Player Matchup

Merlin
Merlin
Clemson Guy1378
Merlin
Level 37
God Stats
0W - 1L
1,239 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Charybdis
Charybdis
SackWithaJ
Charybdis
Level 128
God Stats
3W - 8L
1,435 SR
Queue Stats
112W - 99L
1,550 Elo+
Party 2
Cerberus
Cerberus
TheFatalPhoenix
Cerberus
Level 155
God Stats
19W - 10L
1,619 SR
Queue Stats
187W - 175L
1,559 Elo+
Party 2
Team Averages
Level 107
1,431 SR
1,536 Elo+

VS

Team Averages
Level 114
1,738 SR
1,513 Elo+
Cliodhna
Cliodhna
ChowestOfMeins
Cliodhna
Level 138
God Stats
1W - 0L
1,615 SR
Queue Stats
6W - 6L
1,411 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Contraritey
Morgan Le Fay
Level 64
God Stats
6W - 1L
1,773 SR
Queue Stats
12W - 7L
1,587 Elo+
Party 1
Osiris
Osiris
Ghost Tr00p3R
Osiris
Level 140
God Stats
10W - 7L
1,826 SR
Queue Stats
490W - 515L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 12 / 6
10,725
670
5,985
14,930
4,306
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
SackWithaJ
Charybdis
14
4 / 10 / 4
10,691
668
6,647
15,610
4,989
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
13
3 / 8 / 4
10,344
647
9,412
26,473
26,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
17
15 / 7 / 10
13,403
838
21,355
14,689
5,528
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Contraritey
Morgan Le Fay
16
7 / 3 / 18
12,310
769
18,687
12,238
5,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 1 / 18
12,109
757
11,089
15,121
25,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
76
10
Kills
30
30
Deaths
11
14
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
15
7
10
2.86
L
3
12
6
0.5
W
Morgan Le Fay
Contraritey
Morgan Le Fay
7
3
18
5.33
W
8
1
18
17
L
Charybdis
SackWithaJ
Charybdis
4
10
4
0.6
L
Cerberus
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,044
Damage
51,131
57,013
Taken
42,048
35,428
Mitigated
35,552
8,545
Healing
7,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
21,355
2,803
0
1,917
14,689
5,528
1,163
5,308
8,890
0
51,375
L
5,985
786
65
844
14,930
4,306
85
1,584
12,847
22,134
0
W
Morgan Le Fay
Contraritey
Morgan Le Fay
18,687
3,822
0
2,701
12,238
5,017
948
5,449
6,432
56,732
0
W
11,089
1,164
593
2,525
15,121
25,007
272
4,077
10,769
0
28,083
L
Charybdis
SackWithaJ
Charybdis
6,647
3,675
0
2,134
15,610
4,989
1,571
5,771
9,524
0
32,809
L
Cerberus
9,412
326
181
5,321
26,473
26,133
108
11,526
14,103
25,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,760
Gold Earned
37,822
176
Minions Killed
158
2
Camps Cleared
9
724,046
Distance Traveled
946,680
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
13,403
838
41
3
3
308,036
2
L
Merlin
10,725
670
35
2
0
217,340
4
W
Morgan Le Fay
12,310
769
88
6
4
314,386
1
W
Osiris
12,109
757
29
2
2
324,258
1
L
Charybdis
10,691
668
67
4
1
232,839
4
L
Cerberus
10,344
647
74
5
1
273,867
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role