Player Matchup

Fafnir
Fafnir
Silver III
 
Fafnir
Silver III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver III
ExoticRaider1019
Fenrir
Silver III
Level 97
God Stats
4W - 2L
1,505 SR
Queue Stats
170W - 185L
840 MMR
Solo
Sol
Sol
Silver III
HaxCats
Sol
Silver III
Level 139
God Stats
23W - 18L
1,506 SR
Queue Stats
467W - 480L
757 MMR
Solo
Skadi
Skadi
Bronze II
Illuos
Skadi
Bronze II
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 20L
955 MMR
Solo
Tyr
Tyr
Silver III
xh4rd
Tyr
Silver III
Level 152
God Stats
268W - 250L
1,522 SR
Queue Stats
413W - 448L
850 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,507 SR
980 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,451 SR
925 MMR
Hera
Hera
Silver II
 
Hera
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
AtH2O
Ao Kuang
Silver I
Level 160
God Stats
1,477W - 1,172L
1,585 SR
Queue Stats
2,721W - 2,758L
1,094 MMR
Solo
Ymir
Ymir
Bronze IV
CorruptingSouls
Ymir
Bronze IV
Level 65
God Stats
2W - 6L
1,224 SR
Queue Stats
16W - 43L
851 MMR
Solo
Danzaburou
Danzaburou
Bronze III
Kilroy122
Danzaburou
Bronze III
Level 61
God Stats
4W - 9L
1,517 SR
Queue Stats
37W - 68L
94 MMR
Solo
Kukulkan
Kukulkan
Silver II
sebastian54
Kukulkan
Silver II
Level 130
God Stats
2W - 3L
1,430 SR
Queue Stats
128W - 142L
1,088 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
2 / 0 / 7
7,316
563
2,259
8,393
8,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
6 / 1 / 2
7,802
600
3,221
8,348
3,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
12
1 / 4 / 3
7,100
546
6,517
6,248
2,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Illuos
Skadi
13
5 / 2 / 3
7,990
615
10,101
7,460
2,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
xh4rd
Tyr
14
2 / 0 / 3
8,258
635
3,712
6,038
4,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
TsukuyomiAh Muzen CabGebCliodhna

VS

Bans
OdinAthenaAchillesLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
2 / 3 / 1
6,502
500
4,681
6,744
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
AtH2O
Ao Kuang
12
2 / 3 / 1
6,889
530
4,578
10,875
4,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
0 / 4 / 2
5,710
439
2,524
9,130
5,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Kilroy122
Danzaburou
11
2 / 3 / 0
6,884
530
5,053
7,801
2,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
sebastian54
Kukulkan
13
1 / 4 / 0
7,647
588
3,539
5,186
2,855
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
16
Kills
7
7
Deaths
17
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
0
7
5.5
L
Hera
 
Hera
2
3
1
0.83
L
Ao Kuang
AtH2O
Ao Kuang
2
3
1
0.83
L
0
4
2
0.25
W
6
1
2
7
W
Sol
1
4
3
0.63
W
Skadi
Illuos
Skadi
5
2
3
3.25
L
Danzaburou
Kilroy122
Danzaburou
2
3
0
0.67
L
Kukulkan
sebastian54
Kukulkan
1
4
0
0.25
W
Tyr
xh4rd
Tyr
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,810
Damage
20,375
36,487
Taken
39,736
20,190
Mitigated
16,536
12,895
Healing
7,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
2,259
927
0
2,515
8,393
8,141
0
1,994
6,399
10,201
0
L
Hera
 
Hera
4,681
1,124
0
629
6,744
2,105
31
2,964
3,507
39,385
0
L
Ao Kuang
AtH2O
Ao Kuang
4,578
1,498
0
3,585
10,875
4,065
0
2,520
8,190
39,468
7,459
L
2,524
344
0
874
9,130
5,254
0
2,297
6,707
10,216
0
W
3,221
726
0
3,927
8,348
3,206
0
2,887
5,461
0
31,435
W
Sol
6,517
1,329
0
1,366
6,248
2,143
2,289
4,484
1,764
44,031
0
W
Skadi
Illuos
Skadi
10,101
5,949
0
1,131
7,460
2,162
0
3,286
4,174
0
59,171
L
Danzaburou
Kilroy122
Danzaburou
5,053
2,200
0
2,428
7,801
2,257
94
515
7,241
0
41,377
L
Kukulkan
sebastian54
Kukulkan
3,539
491
0
460
5,186
2,855
420
0
4,854
48,483
0
W
Tyr
xh4rd
Tyr
3,712
105
0
3,956
6,038
4,538
416
2,327
3,711
0
47,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,466
Gold Earned
33,632
362
Minions Killed
378
0
Camps Cleared
0
1,321,932
Distance Traveled
1,175,601
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,316
563
10
1
0
261,741
4
L
Hera
6,502
500
70
5
0
214,279
4
L
Ao Kuang
6,889
530
83
6
0
264,498
1
L
Ymir
5,710
439
23
2
0
246,255
2
W
Fenrir
7,802
600
61
5
0
297,025
2
W
Sol
7,100
546
82
6
0
221,437
4
W
Skadi
7,990
615
96
7
0
256,142
6
L
Danzaburou
6,884
530
87
7
0
244,759
3
L
Kukulkan
7,647
588
115
9
0
205,810
5
W
Tyr
8,258
635
113
9
0
285,587
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role