Player Matchup

Ares
Ares
IxDeclarexWar
Ares
Level 126
God Stats
49W - 39L
1,636 SR
Queue Stats
102W - 123L
1,502 Elo+
Party 2
Kukulkan
Kukulkan
SwEGen0T
Kukulkan
Level 51
God Stats
0W - 2L
1,313 SR
Queue Stats
2W - 7L
1,248 Elo+
Party 2
Thor
Thor
THE_KRIMSON_CHlN
Thor
Level 118
God Stats
0W - 2L
1,506 SR
Queue Stats
2W - 8L
1,280 Elo+
Party 2
Team Averages
Level 98
1,485 SR
1,343 Elo+

VS

Team Averages
Level 80
1,460 SR
1,469 Elo+
Ah Muzen Cab
Ah Muzen Cab
FreeHose
Ah Muzen Cab
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,358 Elo+
Party 1
Ymir
Ymir
Portland Reppin
Ymir
Level 84
God Stats
3W - 6L
1,321 SR
Queue Stats
43W - 47L
1,467 Elo+
Party 1
Anubis
Anubis
RaZerSHade_2112
Anubis
Level 129
God Stats
34W - 31L
1,559 SR
Queue Stats
896W - 948L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
9,869
658
9,043
24,381
25,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
SwEGen0T
Kukulkan
13
2 / 7 / 1
9,446
630
11,606
14,290
5,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 11 / 2
8,246
550
5,175
16,105
6,090
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FreeHose
Ah Muzen Cab
15
9 / 3 / 10
11,388
759
16,865
11,839
4,523
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
6 / 0 / 14
11,052
737
9,131
11,494
10,987
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
8 / 0 / 15
12,564
838
21,688
14,134
15,222
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
62
3
Kills
23
23
Deaths
3
5
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
FreeHose
Ah Muzen Cab
9
3
10
4.67
L
1
5
2
0.4
W
6
0
14
13
W
8
0
15
15.5
L
Kukulkan
SwEGen0T
Kukulkan
2
7
1
0.36
L
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,824
Damage
47,684
54,776
Taken
37,467
37,918
Mitigated
30,732
6,119
Healing
15,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
FreeHose
Ah Muzen Cab
16,865
5,423
0
4,086
11,839
4,523
1,528
8,478
3,361
0
56,145
L
9,043
406
0
3,998
24,381
25,934
0
11,735
12,646
19,211
0
W
9,131
1,137
630
3,443
11,494
10,987
189
5,086
6,408
28,026
0
W
21,688
1,387
1,095
6,578
14,134
15,222
995
8,109
6,025
54,321
0
L
Kukulkan
SwEGen0T
Kukulkan
11,606
431
165
935
14,290
5,894
0
9,776
4,514
41,905
0
L
5,175
439
558
463
16,105
6,090
0
9,486
6,619
0
17,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,561
Gold Earned
35,004
142
Minions Killed
165
2
Camps Cleared
9
721,918
Distance Traveled
806,402
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,388
759
76
5
4
270,041
0
L
Ares
9,869
658
30
2
0
263,926
5
W
Ymir
11,052
737
28
2
2
273,766
0
W
Anubis
12,564
838
61
4
3
262,595
0
L
Kukulkan
9,446
630
86
6
1
241,363
4
L
Thor
8,246
550
26
2
1
216,629
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role