Player Matchup

Nu Wa
Nu Wa
Bronzure
Nu Wa
Level 118
God Stats
4W - 2L
1,561 SR
Queue Stats
92W - 78L
1,575 Elo+
Solo
Baron Samedi
Baron Samedi
FlappieXD
Baron Samedi
Level 128
God Stats
14W - 12L
1,555 SR
Queue Stats
138W - 145L
1,526 Elo+
Party 1
Ymir
Ymir
IntrnetGrl
Ymir
Level 12
God Stats
2W - 8L
1,277 SR
Queue Stats
28W - 36L
1,350 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Legitliquid
Ah Muzen Cab
Level 114
God Stats
1W - 4L
1,180 SR
Queue Stats
401W - 443L
1,392 Elo+
Solo
Ares
Ares
eezzeebreezy
Ares
Level 118
God Stats
4W - 2L
1,514 SR
Queue Stats
147W - 143L
1,510 Elo+
Party 1
Team Averages
Level 98
1,417 SR
1,471 Elo+

VS

Team Averages
Level 46
1,509 SR
1,428 Elo+
Merlin
Merlin
DeadeyeIT
Merlin
Level 28
God Stats
5W - 2L
1,696 SR
Queue Stats
79W - 85L
1,445 Elo+
Party 3
Danzaburou
Danzaburou
FlameJanDeka
Danzaburou
Level 25
God Stats
0W - 1L
1,307 SR
Queue Stats
7W - 12L
1,375 Elo+
Party 2
Vulcan
Vulcan
Papadonut
Vulcan
Level 38
God Stats
4W - 5L
1,490 SR
Queue Stats
102W - 105L
1,482 Elo+
Party 3
Mulan
Mulan
Pawgyle
Mulan
Level 94
God Stats
33W - 32L
1,551 SR
Queue Stats
234W - 216L
1,537 Elo+
Solo
Amaterasu
Amaterasu
ShadowPhoenix096
Amaterasu
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bronzure
Nu Wa
19
3 / 1 / 22
11,877
990
21,514
8,631
3,745
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
FlappieXD
Baron Samedi
20
15 / 0 / 14
14,543
1,212
36,510
11,910
8,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
3 / 3 / 18
11,814
985
4,537
12,300
11,447
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ah Muzen Cab
Legitliquid
Ah Muzen Cab
19
9 / 4 / 14
12,657
1,055
19,012
15,230
7,899
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
6 / 1 / 22
12,214
1,018
18,512
17,501
26,329
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

226

VS

Team 2 Tickets

41

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DeadeyeIT
Merlin
17
0 / 6 / 7
10,360
863
16,392
15,550
5,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
FlameJanDeka
Danzaburou
17
1 / 10 / 6
10,634
886
11,059
21,628
7,214
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
Papadonut
Vulcan
17
5 / 8 / 4
11,410
951
17,082
21,852
12,528
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Pawgyle
Mulan
17
1 / 9 / 6
10,537
878
12,423
30,730
12,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
17
2 / 3 / 6
10,699
892
3,555
14,957
5,207
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
38
36
Kills
9
9
Deaths
36
90
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Bronzure
Nu Wa
3
1
22
14
L
Merlin
DeadeyeIT
Merlin
0
6
7
0.58
L
Danzaburou
FlameJanDeka
Danzaburou
1
10
6
0.4
W
Baron Samedi
FlappieXD
Baron Samedi
15
0
14
22
W
3
3
18
4
W
Ah Muzen Cab
Legitliquid
Ah Muzen Cab
9
4
14
4
L
Vulcan
Papadonut
Vulcan
5
8
4
0.88
L
Mulan
Pawgyle
Mulan
1
9
6
0.44
L
Amaterasu
2
3
6
1.67
W
6
1
22
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,085
Damage
60,511
65,572
Taken
104,717
57,480
Mitigated
42,793
18,320
Healing
11,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Bronzure
Nu Wa
21,514
6,219
0
2,017
8,631
3,745
0
3,741
4,825
44,175
0
L
Merlin
DeadeyeIT
Merlin
16,392
2,621
0
1,782
15,550
5,445
0
10,889
4,402
51,078
0
L
Danzaburou
FlameJanDeka
Danzaburou
11,059
2,579
426
2,316
21,628
7,214
0
15,460
5,888
0
36,696
W
Baron Samedi
FlappieXD
Baron Samedi
36,510
1,310
5,546
6,372
11,910
8,060
0
5,691
6,064
61,113
0
W
4,537
768
0
821
12,300
11,447
0
6,967
5,181
12,944
0
W
Ah Muzen Cab
Legitliquid
Ah Muzen Cab
19,012
14,591
0
3,564
15,230
7,899
0
7,265
7,725
0
50,602
L
Vulcan
Papadonut
Vulcan
17,082
3,862
408
1,736
21,852
12,528
0
17,604
4,015
39,562
0
L
Mulan
Pawgyle
Mulan
12,423
1,772
0
2,765
30,730
12,399
0
25,196
5,136
0
36,272
L
Amaterasu
3,555
1,362
0
1,897
14,957
5,207
0
10,515
4,203
0
12,125
W
18,512
765
0
0
17,501
26,329
0
8,746
8,303
27,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,105
Gold Earned
53,640
253
Minions Killed
255
9
Camps Cleared
6
1,144,309
Distance Traveled
1,105,748
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,877
990
65
5
1
225,549
0
L
Merlin
10,360
863
86
7
0
179,597
0
L
Danzaburou
10,634
886
56
5
0
200,499
2
W
Baron Samedi
14,543
1,212
65
5
3
251,568
0
W
Ymir
11,814
985
23
2
0
188,657
2
W
Ah Muzen Cab
12,657
1,055
88
7
3
237,117
1
L
Vulcan
11,410
951
48
4
0
226,476
1
L
Mulan
10,537
878
45
4
3
230,990
3
L
Amaterasu
10,699
892
20
2
3
268,186
1
W
Ares
12,214
1,018
12
1
2
241,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role