Player Matchup

Horus
Horus
 
Horus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
BellaKatMean
Freya
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,636 Elo+
Party 1
He Bo
He Bo
Spin
He Bo
Level 43
God Stats
4W - 1L
1,672 SR
Queue Stats
42W - 42L
1,490 Elo+
Solo
Apollo
Apollo
cbarmes123
Apollo
Level 106
God Stats
13W - 10L
1,626 SR
Queue Stats
187W - 151L
1,568 Elo+
Party 2
Achilles
Achilles
silver9961
Achilles
Level 48
God Stats
4W - 1L
1,377 SR
Queue Stats
37W - 41L
1,498 Elo+
Party 2
Team Averages
Level 66
1,535 SR
1,538 Elo+

VS

Team Averages
Level 62
1,483 SR
1,590 Elo+
Neith
Neith
DragonicGryphon
Neith
Level 23
God Stats
11W - 9L
1,683 SR
Queue Stats
67W - 42L
1,723 Elo+
Party 3
Bacchus
Bacchus
GoonGoonsly
Bacchus
Level 39
God Stats
17W - 8L
1,783 SR
Queue Stats
69W - 66L
1,532 Elo+
Party 4
Ravana
Ravana
Iamasimp9180
Ravana
Level 37
God Stats
4W - 4L
1,247 SR
Queue Stats
193W - 200L
1,475 Elo+
Solo
Merlin
Merlin
Xshadowscout
Merlin
Level 102
God Stats
1W - 3L
1,385 SR
Queue Stats
272W - 253L
1,528 Elo+
Party 4
Nu Wa
Nu Wa
baaaaahsie
Nu Wa
Level 109
God Stats
0W - 1L
1,318 SR
Queue Stats
445W - 382L
1,694 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
2 / 0 / 8
8,749
515
4,286
13,040
14,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
5 / 4 / 2
9,885
581
10,689
12,145
5,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

He Bo
Spin
He Bo
14
2 / 5 / 4
8,899
523
5,781
8,507
2,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
cbarmes123
Apollo
17
12 / 2 / 2
10,926
643
13,633
13,309
5,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
silver9961
Achilles
15
2 / 2 / 5
8,958
527
3,966
12,655
10,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
7,833
461
6,608
11,377
3,267
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
GoonGoonsly
Bacchus
13
2 / 4 / 4
8,176
481
4,204
13,199
13,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ravana
13
4 / 4 / 4
8,389
493
4,428
9,402
3,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
14
4 / 5 / 1
8,331
490
6,352
8,838
3,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
14
2 / 5 / 2
8,428
496
11,126
9,764
5,039
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
26
23
Kills
13
13
Deaths
23
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
0
8
6
W
5
4
2
1.5
L
1
5
2
0.4
L
Bacchus
GoonGoonsly
Bacchus
2
4
4
1
L
Ravana
4
4
4
1.5
W
He Bo
Spin
He Bo
2
5
4
0.8
L
Merlin
4
5
1
0.9
L
Nu Wa
2
5
2
0.6
W
Apollo
cbarmes123
Apollo
12
2
2
6.5
W
Achilles
silver9961
Achilles
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,355
Damage
32,718
59,656
Taken
52,580
38,790
Mitigated
28,423
20,537
Healing
14,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,286
1,685
760
4,182
13,040
14,818
0
5,655
7,385
0
22,443
W
10,689
3,286
0
5,358
12,145
5,686
1,861
1,624
10,521
65,775
7,803
L
6,608
2,804
0
4,826
11,377
3,267
30
5,802
5,575
0
49,283
L
Bacchus
GoonGoonsly
Bacchus
4,204
684
314
2,889
13,199
13,145
75
3,554
9,501
17,070
0
L
Ravana
4,428
959
0
2,705
9,402
3,706
0
2,156
7,077
0
43,794
W
He Bo
Spin
He Bo
5,781
345
0
1,912
8,507
2,970
872
4,339
4,168
51,285
0
L
Merlin
6,352
654
0
1,112
8,838
3,266
48
1,309
7,373
68,365
0
L
Nu Wa
11,126
2,818
0
2,360
9,764
5,039
27
2,266
7,047
58,633
0
W
Apollo
cbarmes123
Apollo
13,633
7,932
0
3,776
13,309
5,193
192
3,859
9,450
0
92,526
W
Achilles
silver9961
Achilles
3,966
400
0
4,549
12,655
10,123
279
6,273
6,382
5,288
39,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,417
Gold Earned
41,157
487
Minions Killed
419
0
Camps Cleared
0
1,604,868
Distance Traveled
1,524,393
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,749
515
37
2
0
343,789
2
W
Freya
9,885
581
120
7
0
298,165
0
L
Neith
7,833
461
86
5
0
287,105
7
L
Bacchus
8,176
481
31
2
0
327,259
4
L
Ravana
8,389
493
74
4
0
335,502
1
W
He Bo
8,899
523
95
6
0
301,883
1
L
Merlin
8,331
490
131
8
0
287,159
5
L
Nu Wa
8,428
496
97
6
0
287,368
1
W
Apollo
10,926
643
143
8
0
346,207
6
W
Achilles
8,958
527
92
5
0
314,824
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role