Player Matchup

Chang'e
Chang'e
Dabombdotcomz
Chang'e
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,367 Elo+
Solo
Anhur
Anhur
Fêmtø
Anhur
Level 145
God Stats
0W - 1L
1,584 SR
Queue Stats
44W - 35L
1,556 Elo+
Party 1
Khepri
Khepri
KatieKatz
Khepri
Level 160
God Stats
0W - 1L
1,436 SR
Queue Stats
84W - 55L
1,551 Elo+
Party 1
Nu Wa
Nu Wa
Thischef
Nu Wa
Level 108
God Stats
1W - 3L
1,481 SR
Queue Stats
103W - 79L
1,553 Elo+
Party 1
Bellona
Bellona
VibeGalaxyPC
Bellona
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,376 Elo+
Party 1
Team Averages
Level 110
1,500 SR
1,481 Elo+

VS

Team Averages
Level 155
1,573 SR
1,502 Elo+
Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
 
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
FRACTURE 911
Chaac
Level 156
God Stats
26W - 10L
1,671 SR
Queue Stats
951W - 931L
1,469 Elo+
Solo
Guan Yu
Guan Yu
Vbourne
Guan Yu
Level 149
God Stats
10W - 8L
1,693 SR
Queue Stats
549W - 346L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
16
2 / 6 / 8
10,293
572
8,259
16,889
9,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
Fêmtø
Anhur
19
5 / 5 / 8
11,394
633
14,288
17,159
7,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Khepri
KatieKatz
Khepri
20
3 / 7 / 19
12,275
682
17,429
23,920
21,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
Thischef
Nu Wa
20
11 / 5 / 10
14,094
783
28,805
15,072
5,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
VibeGalaxyPC
Bellona
19
5 / 3 / 11
11,269
626
14,991
32,770
22,383
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
8 / 7 / 12
13,547
753
27,159
17,889
6,209
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
 
Zhong Kui
19
3 / 6 / 11
12,152
675
18,269
23,567
21,375
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
 
Hou Yi
19
6 / 4 / 10
12,137
674
12,629
13,852
5,349
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 5 / 9
12,871
715
22,208
26,325
23,828
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Guan Yu
Vbourne
Guan Yu
19
3 / 4 / 17
11,739
652
15,787
26,136
33,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
85
26
Kills
26
26
Deaths
26
56
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
7
12
2
W
Zhong Kui
 
Zhong Kui
3
6
11
1.42
W
Hou Yi
 
Hou Yi
6
4
10
2.75
L
Chang'e
2
6
8
1
W
6
5
9
2.1
L
Anhur
Fêmtø
Anhur
5
5
8
1.8
L
Khepri
KatieKatz
Khepri
3
7
19
1.79
L
Nu Wa
Thischef
Nu Wa
11
5
10
3.2
W
Guan Yu
Vbourne
Guan Yu
3
4
17
2.88
L
Bellona
VibeGalaxyPC
Bellona
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,772
Damage
96,052
105,810
Taken
107,769
65,863
Mitigated
89,910
44,629
Healing
41,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
27,159
4,295
971
1,424
17,889
6,209
1,615
11,419
6,470
51,916
0
W
Zhong Kui
 
Zhong Kui
18,269
1,195
1,099
3,850
23,567
21,375
1,371
10,361
13,206
46,318
0
W
Hou Yi
 
Hou Yi
12,629
4,126
1,370
1,853
13,852
5,349
967
8,886
4,966
0
39,087
L
Chang'e
8,259
625
9,929
5,956
16,889
9,227
129
7,927
8,478
15,097
0
W
22,208
526
698
10,096
26,325
23,828
214
12,063
14,262
0
50,748
L
Anhur
Fêmtø
Anhur
14,288
7,257
2,763
1,740
17,159
7,498
1,880
6,464
10,387
0
28,230
L
Khepri
KatieKatz
Khepri
17,429
591
533
1,503
23,920
21,153
0
9,255
14,321
36,874
0
L
Nu Wa
Thischef
Nu Wa
28,805
4,839
3,162
4,055
15,072
5,602
2,587
6,218
8,566
60,960
0
W
Guan Yu
Vbourne
Guan Yu
15,787
3,233
9,945
9,936
26,136
33,149
425
11,764
14,372
0
26,821
L
Bellona
VibeGalaxyPC
Bellona
14,991
3,431
2,375
12,613
32,770
22,383
593
14,620
17,347
0
21,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,325
Gold Earned
62,446
154
Minions Killed
218
0
Camps Cleared
0
1,518,633
Distance Traveled
1,542,671
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,547
753
59
3
0
259,120
0
W
Zhong Kui
12,152
675
59
3
0
303,580
0
W
Hou Yi
12,137
674
46
3
0
299,639
0
L
Chang'e
10,293
572
18
1
0
313,350
0
W
Chaac
12,871
715
35
2
0
312,505
1
L
Anhur
11,394
633
41
2
0
293,753
0
L
Khepri
12,275
682
27
2
0
310,227
0
L
Nu Wa
14,094
783
57
3
0
248,941
0
W
Guan Yu
11,739
652
19
1
0
367,827
0
L
Bellona
11,269
626
11
1
0
352,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role