Player Matchup

Geb
Geb
NutBuster408
Geb
Level 49
God Stats
10W - 5L
1,672 SR
Queue Stats
329W - 353L
1,524 Elo+
Solo
Set
Set
Txchino87
Set
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,682 Elo+
Party 1
Nu Wa
Nu Wa
UsagiLoid
Nu Wa
Level 18
God Stats
3W - 6L
1,413 SR
Queue Stats
45W - 47L
1,448 Elo+
Party 1
Thanatos
Thanatos
Zxikz
Thanatos
Level 35
God Stats
25W - 23L
1,489 SR
Queue Stats
156W - 140L
1,443 Elo+
Party 1
Osiris
Osiris
Zxzti
Osiris
Level 12
God Stats
2W - 3L
1,793 SR
Queue Stats
22W - 25L
1,406 Elo+
Party 1
Team Averages
Level 23
1,574 SR
1,501 Elo+

VS

Team Averages
Level 59
1,496 SR
1,423 Elo+
Zeus
Zeus
CrticlRaceTheory
Zeus
Level 5
God Stats
1W - 2L
1,414 SR
Queue Stats
2W - 2L
1,363 Elo+
Party 2
Izanami
Izanami
GreyBeard_Hitman
Izanami
Level 61
God Stats
164W - 174L
1,511 SR
Queue Stats
341W - 380L
1,445 Elo+
Party 2
Tyr
Tyr
Mj235835
Tyr
Level 125
God Stats
406W - 401L
1,474 SR
Queue Stats
1,717W - 1,786L
1,458 Elo+
Solo
Atlas
Atlas
Sam J7 B
Atlas
Level 47
God Stats
24W - 22L
1,582 SR
Queue Stats
207W - 237L
1,463 Elo+
Party 3
Hun Batz
Hun Batz
Sippin2Cups
Hun Batz
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
354W - 389L
1,388 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 2
8,585
859
7,863
13,659
13,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
0 / 8 / 2
8,560
856
1,619
11,008
4,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
UsagiLoid
Nu Wa
14
0 / 0 / 2
8,637
864
5,392
10,081
3,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Zxikz
Thanatos
14
2 / 5 / 0
8,979
898
6,730
16,713
6,592
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
Zxzti
Osiris
14
0 / 5 / 1
8,362
836
5,485
22,362
14,174
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

109

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 8
11,598
1,160
25,581
2,855
1,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 0 / 11
9,778
978
8,276
6,053
2,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 1 / 12
9,155
916
11,895
9,876
5,314
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Atlas
Sam J7 B
Atlas
17
2 / 0 / 13
10,915
1,092
8,937
7,061
5,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hun Batz
Sippin2Cups
Hun Batz
16
4 / 1 / 12
9,668
967
12,222
7,390
2,713
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
77
2
Kills
21
21
Deaths
2
7
Assists
56
Player
Kills
Deaths
Assists
KDA
W
10
0
8
14
W
4
0
11
9.5
W
1
1
12
7
L
0
3
2
0.33
W
Atlas
Sam J7 B
Atlas
2
0
13
8.5
W
Hun Batz
Sippin2Cups
Hun Batz
4
1
12
10
L
0
8
2
0.13
L
Nu Wa
UsagiLoid
Nu Wa
0
0
2
1
L
Thanatos
Zxikz
Thanatos
2
5
0
0.4
L
Osiris
Zxzti
Osiris
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,089
Damage
66,911
73,823
Taken
33,235
41,212
Mitigated
17,015
5,427
Healing
7,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,581
2,870
0
919
2,855
1,274
0
1,767
1,088
43,891
0
W
8,276
6,758
0
1,784
6,053
2,530
0
3,046
3,007
0
35,130
W
11,895
707
0
890
9,876
5,314
0
1,875
7,271
0
21,074
L
7,863
426
0
1,969
13,659
13,302
0
7,036
6,623
16,707
0
W
Atlas
Sam J7 B
Atlas
8,937
3,855
291
3,519
7,061
5,184
0
2,755
4,306
31,559
0
W
Hun Batz
Sippin2Cups
Hun Batz
12,222
3,117
0
60
7,390
2,713
0
3,812
3,578
0
23,554
L
1,619
860
0
46
11,008
4,037
0
3,846
7,162
0
10,350
L
Nu Wa
UsagiLoid
Nu Wa
5,392
1,375
0
175
10,081
3,107
0
3,396
6,685
30,185
0
L
Thanatos
Zxikz
Thanatos
6,730
651
0
2,768
16,713
6,592
0
9,980
6,733
0
15,261
L
Osiris
Zxzti
Osiris
5,485
1,684
255
214
22,362
14,174
0
10,260
12,102
0
13,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,123
Gold Earned
51,114
109
Minions Killed
214
5
Camps Cleared
7
841,558
Distance Traveled
990,238
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,598
1,160
58
6
1
175,527
0
W
Izanami
9,778
978
71
7
0
184,595
0
W
Tyr
9,155
916
15
2
1
220,327
0
L
Geb
8,585
859
15
2
2
147,395
0
W
Atlas
10,915
1,092
41
4
3
187,807
0
W
Hun Batz
9,668
967
29
3
2
221,982
0
L
Set
8,560
856
30
3
0
144,590
0
L
Nu Wa
8,637
864
42
4
0
172,007
0
L
Thanatos
8,979
898
13
1
3
186,675
0
L
Osiris
8,362
836
9
1
0
190,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role