Player Matchup

Ymir
Ymir
AssaultZero96
Ymir
Level 124
God Stats
3W - 1L
1,754 SR
Queue Stats
131W - 137L
1,504 Elo+
Party 1
Sol
Sol
DirtySanchini
Sol
Level 62
God Stats
2W - 0L
1,706 SR
Queue Stats
107W - 78L
1,671 Elo+
Solo
Chaac
Chaac
GOMEZ1260
Chaac
Level 144
God Stats
1W - 2L
1,406 SR
Queue Stats
79W - 87L
1,515 Elo+
Party 1
Medusa
Medusa
lzybms
Medusa
Level 124
God Stats
4W - 1L
1,759 SR
Queue Stats
107W - 102L
1,539 Elo+
Party 1
Mulan
Mulan
weckmon
Mulan
Level 148
God Stats
4W - 2L
1,557 SR
Queue Stats
318W - 303L
1,528 Elo+
Solo
Team Averages
Level 120
1,636 SR
1,551 Elo+

VS

Team Averages
Level 141
1,470 SR
1,555 Elo+
Chaac
Chaac
Bobmonster666
Chaac
Level 97
God Stats
4W - 8L
1,294 SR
Queue Stats
308W - 332L
1,473 Elo+
Solo
Achilles
Achilles
Reaper Itself
Achilles
Level 137
God Stats
2W - 1L
1,707 SR
Queue Stats
57W - 38L
1,620 Elo+
Party 2
Nike
Nike
ThaGodsKaporal
Nike
Level 156
God Stats
4W - 7L
1,432 SR
Queue Stats
546W - 537L
1,594 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TheNordicMain
Morgan Le Fay
Level 160
God Stats
1W - 1L
1,588 SR
Queue Stats
124W - 138L
1,596 Elo+
Solo
Apollo
Apollo
doublethreat 07
Apollo
Level 155
God Stats
1W - 3L
1,330 SR
Queue Stats
295W - 297L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 17
10,548
879
7,342
17,369
17,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

19
11 / 1 / 17
11,441
953
27,050
16,205
7,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
GOMEZ1260
Chaac
16
4 / 1 / 20
10,145
845
10,288
19,259
13,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
lzybms
Medusa
17
5 / 3 / 15
10,650
888
17,275
12,620
5,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Mulan
weckmon
Mulan
16
4 / 2 / 23
10,042
837
13,143
13,002
11,349
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 5
8,753
729
12,948
19,875
22,389
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Achilles
Reaper Itself
Achilles
13
1 / 6 / 4
7,751
646
14,221
24,217
20,706
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
0 / 6 / 6
7,662
639
9,792
15,240
10,479
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
TheNordicMain
Morgan Le Fay
15
2 / 5 / 5
8,602
717
19,913
14,479
10,509
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
3 / 6 / 5
9,347
779
10,150
14,097
6,274
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
33
28
Kills
8
10
Deaths
29
92
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
3
17
4.17
L
2
6
5
0.75
W
11
1
17
19.5
W
Chaac
GOMEZ1260
Chaac
4
1
20
14
L
Achilles
Reaper Itself
Achilles
1
6
4
0.5
L
0
6
6
0.5
L
Morgan Le Fay
TheNordicMain
Morgan Le Fay
2
5
5
0.9
L
3
6
5
0.92
W
Medusa
lzybms
Medusa
5
3
15
4.17
W
Mulan
weckmon
Mulan
4
2
23
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,098
Damage
67,024
78,455
Taken
87,908
54,704
Mitigated
70,357
37,895
Healing
24,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,342
503
1,568
2,023
17,369
17,313
207
5,203
11,864
14,197
0
L
12,948
1,813
1,290
4,878
19,875
22,389
0
9,119
10,465
0
24,042
W
27,050
9,000
2,600
8,901
16,205
7,088
3,651
4,152
11,923
49,006
0
W
Chaac
GOMEZ1260
Chaac
10,288
1,513
3,232
10,701
19,259
13,643
738
3,666
15,308
0
22,472
L
Achilles
Reaper Itself
Achilles
14,221
1,154
1,064
6,499
24,217
20,706
0
8,682
15,402
0
17,189
L
9,792
317
2,946
2,962
15,240
10,479
0
3,425
11,430
0
19,509
L
Morgan Le Fay
TheNordicMain
Morgan Le Fay
19,913
1,610
0
3,757
14,479
10,509
50
6,124
8,238
38,466
0
L
10,150
6,501
0
1,570
14,097
6,274
278
7,042
6,906
0
24,702
W
Medusa
lzybms
Medusa
17,275
6,978
965
2,122
12,620
5,311
670
3,774
8,592
0
35,278
W
Mulan
weckmon
Mulan
13,143
1,989
3,028
2,755
13,002
11,349
285
3,118
9,624
0
21,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,826
Gold Earned
42,115
141
Minions Killed
121
0
Camps Cleared
0
1,186,954
Distance Traveled
1,050,964
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,548
879
14
1
0
219,794
0
L
Chaac
8,753
729
23
2
0
211,491
2
W
Sol
11,441
953
47
4
0
245,329
0
W
Chaac
10,145
845
30
3
0
243,500
0
L
Achilles
7,751
646
4
0
0
230,314
0
L
Nike
7,662
639
13
1
0
215,256
0
L
Morgan Le Fay
8,602
717
36
3
0
199,135
0
L
Apollo
9,347
779
45
4
0
194,768
0
W
Medusa
10,650
888
34
3
0
239,908
1
W
Mulan
10,042
837
16
1
0
238,423
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role