Player Matchup

Chronos
Chronos
 
Chronos
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
PlayboiSxm
Heimdallr
Level 20
God Stats
13W - 9L
1,534 SR
Queue Stats
30W - 21L
1,496 Elo+
Party 3
Chaac
Chaac
SavyIsHot
Chaac
Level 101
God Stats
9W - 13L
1,569 SR
Queue Stats
92W - 117L
1,343 Elo+
Party 2
Ares
Ares
VloneGhoul_
Ares
Level 75
God Stats
2W - 1L
1,850 SR
Queue Stats
135W - 151L
1,485 Elo+
Party 3
Hun Batz
Hun Batz
XSunken_LotusX
Hun Batz
Level 116
God Stats
2W - 3L
1,435 SR
Queue Stats
174W - 183L
1,495 Elo+
Party 3
Team Averages
Level 83
1,577 SR
1,464 Elo+

VS

Team Averages
Level 76
1,552 SR
1,402 Elo+
Cliodhna
Cliodhna
AngelArceus
Cliodhna
Level 89
God Stats
6W - 1L
1,810 SR
Queue Stats
8W - 7L
1,342 Elo+
Party 1
Izanami
Izanami
DiabloGudana
Izanami
Level 101
God Stats
2W - 0L
1,657 SR
Queue Stats
46W - 30L
1,583 Elo+
Party 1
Cerberus
Cerberus
ForgotWH0
Cerberus
Level 28
God Stats
4W - 1L
1,612 SR
Queue Stats
9W - 8L
1,258 Elo+
Party 1
Chaac
Chaac
Gulabz
Chaac
Level 113
God Stats
2W - 2L
1,511 SR
Queue Stats
95W - 99L
1,460 Elo+
Party 1
Nu Wa
Nu Wa
Pandawannab
Nu Wa
Level 47
God Stats
2W - 3L
1,168 SR
Queue Stats
77W - 105L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
2 / 3 / 2
7,130
509
5,333
9,566
2,765
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
PlayboiSxm
Heimdallr
10
1 / 7 / 0
6,030
431
3,741
12,210
2,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
SavyIsHot
Chaac
10
2 / 3 / 0
6,356
454
4,617
8,544
4,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 6 / 1
5,817
416
2,552
14,802
5,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
12
3 / 5 / 1
7,266
519
4,073
7,834
2,511
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AngelArceus
Cliodhna
15
5 / 1 / 5
9,018
644
6,119
9,835
3,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
DiabloGudana
Izanami
14
9 / 0 / 5
8,668
619
15,362
5,632
2,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
ForgotWH0
Cerberus
11
2 / 1 / 8
6,818
487
2,940
6,795
3,975
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chaac
Gulabz
Chaac
16
6 / 0 / 0
9,709
694
7,555
9,494
6,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
2 / 6 / 7
7,951
568
5,178
7,967
2,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
8
Kills
24
24
Deaths
8
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
3
2
1
W
Cliodhna
AngelArceus
Cliodhna
5
1
5
7.5
W
Izanami
DiabloGudana
Izanami
9
0
5
11.5
W
Cerberus
ForgotWH0
Cerberus
2
1
8
6
W
Chaac
Gulabz
Chaac
6
0
0
6
W
2
6
7
0.92
L
Heimdallr
PlayboiSxm
Heimdallr
1
7
0
0.14
L
Chaac
SavyIsHot
Chaac
2
3
0
0.67
L
0
6
1
0.08
L
Hun Batz
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,316
Damage
37,154
52,956
Taken
39,723
18,276
Mitigated
18,751
10,860
Healing
10,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
5,333
1,022
0
1,271
9,566
2,765
508
2,915
6,510
42,736
0
W
Cliodhna
AngelArceus
Cliodhna
6,119
2,071
0
4,608
9,835
3,680
1,389
1,578
8,257
0
66,205
W
Izanami
DiabloGudana
Izanami
15,362
7,878
0
384
5,632
2,085
961
1,714
3,918
0
62,567
W
Cerberus
ForgotWH0
Cerberus
2,940
117
0
1,054
6,795
3,975
846
1,768
5,027
16,492
0
W
Chaac
Gulabz
Chaac
7,555
2,661
0
3,648
9,494
6,819
452
711
8,480
7,319
54,812
W
5,178
2,033
0
662
7,967
2,192
1,229
2,310
5,620
37,453
0
L
Heimdallr
PlayboiSxm
Heimdallr
3,741
2,584
0
1,490
12,210
2,989
424
1,600
10,550
0
35,617
L
Chaac
SavyIsHot
Chaac
4,617
1,697
0
4,069
8,544
4,281
0
639
7,438
0
27,142
L
2,552
283
1,129
2,776
14,802
5,730
155
2,148
12,620
13,940
0
L
Hun Batz
4,073
1,921
0
125
7,834
2,511
0
935
6,661
0
41,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,599
Gold Earned
42,164
310
Minions Killed
475
0
Camps Cleared
0
1,189,199
Distance Traveled
1,416,778
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,130
509
78
6
0
272,355
3
W
Cliodhna
9,018
644
131
9
0
314,531
0
W
Izanami
8,668
619
102
7
0
273,039
5
W
Cerberus
6,818
487
41
3
0
319,708
1
W
Chaac
9,709
694
136
10
0
275,907
1
W
Nu Wa
7,951
568
65
5
0
233,593
3
L
Heimdallr
6,030
431
77
6
0
213,320
0
L
Chaac
6,356
454
61
4
0
229,689
2
L
Ares
5,817
416
12
1
0
234,641
3
L
Hun Batz
7,266
519
82
6
0
239,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role