Player Matchup

Chaac
Chaac
 
Chaac
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
C0nstantMiss
Cliodhna
Level 116
God Stats
73W - 45L
1,623 SR
Queue Stats
314W - 277L
1,576 Elo+
Party 1
Janus
Janus
DeerGodsProphet
Janus
Level 145
God Stats
15W - 14L
1,579 SR
Queue Stats
328W - 292L
1,699 Elo+
Party 1
Team Averages
Level 140
1,567 SR
1,592 Elo+

VS

Team Averages
Level 110
1,540 SR
1,726 Elo+
Atlas
Atlas
IAFF3445
Atlas
Level 125
God Stats
18W - 10L
1,560 SR
Queue Stats
60W - 32L
1,656 Elo+
Party 2
Scylla
Scylla
IvbenJakinov23
Scylla
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 13L
1,676 Elo+
Party 2
Bastet
Bastet
Mixed comments
Bastet
Level 118
God Stats
0W - 1L
1,559 SR
Queue Stats
11W - 3L
1,846 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
9 / 3 / 10
9,801
817
14,249
10,198
10,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
C0nstantMiss
Cliodhna
12
5 / 3 / 11
8,867
739
8,813
7,186
2,409
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
9 / 1 / 9
9,900
825
12,785
7,646
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
IAFF3445
Atlas
12
3 / 3 / 3
8,915
743
5,486
14,228
12,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 8 / 4
7,310
609
2,560
11,555
3,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
4 / 12 / 2
8,927
744
6,451
13,629
4,737
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
23
Kills
7
7
Deaths
23
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
9
3
10
4.67
W
Cliodhna
C0nstantMiss
Cliodhna
5
3
11
3.5
W
9
1
9
13.5
L
Atlas
IAFF3445
Atlas
3
3
3
1.5
L
0
8
4
0.25
L
4
12
2
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,847
Damage
14,497
25,030
Taken
39,412
14,451
Mitigated
20,643
7,303
Healing
4,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
14,249
1,719
0
4,616
10,198
10,014
0
2,487
7,524
710
24,571
W
Cliodhna
C0nstantMiss
Cliodhna
8,813
958
0
627
7,186
2,409
290
2,727
4,375
0
25,111
W
12,785
243
0
2,060
7,646
2,028
420
2,782
4,784
37,204
0
L
Atlas
IAFF3445
Atlas
5,486
2,419
0
2,536
14,228
12,565
0
4,402
9,310
14,851
0
L
2,560
70
0
1,761
11,555
3,341
0
3,144
8,190
13,933
0
L
6,451
1,600
0
587
13,629
4,737
0
5,553
7,741
0
15,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,568
Gold Earned
25,152
122
Minions Killed
78
4
Camps Cleared
2
725,004
Distance Traveled
608,654
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,801
817
38
3
0
235,442
1
W
Cliodhna
8,867
739
23
2
2
253,010
6
W
Janus
9,900
825
61
5
2
236,552
2
L
Atlas
8,915
743
18
2
0
224,604
7
L
Scylla
7,310
609
29
2
2
193,348
3
L
Bastet
8,927
744
31
3
0
190,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role