Player Matchup

Tiamat
Tiamat
Pallsy
Tiamat
Level 88
God Stats
2W - 9L
1,197 SR
Queue Stats
175W - 250L
1,357 Elo+
Party 2
Heimdallr
Heimdallr
RuddiestDeer779
Heimdallr
Level 27
God Stats
0W - 2L
1,454 SR
Queue Stats
113W - 131L
1,336 Elo+
Party 2
Atlas
Atlas
Supersayian2234
Atlas
Level 126
God Stats
0W - 4L
1,304 SR
Queue Stats
207W - 245L
1,411 Elo+
Party 2
Team Averages
Level 80
1,318 SR
1,368 Elo+

VS

Team Averages
Level 64
1,524 SR
1,384 Elo+
Olorun
Olorun
ThatOneLynkz
Olorun
Level 16
God Stats
14W - 6L
1,608 SR
Queue Stats
19W - 20L
1,330 Elo+
Party 1
Ah Puch
Ah Puch
mrhellyeah859
Ah Puch
Level 64
God Stats
11W - 18L
1,292 SR
Queue Stats
83W - 160L
1,275 Elo+
Solo
Thanatos
Thanatos
smokeylicense
Thanatos
Level 113
God Stats
6W - 2L
1,671 SR
Queue Stats
47W - 43L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Pallsy
Tiamat
8
1 / 7 / 0
6,368
579
4,071
10,164
3,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
RuddiestDeer779
Heimdallr
11
2 / 4 / 2
7,303
664
3,945
8,842
2,470
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 4 / 2
7,164
651
10,153
12,810
6,438
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
2 / 2 / 6
7,639
694
7,456
9,242
3,096
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
12
0 / 1 / 7
7,321
666
6,028
3,781
1,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Thanatos
smokeylicense
Thanatos
13
13 / 2 / 2
9,433
858
14,977
11,608
5,327
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
5
Kills
15
15
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Pallsy
Tiamat
1
7
0
0.14
L
Heimdallr
RuddiestDeer779
Heimdallr
2
4
2
0.75
L
2
4
2
0.75
W
Olorun
2
2
6
2.5
W
Ah Puch
0
1
7
3.5
W
Thanatos
smokeylicense
Thanatos
13
2
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,169
Damage
28,461
31,816
Taken
24,631
12,233
Mitigated
10,317
394
Healing
12,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Pallsy
Tiamat
4,071
447
0
394
10,164
3,325
0
4,635
5,529
11,116
0
L
Heimdallr
RuddiestDeer779
Heimdallr
3,945
856
0
0
8,842
2,470
0
3,134
5,708
0
16,452
L
10,153
2,300
0
0
12,810
6,438
0
6,082
6,728
20,643
0
W
Olorun
7,456
3,931
57
2,028
9,242
3,096
287
5,668
3,364
21,562
0
W
Ah Puch
6,028
40
0
777
3,781
1,894
160
2,150
1,631
29,633
0
W
Thanatos
smokeylicense
Thanatos
14,977
4,788
0
9,303
11,608
5,327
99
6,314
5,076
0
27,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,835
Gold Earned
24,393
83
Minions Killed
132
3
Camps Cleared
5
534,841
Distance Traveled
585,554
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,368
579
23
2
3
164,245
0
L
Heimdallr
7,303
664
41
4
0
175,135
0
L
Atlas
7,164
651
19
2
0
195,461
0
W
Olorun
7,639
694
48
4
0
183,670
0
W
Ah Puch
7,321
666
59
5
0
162,967
0
W
Thanatos
9,433
858
25
2
5
238,917
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role