8,551
3,477
4,238
2,135
6,183
44,156
4,711
W
Jormungandr
Kobra_In_Ctrl
Jormungandr
10,814
2,823
0
4,094
14,064
12,594
55
3,246
10,621
36,006
0
L
5,548
453
0
1,625
13,362
9,561
0
7,098
6,264
17,302
0
W
Ah Puch
Vahalla9911
Ah Puch
11,349
776
0
5,926
11,015
8,309
308
783
9,858
71,775
0
L
6,317
1,538
0
3,920
10,609
3,497
0
4,446
6,001
0
55,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,575
Gold Earned
35,687
454
Minions Killed
350
0
Camps Cleared
0
1,480,521
Distance Traveled
1,515,197
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,494
468
63
4
0
312,328
4
L
Mulan
7,276
455
105
7
0
313,251
1
W
Cupid
6,988
437
53
3
0
274,816
2
W
Pele
8,778
549
102
6
0
355,293
2
L
Tiamat
6,328
396
62
4
0
233,424
2
W
Sol
8,760
548
88
6
0
292,447
4
W
Jormungandr
8,812
551
49
3
0
277,567
2
L
Geb
6,924
433
15
1
0
320,847
4
W
Ah Puch
10,237
640
162
10
0
280,398
2
L
Loki
7,665
479
105
7
0
335,347
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role