Player Matchup

Geb
Geb
Azato-
Geb
Level 121
God Stats
0W - 1L
1,801 SR
Queue Stats
61W - 66L
1,463 Elo+
Party 3
Yemoja
Yemoja
BADCOMPANY_04
Yemoja
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 40L
1,432 Elo+
Party 3
Mulan
Mulan
RUSTYIYO
Mulan
Level 125
God Stats
9W - 14L
1,420 SR
Queue Stats
20W - 34L
1,326 Elo+
Solo
Hou Yi
Hou Yi
RngAllDay
Hou Yi
Level 67
God Stats
0W - 1L
1,536 SR
Queue Stats
4W - 8L
1,435 Elo+
Party 3
Sol
Sol
rio2802
Sol
Level 54
God Stats
0W - 4L
1,400 SR
Queue Stats
6W - 9L
1,425 Elo+
Party 3
Team Averages
Level 98
1,531 SR
1,416 Elo+

VS

Team Averages
Level 114
1,506 SR
1,528 Elo+
Tsukuyomi
Tsukuyomi
ARESGOCW
Tsukuyomi
Level 87
God Stats
5W - 2L
1,596 SR
Queue Stats
12W - 11L
1,535 Elo+
Party 1
Kuzenbo
Kuzenbo
BorkChop
Kuzenbo
Level 89
God Stats
8W - 7L
1,366 SR
Queue Stats
261W - 274L
1,507 Elo+
Party 2
Sun Wukong
Sun Wukong
Gen_Wukong
Sun Wukong
Level 129
God Stats
19W - 22L
1,653 SR
Queue Stats
22W - 24L
1,496 Elo+
Solo
He Bo
He Bo
RaptureTUNA
He Bo
Level 106
God Stats
13W - 15L
1,461 SR
Queue Stats
181W - 175L
1,516 Elo+
Party 2
Hera
Hera
squidbobsquiid
Hera
Level 157
God Stats
1W - 1L
1,453 SR
Queue Stats
36W - 26L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Azato-
Geb
16
0 / 5 / 4
10,010
556
10,084
24,921
23,978
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
2 / 1 / 3
11,637
647
10,471
14,887
18,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
RUSTYIYO
Mulan
17
5 / 3 / 4
11,981
666
8,651
19,734
18,411
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
RngAllDay
Hou Yi
17
2 / 8 / 5
11,132
618
11,222
16,465
6,150
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
17
0 / 6 / 4
9,983
555
12,147
19,183
6,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ARESGOCW
Tsukuyomi
19
5 / 2 / 13
12,697
705
13,261
11,671
6,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
BorkChop
Kuzenbo
17
4 / 2 / 12
12,880
716
13,166
16,774
27,452
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Gen_Wukong
Sun Wukong
20
4 / 0 / 12
12,651
703
10,402
18,373
17,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
6 / 2 / 8
13,030
724
15,131
8,973
3,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 3 / 15
12,651
703
33,115
11,574
5,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
83
9
Kills
23
23
Deaths
9
20
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ARESGOCW
Tsukuyomi
5
2
13
5.75
L
Geb
Azato-
Geb
0
5
4
0.4
L
2
1
3
3.5
W
Kuzenbo
BorkChop
Kuzenbo
4
2
12
5
W
Sun Wukong
Gen_Wukong
Sun Wukong
4
0
12
10
L
Mulan
RUSTYIYO
Mulan
5
3
4
2.33
W
6
2
8
5
L
Hou Yi
RngAllDay
Hou Yi
2
8
5
0.56
L
Sol
0
6
4
0.33
W
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,575
Damage
85,075
95,190
Taken
67,365
73,853
Mitigated
60,812
19,572
Healing
12,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ARESGOCW
Tsukuyomi
13,261
2,189
0
1,776
11,671
6,729
1,134
5,136
6,535
0
36,087
L
Geb
Azato-
Geb
10,084
690
1,047
1,059
24,921
23,978
0
13,675
9,778
38,616
0
L
10,471
774
4,693
3,120
14,887
18,338
0
7,872
6,118
35,993
0
W
Kuzenbo
BorkChop
Kuzenbo
13,166
2,248
0
2,423
16,774
27,452
139
6,351
10,423
22,859
0
W
Sun Wukong
Gen_Wukong
Sun Wukong
10,402
1,362
0
7,479
18,373
17,404
1,564
9,099
9,274
0
53,983
L
Mulan
RUSTYIYO
Mulan
8,651
611
0
1,749
19,734
18,411
0
11,421
7,465
0
30,506
W
15,131
309
0
0
8,973
3,760
2,408
5,149
3,824
48,209
0
L
Hou Yi
RngAllDay
Hou Yi
11,222
3,772
835
1,466
16,465
6,150
0
13,205
2,973
0
54,955
L
Sol
12,147
3,758
0
5,603
19,183
6,976
0
14,493
4,119
50,125
4,047
W
33,115
7,392
0
1,305
11,574
5,467
972
6,156
5,418
77,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,743
Gold Earned
63,909
345
Minions Killed
389
7
Camps Cleared
10
1,467,432
Distance Traveled
1,717,709
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,697
705
46
3
2
376,317
0
L
Geb
10,010
556
50
3
1
305,944
1
L
Yemoja
11,637
647
50
3
0
287,895
3
W
Kuzenbo
12,880
716
18
1
0
327,316
0
W
Sun Wukong
12,651
703
100
6
1
345,113
3
L
Mulan
11,981
666
42
2
3
321,116
4
W
He Bo
13,030
724
84
5
4
345,783
3
L
Hou Yi
11,132
618
105
6
3
255,916
1
L
Sol
9,983
555
98
5
0
296,561
0
W
Hera
12,651
703
141
8
3
323,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role