Player Matchup

Chang'e
Chang'e
Dababykae
Chang'e
Level 24
God Stats
2W - 5L
1,273 SR
Queue Stats
40W - 86L
1,217 Elo+
Party 1
Neith
Neith
Fap_god-4
Neith
Level 89
God Stats
3W - 5L
977 SR
Queue Stats
228W - 310L
1,369 Elo+
Party 1
Achilles
Achilles
superzayian
Achilles
Level 78
God Stats
3W - 10L
1,242 SR
Queue Stats
279W - 373L
1,429 Elo+
Party 1
Team Averages
Level 64
1,164 SR
1,338 Elo+

VS

Team Averages
Level 63
1,488 SR
1,300 Elo+
Chiron
Chiron
SlumpppGod
Chiron
Level 68
God Stats
41W - 46L
1,419 SR
Queue Stats
354W - 509L
1,305 Elo+
Party 2
Mulan
Mulan
THATFR3SHM1DGET
Mulan
Level 58
God Stats
141W - 191L
1,438 SR
Queue Stats
240W - 397L
1,305 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xEDxBOYx
Morgan Le Fay
Level 64
God Stats
3W - 4L
1,607 SR
Queue Stats
39W - 54L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dababykae
Chang'e
16
2 / 12 / 8
12,990
565
11,931
26,346
11,123
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
Fap_god-4
Neith
18
8 / 10 / 6
14,895
648
22,628
25,142
12,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
superzayian
Achilles
18
7 / 7 / 8
14,553
633
19,616
39,231
69,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
SlumpppGod
Chiron
20
18 / 3 / 8
18,368
799
34,615
20,772
7,420
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 7 / 15
15,487
673
14,288
25,616
28,796
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morgan Le Fay
xEDxBOYx
Morgan Le Fay
19
7 / 7 / 15
15,639
680
27,036
24,098
9,488
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
67
17
Kills
29
29
Deaths
17
22
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Dababykae
Chang'e
2
12
8
0.5
L
Neith
Fap_god-4
Neith
8
10
6
1.1
W
Chiron
SlumpppGod
Chiron
18
3
8
7.33
W
4
7
15
1.64
L
Achilles
superzayian
Achilles
7
7
8
1.57
W
Morgan Le Fay
xEDxBOYx
Morgan Le Fay
7
7
15
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,175
Damage
75,939
90,719
Taken
70,486
93,326
Mitigated
45,704
17,416
Healing
20,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Dababykae
Chang'e
11,931
1,948
1,881
4,987
26,346
11,123
826
10,554
15,792
46,167
0
L
Neith
Fap_god-4
Neith
22,628
9,703
0
3,612
25,142
12,991
435
6,841
18,301
0
65,397
W
Chiron
SlumpppGod
Chiron
34,615
17,973
1,906
4,980
20,772
7,420
2,407
3,095
17,206
0
76,355
W
14,288
2,667
1,089
4,033
25,616
28,796
324
6,582
18,058
0
50,478
L
Achilles
superzayian
Achilles
19,616
4,014
580
6,356
39,231
69,212
338
10,026
29,205
0
37,609
W
Morgan Le Fay
xEDxBOYx
Morgan Le Fay
27,036
4,620
758
8,025
24,098
9,488
179
3,049
20,086
75,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,438
Gold Earned
49,494
205
Minions Killed
229
8
Camps Cleared
8
1,071,444
Distance Traveled
1,145,586
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,990
565
76
3
0
317,672
0
L
Neith
14,895
648
94
4
6
356,988
3
W
Chiron
18,368
799
95
4
1
403,496
1
W
Mulan
15,487
673
57
2
5
362,478
0
L
Achilles
14,553
633
35
2
2
396,784
2
W
Morgan Le Fay
15,639
680
77
3
2
379,612
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role