Player Matchup

Ymir
Ymir
DaCheesyPotato
Ymir
Level 80
God Stats
1W - 5L
1,181 SR
Queue Stats
117W - 117L
1,519 Elo+
Party 2
Thanatos
Thanatos
H0LLYW00D_170
Thanatos
Level 124
God Stats
13W - 18L
1,466 SR
Queue Stats
432W - 421L
1,519 Elo+
Party 2
Chaac
Chaac
HERPYDERPS
Chaac
Level 99
God Stats
1W - 1L
1,537 SR
Queue Stats
26W - 31L
1,447 Elo+
Party 1
Neith
Neith
JimFrigglnLahey
Neith
Level 105
God Stats
88W - 82L
1,519 SR
Queue Stats
719W - 742L
1,441 Elo+
Party 1
Chang'e
Chang'e
Who is Kasper
Chang'e
Level 148
God Stats
17W - 9L
1,724 SR
Queue Stats
515W - 494L
1,486 Elo+
Party 1
Team Averages
Level 111
1,485 SR
1,482 Elo+

VS

Team Averages
Level 85
1,409 SR
1,436 Elo+
Danzaburou
Danzaburou
BDanilkiewicz
Danzaburou
Level 66
God Stats
7W - 6L
1,482 SR
Queue Stats
203W - 254L
1,313 Elo+
Party 3
Fenrir
Fenrir
CRI-T-ICAL
Fenrir
Level 76
God Stats
21W - 23L
1,160 SR
Queue Stats
336W - 357L
1,470 Elo+
Party 3
Chaac
Chaac
JUANDVLG
Chaac
Level 80
God Stats
4W - 3L
1,456 SR
Queue Stats
248W - 250L
1,492 Elo+
Solo
Bacchus
Bacchus
WinchestrBell
Bacchus
Level 89
God Stats
25W - 25L
1,445 SR
Queue Stats
499W - 552L
1,426 Elo+
Party 3
Discordia
Discordia
tehnastynine
Discordia
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 73L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
5,020
456
2,129
7,350
3,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
H0LLYW00D_170
Thanatos
9
2 / 4 / 0
5,518
502
3,136
9,364
2,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
9
0 / 1 / 0
4,790
435
2,855
7,399
5,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 0 / 0
4,999
454
3,261
3,466
883
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chang'e
10
2 / 4 / 0
5,554
505
3,818
7,617
2,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BDanilkiewicz
Danzaburou
9
0 / 1 / 2
5,522
502
4,083
5,508
1,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
CRI-T-ICAL
Fenrir
12
4 / 0 / 1
7,035
640
2,634
6,021
1,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
JUANDVLG
Chaac
13
0 / 0 / 1
7,004
637
4,278
5,909
3,704
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
9
0 / 1 / 2
5,686
517
3,267
7,999
5,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
tehnastynine
Discordia
11
5 / 2 / 2
6,479
589
7,671
5,251
1,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
4
Kills
9
9
Deaths
4
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BDanilkiewicz
Danzaburou
0
1
2
1
W
Fenrir
CRI-T-ICAL
Fenrir
4
0
1
4.5
L
0
0
1
0.5
L
Thanatos
H0LLYW00D_170
Thanatos
2
4
0
0.5
L
Chaac
0
1
0
0
W
Chaac
JUANDVLG
Chaac
0
0
1
0.5
L
0
0
0
0
L
Chang'e
2
4
0
0.5
W
Bacchus
0
1
2
1
W
Discordia
tehnastynine
Discordia
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,199
Damage
21,933
35,196
Taken
30,688
14,270
Mitigated
14,805
14,567
Healing
13,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BDanilkiewicz
Danzaburou
4,083
1,487
0
1,198
5,508
1,693
0
1,231
4,197
0
27,159
W
Fenrir
CRI-T-ICAL
Fenrir
2,634
456
0
3,783
6,021
1,969
0
462
5,545
0
41,009
L
2,129
385
0
1,349
7,350
3,269
0
3,063
4,287
15,231
0
L
Thanatos
H0LLYW00D_170
Thanatos
3,136
996
0
6,116
9,364
2,867
0
2,442
6,922
0
25,023
L
Chaac
2,855
493
0
2,937
7,399
5,216
0
150
7,249
1,428
18,616
W
Chaac
JUANDVLG
Chaac
4,278
874
0
3,710
5,909
3,704
544
260
5,649
1,364
42,197
L
3,261
1,042
0
1,572
3,466
883
0
1,764
1,702
0
29,059
L
Chang'e
3,818
227
279
2,314
7,617
2,035
0
3,669
3,948
31,128
0
W
Bacchus
3,267
315
119
2,819
7,999
5,978
0
1,362
6,617
19,413
0
W
Discordia
tehnastynine
Discordia
7,671
715
0
1,706
5,251
1,461
0
2,871
2,182
32,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,881
Gold Earned
31,726
252
Minions Killed
340
0
Camps Cleared
0
1,030,374
Distance Traveled
1,065,320
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,522
502
62
6
0
202,090
1
W
Fenrir
7,035
640
82
7
0
245,961
3
L
Ymir
5,020
456
30
3
0
213,938
0
L
Thanatos
5,518
502
64
6
0
227,483
1
L
Chaac
4,790
435
43
4
0
176,818
0
W
Chaac
7,004
637
116
11
0
183,630
4
L
Neith
4,999
454
57
5
0
213,323
3
L
Chang'e
5,554
505
58
5
0
198,812
0
W
Bacchus
5,686
517
29
3
0
222,199
1
W
Discordia
6,479
589
51
5
0
211,440
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role