Player Matchup

Bastet
Bastet
Billy3pc69
Bastet
Level 78
God Stats
19W - 8L
1,617 SR
Queue Stats
188W - 186L
1,423 Elo+
Party 2
Olorun
Olorun
JDavidG 343
Olorun
Level 29
God Stats
19W - 19L
1,510 SR
Queue Stats
132W - 151L
1,402 Elo+
Party 2
Tyr
Tyr
ThatsANeck
Tyr
Level 64
God Stats
29W - 17L
1,635 SR
Queue Stats
225W - 191L
1,614 Elo+
Party 4
Neith
Neith
UnwaryRaptor
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,266 Elo+
Party 4
Kuzenbo
Kuzenbo
guythedude
Kuzenbo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,479 Elo+
Party 4
Team Averages
Level 38
1,552 SR
1,437 Elo+

VS

Team Averages
Level 65
1,449 SR
1,450 Elo+
Ravana
Ravana
I Am Blitz God
Ravana
Level 67
God Stats
8W - 16L
1,338 SR
Queue Stats
302W - 328L
1,469 Elo+
Party 1
Ymir
Ymir
I Am Sly God
Ymir
Level 4
God Stats
4W - 4L
1,598 SR
Queue Stats
12W - 17L
1,457 Elo+
Party 1
Chang'e
Chang'e
Kanyes_New_Album
Chang'e
Level 85
God Stats
20W - 17L
1,550 SR
Queue Stats
202W - 239L
1,443 Elo+
Party 3
Tyr
Tyr
marcito ii
Tyr
Level 120
God Stats
8W - 15L
1,326 SR
Queue Stats
962W - 961L
1,482 Elo+
Party 1
Ullr
Ullr
ps_female_242176
Ullr
Level 47
God Stats
22W - 25L
1,435 SR
Queue Stats
105W - 131L
1,399 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Billy3pc69
Bastet
11
3 / 4 / 7
8,046
423
9,951
12,718
3,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Olorun
14
1 / 0 / 2
8,905
469
2,552
5,238
2,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
6 / 1 / 0
10,671
562
12,691
12,298
7,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 9 / 4
7,360
387
8,465
11,212
4,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
guythedude
Kuzenbo
13
4 / 3 / 0
8,471
446
6,243
16,096
20,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 0
9,801
516
8,220
9,468
4,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
3 / 5 / 5
8,588
452
6,018
15,743
18,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
2 / 2 / 4
9,888
520
10,219
12,668
4,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 3 / 1
9,185
483
7,926
15,199
6,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
6 / 3 / 5
8,986
473
9,815
9,466
3,799
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
32
15
Kills
17
17
Deaths
15
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bastet
Billy3pc69
Bastet
3
4
7
1.63
W
2
2
0
1
W
3
5
5
1.1
L
Olorun
1
0
2
2
W
2
2
4
2
L
6
1
0
6
L
1
9
4
0.33
L
Kuzenbo
guythedude
Kuzenbo
4
3
0
1.33
W
4
3
1
1.5
W
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,902
Damage
42,198
57,562
Taken
62,544
38,084
Mitigated
36,580
16,235
Healing
16,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Billy3pc69
Bastet
9,951
3,081
466
3,884
12,718
3,606
403
3,266
9,147
0
33,667
W
8,220
761
0
4,165
9,468
4,342
0
0
8,969
3,702
52,933
W
6,018
1,898
0
1,525
15,743
18,161
31
2,681
13,062
19,435
0
L
Olorun
2,552
930
288
2,330
5,238
2,302
1,206
1,402
3,766
57,893
3,947
W
10,219
935
1,325
5,539
12,668
4,194
1,642
1,666
10,953
75,460
0
L
12,691
670
0
6,993
12,298
7,393
272
575
10,846
0
68,489
L
8,465
4,118
0
968
11,212
4,575
0
4,092
7,000
0
34,967
L
Kuzenbo
guythedude
Kuzenbo
6,243
3,123
0
1,306
16,096
20,208
0
6,625
9,304
21,888
0
W
7,926
1,813
0
2,071
15,199
6,084
0
699
14,208
0
79,497
W
9,815
4,652
0
1,414
9,466
3,799
175
3,617
5,849
0
58,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,453
Gold Earned
46,448
417
Minions Killed
517
0
Camps Cleared
0
1,640,349
Distance Traveled
1,783,457
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,046
423
42
2
0
321,721
0
W
Ravana
9,801
516
119
6
0
370,543
4
W
Ymir
8,588
452
30
2
0
346,149
0
L
Olorun
8,905
469
134
7
0
306,777
0
W
Chang'e
9,888
520
154
8
0
337,324
1
L
Tyr
10,671
562
157
8
0
399,906
8
L
Neith
7,360
387
58
3
0
276,557
3
L
Kuzenbo
8,471
446
26
1
0
335,388
1
W
Tyr
9,185
483
119
6
0
400,924
4
W
Ullr
8,986
473
95
5
0
328,517
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role