Player Matchup

Discordia
Discordia
HarleyQuinn331
Discordia
Level 121
God Stats
5W - 3L
1,372 SR
Queue Stats
112W - 126L
1,426 Elo+
Party 1
Bellona
Bellona
HeroNameVillain-
Bellona
Level 128
God Stats
4W - 4L
1,492 SR
Queue Stats
121W - 134L
1,408 Elo+
Party 1
Sylvanus
Sylvanus
MrSoDifficult
Sylvanus
Level 108
God Stats
1W - 0L
1,585 SR
Queue Stats
80W - 97L
1,378 Elo+
Party 1
Cupid
Cupid
SuperPotatoBoi
Cupid
Level 79
God Stats
2W - 3L
1,430 SR
Queue Stats
52W - 68L
1,347 Elo+
Party 1
Mercury
Mercury
bailey_sell16
Mercury
Level 42
God Stats
4W - 13L
1,206 SR
Queue Stats
29W - 47L
1,341 Elo+
Solo
Team Averages
Level 96
1,417 SR
1,380 Elo+

VS

Team Averages
Level 86
1,419 SR
1,340 Elo+
Bellona
Bellona
EL POSOLERO50
Bellona
Level 22
God Stats
0W - 2L
1,166 SR
Queue Stats
0W - 2L
1,149 Elo+
Party 2
Serqet
Serqet
FrAnKdUke89
Serqet
Level 119
God Stats
7W - 7L
1,494 SR
Queue Stats
985W - 1,051L
1,370 Elo+
Solo
Jing Wei
Jing Wei
KnHayabusa
Jing Wei
Level 145
God Stats
167W - 186L
1,486 SR
Queue Stats
203W - 233L
1,384 Elo+
Solo
Nike
Nike
LazyJaguarPaw
Nike
Level 103
God Stats
0W - 1L
1,755 SR
Queue Stats
3W - 5L
1,383 Elo+
Party 2
Janus
Janus
StrangeRanger88
Janus
Level 41
God Stats
0W - 3L
1,194 SR
Queue Stats
20W - 18L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HarleyQuinn331
Discordia
15
5 / 1 / 12
9,378
938
9,631
5,047
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
13 / 0 / 8
10,852
1,085
12,461
9,135
7,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sylvanus
MrSoDifficult
Sylvanus
15
4 / 0 / 16
9,592
959
5,833
7,922
7,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 1 / 10
8,137
814
6,311
7,554
2,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
12
1 / 0 / 8
7,163
716
2,116
2,338
910
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
0 / 9 / 0
5,616
562
2,748
12,350
6,553
Serqet
8
0 / 0 / 0
5,408
541
0
378
167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
KnHayabusa
Jing Wei
13
0 / 4 / 1
6,812
681
5,576
7,188
2,523
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 8 / 0
6,993
699
10,226
15,420
8,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 5 / 0
6,966
697
3,511
8,714
2,344
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
3
26
Kills
2
2
Deaths
26
54
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
0
9
0
0
L
Serqet
0
0
0
0
W
Discordia
HarleyQuinn331
Discordia
5
1
12
11
W
13
0
8
17
L
Jing Wei
KnHayabusa
Jing Wei
0
4
1
0.13
L
2
8
0
0.25
W
Sylvanus
MrSoDifficult
Sylvanus
4
0
16
12
L
0
5
0
0
W
3
1
10
8
W
Mercury
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,352
Damage
22,061
31,996
Taken
44,050
20,537
Mitigated
20,523
11,033
Healing
2,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
2,748
691
0
237
12,350
6,553
1
3,727
8,623
0
5,816
L
Serqet
0
0
0
250
378
167
0
277
101
0
1,500
W
Discordia
HarleyQuinn331
Discordia
9,631
319
0
906
5,047
1,802
289
817
4,073
28,069
0
W
12,461
4,152
0
3,020
9,135
7,649
910
1,431
7,479
4,837
29,769
L
Jing Wei
KnHayabusa
Jing Wei
5,576
2,862
0
0
7,188
2,523
0
2,966
4,222
0
25,656
L
10,226
1,094
14
1,166
15,420
8,936
0
5,224
10,196
0
21,146
W
Sylvanus
MrSoDifficult
Sylvanus
5,833
1,784
1,427
3,892
7,922
7,500
738
556
7,195
14,168
0
L
3,511
34
0
466
8,714
2,344
240
4,784
3,930
28,543
0
W
6,311
3,688
370
1,418
7,554
2,676
2,023
935
6,409
0
24,782
W
Mercury
2,116
770
0
0
2,338
910
890
0
2,267
0
10,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,122
Gold Earned
31,795
189
Minions Killed
173
6
Camps Cleared
5
867,020
Distance Traveled
675,279
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,616
562
8
1
0
154,777
1
L
Serqet
5,408
541
4
0
1
29,608
0
W
Discordia
9,378
938
43
4
0
178,405
0
W
Bellona
10,852
1,085
46
5
4
192,095
0
L
Jing Wei
6,812
681
56
6
0
167,565
3
L
Nike
6,993
699
29
3
0
167,004
1
W
Sylvanus
9,592
959
28
3
0
170,159
0
L
Janus
6,966
697
76
8
4
156,325
2
W
Cupid
8,137
814
48
5
2
174,458
1
W
Mercury
7,163
716
24
2
0
151,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role