Player Matchup

Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Dividends
Nemesis
Level 58
God Stats
4W - 2L
1,756 SR
Queue Stats
279W - 175L
1,721 Elo+
Party 1
Xing Tian
Xing Tian
MittRamy
Xing Tian
Level 123
God Stats
9W - 5L
1,642 SR
Queue Stats
261W - 191L
1,702 Elo+
Party 1
Skadi
Skadi
SCROTUMHAIR
Skadi
Level 108
God Stats
9W - 4L
1,661 SR
Queue Stats
403W - 295L
1,656 Elo+
Party 1
Gilgamesh
Gilgamesh
Shorty123789
Gilgamesh
Level 34
God Stats
8W - 1L
1,891 SR
Queue Stats
25W - 9L
1,846 Elo+
Party 1
Team Averages
Level 90
1,690 SR
1,685 Elo+

VS

Team Averages
Level 63
1,448 SR
1,558 Elo+
Achilles
Achilles
 
Achilles
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
HorseActual
Geb
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 106L
1,613 Elo+
Party 2
Anubis
Anubis
NubAtSmite
Anubis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 37L
1,586 Elo+
Party 2
Neith
Neith
RetroUrcin
Neith
Level 17
God Stats
2W - 5L
1,303 SR
Queue Stats
19W - 20L
1,554 Elo+
Party 2
Nemesis
Nemesis
VEXjeri
Nemesis
Level 128
God Stats
5W - 13L
1,435 SR
Queue Stats
199W - 173L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
4 / 0 / 6
10,300
644
9,916
7,600
2,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
Dividends
Nemesis
17
9 / 0 / 5
10,229
639
12,696
10,230
4,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
MittRamy
Xing Tian
13
3 / 1 / 5
8,611
538
1,803
10,725
7,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 1 / 3
9,471
592
10,058
12,434
4,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Shorty123789
Gilgamesh
15
3 / 2 / 4
9,615
601
10,625
11,470
8,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
1 / 5 / 1
6,965
435
7,260
15,978
11,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
0 / 2 / 2
5,997
375
2,586
6,583
3,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
NubAtSmite
Anubis
10
0 / 8 / 0
6,436
402
4,179
11,259
4,621
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
11
0 / 5 / 0
6,722
420
4,116
9,039
2,043
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
VEXjeri
Nemesis
12
3 / 2 / 1
7,500
469
7,031
13,859
3,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
22
Kills
4
4
Deaths
22
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
6
7
L
Achilles
 
Achilles
1
5
1
0.3
W
Nemesis
Dividends
Nemesis
9
0
5
11.5
L
0
2
2
0.5
W
Xing Tian
MittRamy
Xing Tian
3
1
5
5.5
L
Anubis
NubAtSmite
Anubis
0
8
0
0
L
Neith
0
5
0
0
W
3
1
3
4.5
W
Gilgamesh
Shorty123789
Gilgamesh
3
2
4
2.5
L
Nemesis
VEXjeri
Nemesis
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,098
Damage
25,172
52,459
Taken
56,718
27,913
Mitigated
24,802
18,771
Healing
11,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,916
4,795
0
5,551
7,600
2,551
2,974
2,708
4,892
92,192
0
L
Achilles
 
Achilles
7,260
1,127
0
2,502
15,978
11,171
0
1,986
13,188
2,327
29,145
W
Nemesis
Dividends
Nemesis
12,696
6,365
0
1,535
10,230
4,374
0
513
9,717
0
84,005
L
2,586
506
1,297
2,755
6,583
3,029
0
1,491
5,056
10,856
0
W
Xing Tian
MittRamy
Xing Tian
1,803
219
2,140
2,368
10,725
7,823
0
2,666
7,980
20,826
0
L
Anubis
NubAtSmite
Anubis
4,179
193
0
2,393
11,259
4,621
0
6,990
4,224
37,915
0
L
Neith
4,116
1,657
0
728
9,039
2,043
764
1,374
7,665
0
37,192
W
10,058
5,198
0
5,371
12,434
4,394
653
535
11,899
0
83,157
W
Gilgamesh
Shorty123789
Gilgamesh
10,625
3,003
0
1,806
11,470
8,771
0
828
10,027
5,412
46,522
L
Nemesis
VEXjeri
Nemesis
7,031
2,817
0
1,964
13,859
3,938
0
1,095
12,725
0
52,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,226
Gold Earned
33,620
583
Minions Killed
330
0
Camps Cleared
0
1,650,219
Distance Traveled
1,377,813
27
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,300
644
177
11
0
297,163
5
L
Achilles
6,965
435
59
4
0
333,431
3
W
Nemesis
10,229
639
123
8
0
400,304
4
L
Geb
5,997
375
14
1
0
153,585
1
W
Xing Tian
8,611
538
32
2
0
329,217
16
L
Anubis
6,436
402
70
4
0
277,642
3
L
Neith
6,722
420
86
5
0
258,216
0
W
Skadi
9,471
592
129
8
0
291,329
0
W
Gilgamesh
9,615
601
122
8
0
332,206
2
L
Nemesis
7,500
469
101
6
0
354,939
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role