Player Matchup

Khepri
Khepri
BokChoy156
Khepri
Level 53
God Stats
10W - 9L
1,722 SR
Queue Stats
146W - 128L
1,549 Elo+
Party 2
Zeus
Zeus
HandOfAzathoth
Zeus
Level 157
God Stats
17W - 10L
1,878 SR
Queue Stats
158W - 101L
1,641 Elo+
Solo
Mercury
Mercury
JelanArias
Mercury
Level 104
God Stats
9W - 2L
1,715 SR
Queue Stats
53W - 44L
1,584 Elo+
Solo
Eset
Eset
PescaditoFrito
Eset
Level 158
God Stats
36W - 23L
1,685 SR
Queue Stats
542W - 515L
1,606 Elo+
Solo
Hercules
Hercules
sureokayy
Hercules
Level 138
God Stats
3W - 1L
1,680 SR
Queue Stats
144W - 129L
1,599 Elo+
Party 2
Team Averages
Level 122
1,736 SR
1,596 Elo+

VS

Team Averages
Level 130
1,617 SR
1,604 Elo+
Zhong Kui
Zhong Kui
Ickis1
Zhong Kui
Level 142
God Stats
4W - 2L
1,662 SR
Queue Stats
171W - 155L
1,556 Elo+
Party 1
Hercules
Hercules
SinnShi
Hercules
Level 132
God Stats
7W - 7L
1,695 SR
Queue Stats
264W - 242L
1,604 Elo+
Solo
Cliodhna
Cliodhna
SkyBeam108
Cliodhna
Level 89
God Stats
26W - 16L
1,715 SR
Queue Stats
120W - 110L
1,626 Elo+
Solo
Ullr
Ullr
Strobah
Ullr
Level 140
God Stats
3W - 3L
1,606 SR
Queue Stats
196W - 191L
1,605 Elo+
Solo
Yemoja
Yemoja
cornshirt
Yemoja
Level 149
God Stats
3W - 8L
1,405 SR
Queue Stats
160W - 132L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BokChoy156
Khepri
13
0 / 3 / 12
8,131
739
3,723
13,566
14,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
7 / 1 / 6
9,636
876
20,901
4,876
1,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
JelanArias
Mercury
15
4 / 0 / 6
8,578
780
8,697
6,450
2,711
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 1 / 8
7,946
722
6,281
6,894
3,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
sureokayy
Hercules
15
2 / 1 / 7
8,278
753
8,579
10,690
9,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ickis1
Zhong Kui
13
0 / 5 / 3
6,807
619
4,913
10,819
8,117
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
SinnShi
Hercules
14
3 / 3 / 3
7,978
725
5,582
14,555
18,073
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
SkyBeam108
Cliodhna
13
1 / 3 / 2
7,027
639
10,652
11,001
4,231
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ullr
Strobah
Ullr
15
1 / 3 / 3
8,122
738
7,583
9,362
4,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
cornshirt
Yemoja
14
1 / 1 / 5
7,906
719
4,225
11,949
11,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
15
Kills
6
6
Deaths
15
39
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Khepri
BokChoy156
Khepri
0
3
12
2
W
7
1
6
10
L
Zhong Kui
Ickis1
Zhong Kui
0
5
3
0.3
W
Mercury
JelanArias
Mercury
4
0
6
7
W
2
1
8
6
L
Hercules
SinnShi
Hercules
3
3
3
1.5
L
Cliodhna
SkyBeam108
Cliodhna
1
3
2
0.67
L
Ullr
Strobah
Ullr
1
3
3
0.83
L
Yemoja
cornshirt
Yemoja
1
1
5
3.5
W
Hercules
sureokayy
Hercules
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,181
Damage
32,955
42,476
Taken
57,686
31,462
Mitigated
46,400
8,916
Healing
17,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
BokChoy156
Khepri
3,723
449
0
2,429
13,566
14,625
111
3,403
10,163
8,833
0
W
20,901
1,741
0
276
4,876
1,705
504
1,097
3,779
44,875
0
L
Zhong Kui
Ickis1
Zhong Kui
4,913
119
0
1,149
10,819
8,117
0
5,618
4,998
21,495
0
W
Mercury
JelanArias
Mercury
8,697
3,005
0
662
6,450
2,711
474
2,130
4,320
0
27,215
W
6,281
149
0
1,400
6,894
3,061
185
982
5,912
27,148
0
L
Hercules
SinnShi
Hercules
5,582
1,057
0
4,363
14,555
18,073
0
7,897
6,408
0
19,460
L
Cliodhna
SkyBeam108
Cliodhna
10,652
396
0
1,363
11,001
4,231
1
5,389
5,495
0
25,007
L
Ullr
Strobah
Ullr
7,583
2,901
0
1,101
9,362
4,021
423
6,210
3,061
0
38,580
L
Yemoja
cornshirt
Yemoja
4,225
896
5,502
3,648
11,949
11,958
0
6,702
5,048
14,518
0
W
Hercules
sureokayy
Hercules
8,579
2,138
0
4,149
10,690
9,360
0
1,800
8,890
801
26,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,569
Gold Earned
37,840
237
Minions Killed
241
8
Camps Cleared
9
1,172,639
Distance Traveled
978,371
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,131
739
11
1
0
220,362
5
W
Zeus
9,636
876
67
6
1
209,284
1
L
Zhong Kui
6,807
619
49
4
2
172,237
3
W
Mercury
8,578
780
51
5
4
269,605
4
W
Eset
7,946
722
52
5
1
234,954
1
L
Hercules
7,978
725
42
4
0
191,813
2
L
Cliodhna
7,027
639
46
4
1
217,504
2
L
Ullr
8,122
738
81
7
5
191,691
2
L
Yemoja
7,906
719
23
2
1
205,126
3
W
Hercules
8,278
753
56
5
2
238,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role