Player Matchup

Merlin
Merlin
Do472
Merlin
Level 65
God Stats
1W - 1L
1,285 SR
Queue Stats
10W - 13L
1,402 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
EthanTheWalker
Morgan Le Fay
Level 24
God Stats
1W - 2L
1,158 SR
Queue Stats
4W - 6L
1,320 Elo+
Party 2
King Arthur
King Arthur
suseJnolemretaW
King Arthur
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,105 Elo+
Party 2
Team Averages
Level 41
1,314 SR
1,276 Elo+

VS

Team Averages
Level 86
1,427 SR
1,367 Elo+
Izanami
Izanami
BadLad14
Izanami
Level 118
God Stats
0W - 2L
1,403 SR
Queue Stats
21W - 30L
1,423 Elo+
Solo
Chaac
Chaac
Schmiighty
Chaac
Level 78
God Stats
21W - 24L
1,463 SR
Queue Stats
99W - 139L
1,341 Elo+
Party 1
Kukulkan
Kukulkan
percman305
Kukulkan
Level 62
God Stats
22W - 30L
1,414 SR
Queue Stats
110W - 156L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Do472
Merlin
17
6 / 4 / 5
12,718
707
12,271
15,007
5,297
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
EthanTheWalker
Morgan Le Fay
17
4 / 8 / 7
12,521
696
11,782
16,116
5,903
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
suseJnolemretaW
King Arthur
15
5 / 9 / 9
13,109
728
16,356
25,745
17,895
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BadLad14
Izanami
16
8 / 7 / 10
12,565
698
17,771
14,591
5,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
16
6 / 3 / 13
12,136
674
16,454
21,291
22,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
percman305
Kukulkan
15
7 / 5 / 12
12,187
677
11,167
11,429
3,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
56
15
Kills
21
21
Deaths
15
21
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Izanami
BadLad14
Izanami
8
7
10
1.86
W
Merlin
Do472
Merlin
6
4
5
2.13
W
Morgan Le Fay
EthanTheWalker
Morgan Le Fay
4
8
7
0.94
L
Chaac
6
3
13
4.17
L
Kukulkan
percman305
Kukulkan
7
5
12
2.6
W
King Arthur
suseJnolemretaW
King Arthur
5
9
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,409
Damage
45,392
56,868
Taken
47,311
29,095
Mitigated
31,603
5,201
Healing
13,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BadLad14
Izanami
17,771
9,320
0
2,357
14,591
5,975
622
7,574
7,017
0
57,182
W
Merlin
Do472
Merlin
12,271
407
0
1,059
15,007
5,297
671
3,594
11,102
53,662
0
W
Morgan Le Fay
EthanTheWalker
Morgan Le Fay
11,782
1,765
829
3,093
16,116
5,903
1,809
3,348
12,605
31,086
0
L
Chaac
16,454
2,423
0
8,137
21,291
22,346
0
10,490
10,801
0
44,168
L
Kukulkan
percman305
Kukulkan
11,167
398
0
2,661
11,429
3,282
42
7,723
3,706
37,791
0
W
King Arthur
suseJnolemretaW
King Arthur
16,356
1,663
0
220
25,745
17,895
130
5,564
19,626
2,936
29,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,348
Gold Earned
36,888
154
Minions Killed
216
5
Camps Cleared
10
884,053
Distance Traveled
940,989
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,565
698
95
5
5
254,649
3
W
Merlin
12,718
707
69
4
5
317,721
0
W
Morgan Le Fay
12,521
696
39
2
0
269,589
0
L
Chaac
12,136
674
51
3
4
359,971
4
L
Kukulkan
12,187
677
70
4
1
326,369
3
W
King Arthur
13,109
728
46
3
0
296,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role