Player Matchup

Erlang Shen
Erlang Shen
KingdomGod01
Erlang Shen
Level 8
God Stats
11W - 17L
1,535 SR
Queue Stats
23W - 40L
1,407 Elo+
Party 1
Hel
Hel
SparkyTundra701
Hel
Level 57
God Stats
1W - 2L
1,453 SR
Queue Stats
48W - 62L
1,413 Elo+
Party 1
Cerberus
Cerberus
iron1248
Cerberus
Level 89
God Stats
5W - 8L
1,718 SR
Queue Stats
157W - 190L
1,372 Elo+
Party 1
Team Averages
Level 51
1,569 SR
1,397 Elo+

VS

Team Averages
Level 100
1,489 SR
1,301 Elo+
Ymir
Ymir
Alexdagamer420
Ymir
Level 151
God Stats
5W - 3L
1,632 SR
Queue Stats
467W - 598L
1,336 Elo+
Party 2
Ra
Ra
FEAR_DA_sLaYeR
Ra
Level 100
God Stats
75W - 94L
1,465 SR
Queue Stats
596W - 762L
1,374 Elo+
Party 2
Thor
Thor
Stud201
Thor
Level 48
God Stats
2W - 4L
1,369 SR
Queue Stats
39W - 102L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
KingdomGod01
Erlang Shen
13
5 / 4 / 17
9,619
740
7,764
12,863
10,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
15 / 2 / 16
11,564
890
17,042
10,310
5,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
iron1248
Cerberus
15
13 / 1 / 18
11,590
892
17,214
19,886
19,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 9 / 2
9,296
715
10,364
18,153
12,600
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 10 / 2
9,596
738
12,812
14,725
4,510
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thor
Stud201
Thor
10
0 / 14 / 4
7,857
604
5,536
17,947
7,098
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
15
33
Kills
7
7
Deaths
33
51
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
9
2
0.44
L
4
10
2
0.5
W
Erlang Shen
KingdomGod01
Erlang Shen
5
4
17
3.38
W
15
2
16
11.5
L
Thor
Stud201
Thor
0
14
4
0.14
W
Cerberus
iron1248
Cerberus
13
1
18
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,020
Damage
28,712
43,059
Taken
50,825
35,921
Mitigated
24,208
19,948
Healing
4,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,364
2,010
0
1,546
18,153
12,600
0
10,828
6,906
19,232
0
L
12,812
659
951
1,449
14,725
4,510
0
10,884
3,487
38,961
0
W
Erlang Shen
KingdomGod01
Erlang Shen
7,764
4,766
0
398
12,863
10,581
1,322
7,130
5,617
0
22,079
W
17,042
2,361
9,031
6,420
10,310
5,715
408
6,628
3,682
39,606
0
L
Thor
Stud201
Thor
5,536
1,805
274
217
17,947
7,098
0
11,843
5,792
0
16,561
W
Cerberus
iron1248
Cerberus
17,214
2,134
0
4,099
19,886
19,625
208
9,771
10,115
37,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,773
Gold Earned
26,749
168
Minions Killed
98
6
Camps Cleared
3
664,536
Distance Traveled
506,834
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,296
715
33
3
1
178,325
0
L
Ra
9,596
738
46
4
2
176,332
1
W
Erlang Shen
9,619
740
20
2
3
214,751
0
W
Hel
11,564
890
75
6
3
224,377
0
L
Thor
7,857
604
19
1
0
152,177
0
W
Cerberus
11,590
892
73
6
0
225,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role