Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Loebster14
Khepri
Level 117
God Stats
5W - 2L
1,792 SR
Queue Stats
461W - 371L
1,608 Elo+
Solo
Nox
Nox
aBoltofHavoc
Nox
Level 144
God Stats
2W - 0L
1,698 SR
Queue Stats
30W - 30L
1,573 Elo+
Party 1
Chronos
Chronos
bubba1597
Chronos
Level 146
God Stats
4W - 1L
1,747 SR
Queue Stats
112W - 82L
1,612 Elo+
Party 1
Jormungandr
Jormungandr
caaatttttt__
Jormungandr
Level 126
God Stats
4W - 4L
1,556 SR
Queue Stats
255W - 262L
1,615 Elo+
Solo
Team Averages
Level 135
1,659 SR
1,581 Elo+

VS

Team Averages
Level 146
1,541 SR
1,513 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
 
Athena
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
FriesWitDat420
Hachiman
Level 134
God Stats
5W - 5L
1,655 SR
Queue Stats
306W - 310L
1,590 Elo+
Solo
Chaac
Chaac
SeikenEsuto無害
Chaac
Level 159
God Stats
0W - 1L
1,549 SR
Queue Stats
17W - 26L
1,468 Elo+
Party 2
Raijin
Raijin
syappom
Raijin
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 47L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
14 / 2 / 9
11,267
939
21,334
13,388
12,176
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
Loebster14
Khepri
15
0 / 4 / 19
9,469
789
4,892
15,401
18,886
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
7 / 4 / 15
10,818
902
9,180
12,065
7,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
bubba1597
Chronos
16
5 / 4 / 14
9,895
825
10,974
12,247
6,650
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
caaatttttt__
Jormungandr
17
3 / 3 / 25
10,574
881
13,691
18,111
29,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
2 / 5 / 8
9,940
828
13,486
9,578
4,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
 
Athena
15
5 / 7 / 5
8,747
729
5,084
15,747
18,184
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hachiman
17
5 / 5 / 7
9,733
811
16,561
12,096
4,574
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 6 / 9
8,540
712
10,346
17,990
15,419
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Raijin
syappom
Raijin
14
3 / 6 / 11
8,644
720
11,052
11,060
4,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
57
29
Kills
17
17
Deaths
29
82
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
14
2
9
9.25
L
Kukulkan
 
Kukulkan
2
5
8
1.2
L
Athena
 
Athena
5
7
5
1.07
L
Hachiman
5
5
7
1.7
W
Khepri
Loebster14
Khepri
0
4
19
2.38
L
2
6
9
1.08
W
7
4
15
3.63
W
Chronos
bubba1597
Chronos
5
4
14
3
W
Jormungandr
caaatttttt__
Jormungandr
3
3
25
5.17
L
Raijin
syappom
Raijin
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,071
Damage
56,529
71,212
Taken
66,471
74,398
Mitigated
46,510
30,212
Healing
18,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
21,334
6,193
2,465
11,384
13,388
12,176
858
5,383
7,847
0
27,560
L
Kukulkan
 
Kukulkan
13,486
558
1,501
1,904
9,578
4,099
39
6,282
3,224
33,358
0
L
Athena
 
Athena
5,084
795
620
1,698
15,747
18,184
54
7,308
8,290
9,448
0
L
Hachiman
16,561
8,073
1,245
3,122
12,096
4,574
0
9,280
2,736
0
28,046
W
Khepri
Loebster14
Khepri
4,892
336
695
2,382
15,401
18,886
562
6,925
8,153
11,526
0
L
10,346
353
122
5,323
17,990
15,419
0
7,053
10,825
0
21,491
W
9,180
1,137
2,311
3,048
12,065
7,061
886
5,041
6,968
18,390
0
W
Chronos
bubba1597
Chronos
10,974
3,840
1,738
2,894
12,247
6,650
2,879
4,412
7,711
23,851
0
W
Jormungandr
caaatttttt__
Jormungandr
13,691
2,494
1,187
2,108
18,111
29,625
505
6,820
10,911
33,342
0
L
Raijin
syappom
Raijin
11,052
1,038
831
2,305
11,060
4,234
102
8,271
2,659
18,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,023
Gold Earned
45,604
128
Minions Killed
136
0
Camps Cleared
0
1,182,647
Distance Traveled
1,049,867
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,267
939
18
2
0
256,333
0
L
Kukulkan
9,940
828
56
5
0
211,371
0
L
Athena
8,747
729
9
1
0
212,018
0
L
Hachiman
9,733
811
34
3
0
187,017
0
W
Khepri
9,469
789
10
1
0
203,950
3
L
Chaac
8,540
712
21
2
0
234,099
2
W
Nox
10,818
902
32
3
0
236,459
0
W
Chronos
9,895
825
36
3
0
251,929
0
W
Jormungandr
10,574
881
32
3
0
233,976
1
L
Raijin
8,644
720
16
1
0
205,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role