Player Matchup

Charybdis
Charybdis
CTMB_Fantasy
Charybdis
Level 73
God Stats
0W - 1L
1,450 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ravana
Ravana
J Rock8000
Ravana
Level 120
God Stats
2W - 2L
1,634 SR
Queue Stats
20W - 25L
1,447 Elo+
Party 1
Hercules
Hercules
MagnumThaGodx
Hercules
Level 107
God Stats
3W - 3L
1,662 SR
Queue Stats
73W - 80L
1,450 Elo+
Party 2
Hades
Hades
YQURMOMsTOY
Hades
Level 109
God Stats
4W - 5L
1,682 SR
Queue Stats
103W - 105L
1,465 Elo+
Party 1
Sobek
Sobek
skyler8787
Sobek
Level 89
God Stats
1W - 2L
1,703 SR
Queue Stats
58W - 61L
1,444 Elo+
Party 2
Team Averages
Level 100
1,626 SR
1,461 Elo+

VS

Team Averages
Level 112
1,592 SR
1,446 Elo+
Ymir
Ymir
ButBaubles
Ymir
Level 82
God Stats
1W - 2L
1,592 SR
Queue Stats
11W - 16L
1,407 Elo+
Solo
Anubis
Anubis
Dewgy
Anubis
Level 129
God Stats
13W - 3L
1,709 SR
Queue Stats
118W - 101L
1,506 Elo+
Solo
Sol
Sol
EggTargaryenVI
Sol
Level 129
God Stats
4W - 4L
1,204 SR
Queue Stats
170W - 187L
1,440 Elo+
Solo
Da Ji
Da Ji
KINGEPIC13
Da Ji
Level 125
God Stats
2W - 5L
1,616 SR
Queue Stats
37W - 51L
1,420 Elo+
Solo
Charybdis
Charybdis
mancoskiller
Charybdis
Level 97
God Stats
1W - 0L
1,839 SR
Queue Stats
10W - 12L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CTMB_Fantasy
Charybdis
15
3 / 6 / 8
9,403
784
5,989
12,292
4,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
J Rock8000
Ravana
14
4 / 5 / 8
9,175
765
8,591
12,360
7,231
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
MagnumThaGodx
Hercules
13
1 / 7 / 7
7,818
652
5,956
15,282
9,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 8 / 6
8,436
703
11,994
16,262
8,428
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
15
3 / 5 / 9
9,844
820
6,439
18,772
20,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 22
9,958
830
5,616
14,088
15,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
Dewgy
Anubis
18
9 / 1 / 17
11,702
975
16,817
7,323
3,653
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 1 / 15
11,188
932
21,561
7,957
3,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
15
9 / 4 / 11
11,124
927
8,818
9,025
3,804
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
mancoskiller
Charybdis
16
3 / 4 / 18
9,765
814
11,909
9,683
3,832
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
114
14
Kills
31
31
Deaths
14
38
Assists
83
Player
Kills
Deaths
Assists
KDA
W
2
4
22
3.25
L
Charybdis
CTMB_Fantasy
Charybdis
3
6
8
1.17
W
Anubis
Dewgy
Anubis
9
1
17
17.5
W
8
1
15
15.5
L
Ravana
J Rock8000
Ravana
4
5
8
1.6
W
Da Ji
9
4
11
3.63
L
Hercules
MagnumThaGodx
Hercules
1
7
7
0.64
L
3
8
6
0.75
W
Charybdis
mancoskiller
Charybdis
3
4
18
3
L
Sobek
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,969
Damage
64,721
74,968
Taken
48,076
49,982
Mitigated
30,922
16,165
Healing
9,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,616
1,232
0
1,338
14,088
15,815
409
4,502
9,392
11,519
0
L
Charybdis
CTMB_Fantasy
Charybdis
5,989
1,836
0
2,795
12,292
4,122
33
8,008
4,284
0
20,791
W
Anubis
Dewgy
Anubis
16,817
1,520
257
3,728
7,323
3,653
1,191
3,873
3,374
47,578
0
W
21,561
9,745
0
2,805
7,957
3,818
3,924
2,408
5,434
41,254
3,479
L
Ravana
J Rock8000
Ravana
8,591
1,542
437
1,059
12,360
7,231
0
6,819
5,541
0
19,228
W
Da Ji
8,818
2,197
702
597
9,025
3,804
467
2,233
6,657
0
19,154
L
Hercules
MagnumThaGodx
Hercules
5,956
1,133
576
2,433
15,282
9,759
0
8,673
6,609
0
17,308
L
11,994
259
403
3,532
16,262
8,428
1
9,076
7,186
26,905
0
W
Charybdis
mancoskiller
Charybdis
11,909
5,741
0
250
9,683
3,832
960
5,759
3,856
0
37,668
L
Sobek
6,439
517
0
4,930
18,772
20,442
0
9,608
9,164
21,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,676
Gold Earned
53,737
176
Minions Killed
249
6
Camps Cleared
11
1,016,791
Distance Traveled
1,066,599
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,958
830
11
1
0
211,328
1
L
Charybdis
9,403
784
49
4
1
193,151
2
W
Anubis
11,702
975
79
7
3
217,232
1
W
Sol
11,188
932
70
6
3
221,514
0
L
Ravana
9,175
765
35
3
1
219,453
0
W
Da Ji
11,124
927
21
2
2
228,876
0
L
Hercules
7,818
652
24
2
2
207,203
0
L
Hades
8,436
703
49
4
2
184,357
1
W
Charybdis
9,765
814
68
6
3
187,649
0
L
Sobek
9,844
820
19
2
0
212,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role