Player Matchup

Pele
Pele
HIJACKEDKISS
Pele
Level 46
God Stats
6W - 6L
1,507 SR
Queue Stats
53W - 55L
1,515 Elo+
Party 2
Sol
Sol
JoeyTheMence
Sol
Level 64
God Stats
14W - 11L
1,490 SR
Queue Stats
70W - 62L
1,502 Elo+
Party 2
Neith
Neith
Kobra_In_Ctrl
Neith
Level 107
God Stats
2W - 0L
1,833 SR
Queue Stats
84W - 65L
1,532 Elo+
Party 2
Sun Wukong
Sun Wukong
OneTone4All
Sun Wukong
Level 86
God Stats
12W - 3L
1,602 SR
Queue Stats
544W - 343L
1,683 Elo+
Party 3
Baron Samedi
Baron Samedi
RoweYourBoat44
Baron Samedi
Level 26
God Stats
5W - 1L
1,676 SR
Queue Stats
110W - 37L
1,766 Elo+
Party 3
Team Averages
Level 66
1,622 SR
1,600 Elo+

VS

Team Averages
Level 84
1,569 SR
1,556 Elo+
Ullr
Ullr
Hristoalex
Ullr
Level 157
God Stats
7W - 11L
1,490 SR
Queue Stats
550W - 482L
1,641 Elo+
Party 1
Cerberus
Cerberus
Zlver_X
Cerberus
Level 30
God Stats
25W - 11L
1,770 SR
Queue Stats
91W - 55L
1,660 Elo+
Party 1
Loki
Loki
cruellerfidle
Loki
Level 156
God Stats
2W - 4L
1,536 SR
Queue Stats
467W - 382L
1,657 Elo+
Party 1
Odin
Odin
itjust_mari
Odin
Level 33
God Stats
0W - 4L
1,500 SR
Queue Stats
129W - 146L
1,458 Elo+
Solo
Scylla
Scylla
sauceonsleeve
Scylla
Level 44
God Stats
1W - 5L
1,550 SR
Queue Stats
101W - 124L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 4
9,152
654
9,356
11,658
2,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
3 / 3 / 3
8,306
593
7,031
7,779
2,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 6 / 1
7,881
563
5,588
9,900
2,363
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
OneTone4All
Sun Wukong
16
8 / 1 / 1
9,688
692
12,731
12,485
8,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
RoweYourBoat44
Baron Samedi
13
0 / 1 / 8
7,947
568
4,368
10,870
9,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 1
8,160
583
8,727
10,129
2,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cerberus
Zlver_X
Cerberus
10
1 / 2 / 4
6,418
458
4,521
14,343
12,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
2 / 4 / 1
6,374
455
6,680
9,615
2,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 5 / 1
5,805
415
2,746
12,302
4,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 4 / 2
6,437
460
4,515
6,757
1,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
18
Kills
11
12
Deaths
18
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
L
7
3
1
2.5
W
3
3
3
1.5
W
1
6
1
0.25
W
Sun Wukong
OneTone4All
Sun Wukong
8
1
1
8.5
W
Baron Samedi
RoweYourBoat44
Baron Samedi
0
1
8
4
L
Cerberus
Zlver_X
Cerberus
1
2
4
1.5
L
2
4
1
0.63
L
0
5
1
0.1
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,074
Damage
27,189
52,692
Taken
53,146
25,514
Mitigated
24,196
24,323
Healing
10,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,356
2,296
0
6,035
11,658
2,929
0
2,055
9,517
0
52,879
L
8,727
2,942
0
1,701
10,129
2,866
0
1,876
8,210
0
50,378
W
7,031
1,639
0
3,266
7,779
2,634
1,446
1,835
5,780
47,572
5,039
W
5,588
2,123
0
3,098
9,900
2,363
888
2,040
7,816
0
48,992
W
Sun Wukong
OneTone4All
Sun Wukong
12,731
4,452
0
6,407
12,485
8,247
1,008
358
11,629
0
68,382
W
Baron Samedi
RoweYourBoat44
Baron Samedi
4,368
868
843
4,674
10,870
9,341
13
2,518
8,209
32,903
0
L
Cerberus
Zlver_X
Cerberus
4,521
249
0
3,162
14,343
12,084
0
4,616
9,631
16,812
0
L
6,680
1,294
0
2,444
9,615
2,525
0
1,476
8,006
0
37,387
L
2,746
1,262
0
2,750
12,302
4,897
231
523
11,159
0
21,427
L
4,515
0
0
250
6,757
1,824
289
2,430
4,327
33,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,974
Gold Earned
33,194
449
Minions Killed
301
0
Camps Cleared
0
1,355,292
Distance Traveled
1,329,647
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,152
654
95
7
0
302,380
1
L
Ullr
8,160
583
95
7
0
258,995
3
W
Sol
8,306
593
98
7
0
276,362
2
W
Neith
7,881
563
96
7
0
244,625
3
W
Sun Wukong
9,688
692
130
9
0
283,104
1
W
Baron Samedi
7,947
568
30
2
0
248,821
2
L
Cerberus
6,418
458
25
2
0
283,887
7
L
Loki
6,374
455
66
5
0
303,020
1
L
Odin
5,805
415
46
3
0
232,795
3
L
Scylla
6,437
460
69
5
0
250,950
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role