Player Matchup

Sol
Sol
 
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Fr0ppy Mx
Neith
Level 156
God Stats
23W - 27L
1,490 SR
Queue Stats
183W - 212L
1,434 Elo+
Solo
Izanami
Izanami
Frak_0000
Izanami
Level 126
God Stats
5W - 2L
1,524 SR
Queue Stats
15W - 19L
1,370 Elo+
Party 2
Bellona
Bellona
JudgeAnarchy
Bellona
Level 145
God Stats
17W - 18L
1,465 SR
Queue Stats
992W - 1,102L
1,455 Elo+
Solo
Atlas
Atlas
punkdonline41
Atlas
Level 107
God Stats
6W - 7L
1,266 SR
Queue Stats
205W - 224L
1,415 Elo+
Party 2
Team Averages
Level 132
1,449 SR
1,435 Elo+

VS

Team Averages
Level 105
1,502 SR
1,436 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
Alher
Vulcan
Level 148
God Stats
3W - 5L
1,521 SR
Queue Stats
190W - 165L
1,456 Elo+
Party 1
Neith
Neith
L1cense2Lose
Neith
Level 68
God Stats
51W - 73L
1,416 SR
Queue Stats
154W - 194L
1,400 Elo+
Party 3
Ravana
Ravana
ravens3456
Ravana
Level 122
God Stats
14W - 13L
1,531 SR
Queue Stats
350W - 369L
1,449 Elo+
Party 3
Artio
Artio
zoleth
Artio
Level 62
God Stats
3W - 5L
1,541 SR
Queue Stats
188W - 214L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
1 / 3 / 2
9,278
515
10,647
13,463
4,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Fr0ppy Mx
Neith
16
3 / 2 / 1
10,095
561
10,191
8,993
3,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Frak_0000
Izanami
18
1 / 0 / 1
11,354
631
6,434
7,319
2,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
JudgeAnarchy
Bellona
15
1 / 2 / 1
9,014
501
6,176
11,828
5,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
0 / 0 / 5
8,684
482
5,004
15,173
11,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
2 / 1 / 1
9,593
533
10,952
17,214
16,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Vulcan
Alher
Vulcan
14
1 / 1 / 0
8,426
468
7,754
7,035
2,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
0 / 2 / 1
7,532
418
3,491
7,751
2,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ravana
ravens3456
Ravana
16
3 / 1 / 1
8,991
500
6,610
9,709
4,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artio
zoleth
Artio
11
1 / 1 / 2
7,522
418
2,958
11,346
8,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
6
Kills
7
7
Deaths
6
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
3
2
0.67
L
Guan Yu
 
Guan Yu
2
1
1
2.5
L
Vulcan
Alher
Vulcan
1
1
0
1
W
Neith
Fr0ppy Mx
Neith
3
2
1
1.75
W
Izanami
Frak_0000
Izanami
1
0
1
1.5
W
Bellona
JudgeAnarchy
Bellona
1
2
1
0.75
L
0
2
1
0.25
W
0
0
5
2.5
L
Ravana
ravens3456
Ravana
3
1
1
3.5
L
Artio
zoleth
Artio
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,452
Damage
31,765
56,776
Taken
53,055
27,671
Mitigated
34,637
20,291
Healing
21,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,647
3,617
0
6,571
13,463
4,579
2,856
6,729
6,689
61,112
6,799
L
Guan Yu
 
Guan Yu
10,952
870
462
8,228
17,214
16,740
42
1,928
15,286
0
67,128
L
Vulcan
Alher
Vulcan
7,754
3,823
0
1,745
7,035
2,583
507
3,079
3,956
60,412
0
W
Neith
Fr0ppy Mx
Neith
10,191
5,207
0
3,744
8,993
3,208
2,079
659
8,242
0
72,557
W
Izanami
Frak_0000
Izanami
6,434
4,793
0
2,390
7,319
2,193
2,152
0
6,795
0
94,618
W
Bellona
JudgeAnarchy
Bellona
6,176
1,852
0
2,426
11,828
5,919
967
540
11,009
0
56,263
L
3,491
1,952
0
2,421
7,751
2,405
0
2,529
5,222
0
45,666
W
5,004
1,673
0
5,160
15,173
11,772
31
2,959
12,019
23,984
0
L
Ravana
ravens3456
Ravana
6,610
1,564
0
4,651
9,709
4,291
0
2,340
7,369
0
66,589
L
Artio
zoleth
Artio
2,958
562
703
3,002
11,346
8,618
35
4,772
6,574
13,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,425
Gold Earned
42,064
600
Minions Killed
459
0
Camps Cleared
0
1,778,396
Distance Traveled
1,893,677
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,278
515
125
7
0
345,658
0
L
Guan Yu
9,593
533
135
8
0
399,366
4
L
Vulcan
8,426
468
97
5
0
363,431
5
W
Neith
10,095
561
141
8
0
319,860
0
W
Izanami
11,354
631
198
11
0
360,032
4
W
Bellona
9,014
501
100
6
0
395,580
9
L
Neith
7,532
418
86
5
0
344,174
6
W
Atlas
8,684
482
36
2
0
357,266
5
L
Ravana
8,991
500
122
7
0
426,620
4
L
Artio
7,522
418
19
1
0
360,086
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role