Player Matchup

Bellona
Bellona
Luisito24AGS
Bellona
Level 103
God Stats
5W - 6L
1,479 SR
Queue Stats
30W - 25L
1,543 Elo+
Party 1
Kuzenbo
Kuzenbo
XxTodTeufelxX
Kuzenbo
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 127L
1,505 Elo+
Party 1
Nemesis
Nemesis
Zagreo04
Nemesis
Level 100
God Stats
0W - 3L
1,331 SR
Queue Stats
75W - 66L
1,576 Elo+
Party 1
Team Averages
Level 115
1,437 SR
1,541 Elo+

VS

Team Averages
Level 114
1,775 SR
2,121 Elo+
Kumbhakarna
Kumbhakarna
GamerGirI99
Kumbhakarna
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 2L
2,232 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ReVeXeD
Morgan Le Fay
Level 157
God Stats
119W - 17L
1,941 SR
Queue Stats
1,176W - 95L
2,122 Elo+
Party 2
Susano
Susano
UZeaper
Susano
Level 160
God Stats
460W - 73L
1,883 SR
Queue Stats
1,150W - 149L
2,010 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Luisito24AGS
Bellona
11
0 / 7 / 1
7,870
525
5,500
14,668
9,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
11
2 / 7 / 0
8,889
593
5,900
18,761
10,012
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Zagreo04
Nemesis
11
0 / 8 / 2
8,431
562
4,132
14,750
8,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
GamerGirI99
Kumbhakarna
14
1 / 0 / 20
10,157
677
5,155
12,773
5,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Morgan Le Fay
ReVeXeD
Morgan Le Fay
16
11 / 0 / 11
11,634
776
19,155
8,283
3,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
UZeaper
Susano
16
10 / 2 / 11
11,530
769
19,437
9,776
4,705
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
64
2
Kills
22
22
Deaths
2
3
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
GamerGirI99
Kumbhakarna
1
0
20
11
L
Bellona
Luisito24AGS
Bellona
0
7
1
0.07
W
Morgan Le Fay
ReVeXeD
Morgan Le Fay
11
0
11
16.5
W
Susano
UZeaper
Susano
10
2
11
7.75
L
Kuzenbo
2
7
0
0.29
L
Nemesis
Zagreo04
Nemesis
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,532
Damage
43,747
48,179
Taken
30,832
28,039
Mitigated
13,584
4,044
Healing
8,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
GamerGirI99
Kumbhakarna
5,155
818
0
3,071
12,773
5,521
0
2,908
8,286
26,485
3,524
L
Bellona
Luisito24AGS
Bellona
5,500
620
102
1,900
14,668
9,280
0
7,461
6,852
0
12,893
W
Morgan Le Fay
ReVeXeD
Morgan Le Fay
19,155
1,008
172
3,293
8,283
3,358
1,089
1,927
6,055
62,198
0
W
Susano
UZeaper
Susano
19,437
5,306
0
1,590
9,776
4,705
1,161
2,504
7,057
0
51,574
L
Kuzenbo
5,900
1,468
61
881
18,761
10,012
0
8,471
9,897
14,187
0
L
Nemesis
Zagreo04
Nemesis
4,132
630
0
1,100
14,750
8,747
0
7,346
7,116
2,313
20,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,190
Gold Earned
33,321
93
Minions Killed
198
1
Camps Cleared
14
725,106
Distance Traveled
884,078
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,157
677
48
3
6
291,450
2
L
Bellona
7,870
525
26
2
0
253,804
2
W
Morgan Le Fay
11,634
776
96
6
2
280,969
3
W
Susano
11,530
769
54
4
6
311,659
9
L
Kuzenbo
8,889
593
18
1
0
214,319
0
L
Nemesis
8,431
562
49
3
1
256,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role