Player Matchup

Geb
Geb
PingersPing
Geb
Level 137
God Stats
10W - 1L
1,824 SR
Queue Stats
12W - 6L
1,440 Elo+
Party 2
Medusa
Medusa
PooPooGarb
Medusa
Level 157
God Stats
3W - 0L
1,752 SR
Queue Stats
12W - 9L
1,593 Elo+
Party 2
Gilgamesh
Gilgamesh
VinnieRotten
Gilgamesh
Level 154
God Stats
12W - 2L
1,656 SR
Queue Stats
24W - 14L
1,597 Elo+
Party 2
Team Averages
Level 149
1,744 SR
1,543 Elo+

VS

Team Averages
Level 104
1,496 SR
1,518 Elo+
Zeus
Zeus
PercHashiraRex
Zeus
Level 101
God Stats
0W - 1L
1,166 SR
Queue Stats
19W - 23L
1,459 Elo+
Party 1
Kali
Kali
itzking2pro
Kali
Level 123
God Stats
15W - 11L
1,687 SR
Queue Stats
89W - 103L
1,574 Elo+
Solo
Chaac
Chaac
shimbowdarktree
Chaac
Level 88
God Stats
2W - 3L
1,635 SR
Queue Stats
57W - 66L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 10
11,497
766
10,617
14,919
16,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
PooPooGarb
Medusa
14
1 / 3 / 14
9,902
660
12,604
9,740
4,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
VinnieRotten
Gilgamesh
15
9 / 4 / 6
11,131
742
13,683
15,578
12,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 3
9,495
633
12,789
10,865
3,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
1 / 4 / 8
9,584
639
9,103
13,992
8,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

14
5 / 4 / 4
9,828
655
12,328
17,877
13,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
15
Kills
9
9
Deaths
15
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
7
3
0.64
W
5
2
10
5
W
Medusa
PooPooGarb
Medusa
1
3
14
2.67
W
Gilgamesh
VinnieRotten
Gilgamesh
9
4
6
3
L
1
4
8
1.25
L
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,904
Damage
34,220
40,237
Taken
42,734
33,270
Mitigated
25,330
9,308
Healing
14,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,789
2,751
0
2,665
10,865
3,210
0
2,808
7,710
35,308
0
W
10,617
1,174
0
3,805
14,919
16,630
192
5,563
9,054
27,019
0
W
Medusa
PooPooGarb
Medusa
12,604
5,227
0
1,484
9,740
4,061
1,400
1,989
7,615
0
44,029
W
Gilgamesh
VinnieRotten
Gilgamesh
13,683
4,258
836
3,183
15,578
12,579
854
5,590
9,518
0
29,415
L
9,103
3,276
0
3,425
13,992
8,905
0
3,800
9,646
0
25,590
L
12,328
2,166
0
8,397
17,877
13,215
0
4,549
13,101
0
43,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,530
Gold Earned
28,907
157
Minions Killed
166
7
Camps Cleared
6
854,100
Distance Traveled
778,428
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,495
633
63
4
1
234,607
3
W
Geb
11,497
766
22
1
2
283,473
5
W
Medusa
9,902
660
89
6
2
290,379
3
W
Gilgamesh
11,131
742
46
3
3
280,248
3
L
Kali
9,584
639
27
2
3
276,089
6
L
Chaac
9,828
655
76
5
2
267,732
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role