Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Divine XVII
Cerberus
Level 110
God Stats
8W - 6L
1,443 SR
Queue Stats
224W - 214L
1,483 Elo+
Party 1
Artemis
Artemis
Max lnstinct
Artemis
Level 137
God Stats
3W - 4L
1,314 SR
Queue Stats
287W - 238L
1,514 Elo+
Party 3
Zeus
Zeus
R17 POLAR
Zeus
Level 117
God Stats
5W - 4L
1,534 SR
Queue Stats
276W - 235L
1,529 Elo+
Party 3
Kumbhakarna
Kumbhakarna
wehatelucki
Kumbhakarna
Level 88
God Stats
2W - 0L
1,746 SR
Queue Stats
459W - 461L
1,470 Elo+
Party 1
Team Averages
Level 116
1,507 SR
1,499 Elo+

VS

Team Averages
Level 117
1,610 SR
1,477 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
 
Chaac
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
COD3NAM3
Da Ji
Level 149
God Stats
0W - 1L
1,644 SR
Queue Stats
11W - 22L
1,391 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheMiIeyShow
Morgan Le Fay
Level 66
God Stats
3W - 3L
1,538 SR
Queue Stats
42W - 34L
1,508 Elo+
Party 2
Sylvanus
Sylvanus
TwistedDaedra
Sylvanus
Level 122
God Stats
5W - 9L
1,867 SR
Queue Stats
98W - 99L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
5 / 0 / 7
6,624
602
6,358
6,305
1,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Divine XVII
Cerberus
10
0 / 1 / 1
5,890
535
3,632
8,264
4,704
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
Max lnstinct
Artemis
9
1 / 4 / 1
5,135
467
2,518
6,424
1,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
13
11 / 1 / 1
8,052
732
9,503
6,144
1,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
wehatelucki
Kumbhakarna
10
3 / 2 / 3
6,054
550
1,578
7,880
3,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
3 / 2 / 3
5,423
493
4,932
5,933
1,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
 
Chaac
8
2 / 4 / 2
5,014
456
4,720
8,387
3,807
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
COD3NAM3
Da Ji
10
3 / 5 / 1
6,308
573
3,964
8,788
2,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
TheMiIeyShow
Morgan Le Fay
7
0 / 8 / 0
4,639
422
673
7,023
2,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
TwistedDaedra
Sylvanus
11
0 / 1 / 1
5,926
539
4,804
7,706
5,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
20
Kills
8
8
Deaths
20
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
0
7
8.5
L
Heimdallr
 
Heimdallr
3
2
3
2.25
L
Chaac
 
Chaac
2
4
2
0.75
L
Da Ji
COD3NAM3
Da Ji
3
5
1
0.7
W
Cerberus
Divine XVII
Cerberus
0
1
1
0.5
W
Artemis
Max lnstinct
Artemis
1
4
1
0.38
W
Zeus
11
1
1
11.5
L
Morgan Le Fay
TheMiIeyShow
Morgan Le Fay
0
8
0
0
L
Sylvanus
TwistedDaedra
Sylvanus
0
1
1
0.5
W
Kumbhakarna
wehatelucki
Kumbhakarna
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,589
Damage
19,093
35,017
Taken
37,837
13,845
Mitigated
16,049
13,394
Healing
10,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
6,358
2,536
0
3,328
6,305
1,869
0
774
5,511
0
25,106
L
Heimdallr
 
Heimdallr
4,932
2,463
0
1,938
5,933
1,929
173
1,873
4,060
0
23,772
L
Chaac
 
Chaac
4,720
273
0
2,254
8,387
3,807
0
2,932
5,455
0
19,607
L
Da Ji
COD3NAM3
Da Ji
3,964
1,184
0
1,852
8,788
2,893
0
4,049
4,739
0
29,507
W
Cerberus
Divine XVII
Cerberus
3,632
167
0
4,319
8,264
4,704
0
3,695
3,772
36,252
0
W
Artemis
Max lnstinct
Artemis
2,518
1,371
0
1,633
6,424
1,615
308
0
6,424
0
25,360
W
Zeus
9,503
2,308
0
1,447
6,144
1,884
708
185
5,953
47,373
0
L
Morgan Le Fay
TheMiIeyShow
Morgan Le Fay
673
229
0
202
7,023
2,054
0
2,364
4,659
13,936
0
L
Sylvanus
TwistedDaedra
Sylvanus
4,804
1,619
61
4,238
7,706
5,366
0
3,495
4,211
32,911
0
W
Kumbhakarna
wehatelucki
Kumbhakarna
1,578
218
274
2,393
7,880
3,773
130
0
7,880
16,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,755
Gold Earned
27,310
331
Minions Killed
252
0
Camps Cleared
0
992,583
Distance Traveled
896,479
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,624
602
45
4
0
229,092
0
L
Heimdallr
5,423
493
40
4
0
193,135
2
L
Chaac
5,014
456
28
3
0
200,051
2
L
Da Ji
6,308
573
70
6
0
179,776
0
W
Cerberus
5,890
535
116
11
0
175,317
2
W
Artemis
5,135
467
54
5
0
197,718
0
W
Zeus
8,052
732
98
9
0
185,897
0
L
Morgan Le Fay
4,639
422
33
3
0
169,069
0
L
Sylvanus
5,926
539
81
7
0
154,448
2
W
Kumbhakarna
6,054
550
18
2
0
204,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role