Player Matchup

Cthulhu
Cthulhu
DaddySin
Cthulhu
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 43L
1,553 Elo+
Party 2
Bacchus
Bacchus
Kitty075
Bacchus
Level 46
God Stats
2W - 1L
1,734 SR
Queue Stats
35W - 35L
1,555 Elo+
Party 2
Susano
Susano
LazyDreamers
Susano
Level 127
God Stats
2W - 1L
1,899 SR
Queue Stats
111W - 95L
1,564 Elo+
Party 2
Team Averages
Level 88
1,711 SR
1,557 Elo+

VS

Team Averages
Level 143
1,654 SR
1,540 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
MagneticFlyer7
Bastet
Level 113
God Stats
11W - 8L
1,887 SR
Queue Stats
496W - 464L
1,590 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
OP OppaiDragon
Morgan Le Fay
Level 158
God Stats
2W - 2L
1,576 SR
Queue Stats
34W - 32L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaddySin
Cthulhu
11
2 / 3 / 5
7,425
675
8,733
10,085
5,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Kitty075
Bacchus
11
4 / 4 / 3
7,739
704
6,715
14,868
8,697
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
11
2 / 4 / 6
7,382
671
9,410
11,640
5,023
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
2 / 4 / 7
7,817
711
8,689
11,546
10,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
4 / 3 / 4
7,971
725
10,044
9,114
2,992
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
OP OppaiDragon
Morgan Le Fay
13
5 / 1 / 6
8,383
762
10,928
6,977
2,596
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
28
8
Kills
11
11
Deaths
8
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
4
7
1.38
L
Cthulhu
DaddySin
Cthulhu
2
3
5
1.5
L
Bacchus
Kitty075
Bacchus
4
4
3
1.38
L
Susano
2
4
6
1.25
W
4
3
4
2
W
Morgan Le Fay
OP OppaiDragon
Morgan Le Fay
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,858
Damage
29,661
36,593
Taken
27,637
18,896
Mitigated
15,740
8,125
Healing
4,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,689
969
456
1,502
11,546
10,152
42
6,213
4,366
18,405
0
L
Cthulhu
DaddySin
Cthulhu
8,733
1,055
111
1,702
10,085
5,176
0
6,757
3,101
27,429
0
L
Bacchus
Kitty075
Bacchus
6,715
844
0
3,233
14,868
8,697
0
6,683
7,823
12,588
0
L
Susano
9,410
1,249
0
3,079
11,640
5,023
0
5,880
5,300
0
20,475
W
10,044
2,095
0
1,224
9,114
2,992
50
5,004
3,685
0
25,583
W
Morgan Le Fay
OP OppaiDragon
Morgan Le Fay
10,928
965
116
1,533
6,977
2,596
28
3,601
3,198
29,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,546
Gold Earned
24,171
93
Minions Killed
99
3
Camps Cleared
7
570,592
Distance Traveled
665,136
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,817
711
14
1
0
216,736
3
L
Cthulhu
7,425
675
49
4
2
184,664
4
L
Bacchus
7,739
704
16
1
0
185,730
4
L
Susano
7,382
671
28
3
1
200,198
1
W
Bastet
7,971
725
39
4
6
222,154
1
W
Morgan Le Fay
8,383
762
46
4
1
226,246
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role