Player Matchup

Guan Yu
Guan Yu
Beardandbandanna
Guan Yu
Level 48
God Stats
8W - 9L
1,507 SR
Queue Stats
68W - 59L
1,501 Elo+
Party 2
Anhur
Anhur
Chails12
Anhur
Level 62
God Stats
4W - 6L
1,414 SR
Queue Stats
120W - 110L
1,562 Elo+
Party 2
Thanatos
Thanatos
Dobby606
Thanatos
Level 129
God Stats
26W - 17L
1,694 SR
Queue Stats
188W - 171L
1,585 Elo+
Party 2
Atlas
Atlas
DrBaffles19
Atlas
Level 65
God Stats
4W - 5L
1,546 SR
Queue Stats
137W - 164L
1,454 Elo+
Party 2
Sun Wukong
Sun Wukong
TripYoYo
Sun Wukong
Level 60
God Stats
10W - 9L
1,458 SR
Queue Stats
89W - 93L
1,505 Elo+
Party 2
Team Averages
Level 73
1,524 SR
1,521 Elo+

VS

Team Averages
Level 81
1,561 SR
1,455 Elo+
Serqet
Serqet
Jayfiguerosa
Serqet
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 233L
1,466 Elo+
Party 1
Chang'e
Chang'e
Peejuh
Chang'e
Level 49
God Stats
7W - 9L
1,423 SR
Queue Stats
94W - 116L
1,318 Elo+
Solo
Jing Wei
Jing Wei
Vx_trulify_xV
Jing Wei
Level 129
God Stats
3W - 2L
1,632 SR
Queue Stats
126W - 118L
1,586 Elo+
Party 1
Vamana
Vamana
amber_sunshine9
Vamana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,450 Elo+
Party 1
Anubis
Anubis
xXKhufuDaGodXx
Anubis
Level 85
God Stats
14W - 3L
1,753 SR
Queue Stats
132W - 140L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 6
8,383
466
5,342
13,914
10,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
Chails12
Anhur
17
7 / 0 / 5
10,231
568
12,803
10,727
4,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Dobby606
Thanatos
18
13 / 2 / 7
11,499
639
19,005
13,097
6,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 3 / 17
8,683
482
4,220
13,344
10,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
TripYoYo
Sun Wukong
15
3 / 3 / 10
9,666
537
10,987
13,832
6,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
3 / 4 / 2
9,515
529
4,922
12,395
2,918
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Peejuh
Chang'e
12
3 / 5 / 2
8,599
478
4,133
10,912
8,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jing Wei
Vx_trulify_xV
Jing Wei
15
0 / 4 / 3
8,769
487
6,354
15,402
3,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
7 / 5 / 0
9,015
501
13,874
18,657
7,294
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 6 / 3
7,840
436
9,576
14,035
4,182
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
23
24
Kills
13
14
Deaths
24
45
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
6
6
0.67
W
Anhur
Chails12
Anhur
7
0
5
9.5
W
Thanatos
Dobby606
Thanatos
13
2
7
8.25
W
0
3
17
2.83
L
Serqet
3
4
2
1
L
Chang'e
Peejuh
Chang'e
3
5
2
0.8
W
Sun Wukong
TripYoYo
Sun Wukong
3
3
10
2.67
L
Jing Wei
Vx_trulify_xV
Jing Wei
0
4
3
0.38
L
7
5
0
1.4
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,357
Damage
38,859
64,914
Taken
71,401
38,666
Mitigated
26,369
33,960
Healing
22,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,342
969
170
3,559
13,914
10,899
0
1,355
12,175
0
35,986
W
Anhur
Chails12
Anhur
12,803
8,357
0
5,675
10,727
4,016
1,702
1,017
9,710
0
75,032
W
Thanatos
Dobby606
Thanatos
19,005
5,038
0
15,035
13,097
6,240
1,319
1,825
10,882
0
85,200
W
4,220
1,297
256
3,907
13,344
10,599
105
4,921
8,039
17,981
0
L
Serqet
4,922
561
0
3,588
12,395
2,918
0
666
11,558
0
51,138
L
Chang'e
Peejuh
Chang'e
4,133
514
1,745
2,748
10,912
8,297
341
1,743
8,963
24,177
0
W
Sun Wukong
TripYoYo
Sun Wukong
10,987
1,135
0
5,358
13,832
6,912
368
8,029
5,713
0
50,286
L
Jing Wei
Vx_trulify_xV
Jing Wei
6,354
5,045
0
5,383
15,402
3,678
1,811
1,077
14,236
0
78,247
L
13,874
5,518
0
4,440
18,657
7,294
362
494
17,651
0
53,363
L
9,576
178
152
4,408
14,035
4,182
252
415
13,086
45,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,462
Gold Earned
43,738
364
Minions Killed
422
0
Camps Cleared
0
1,851,387
Distance Traveled
1,684,381
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,383
466
66
4
0
359,922
3
W
Anhur
10,231
568
106
6
0
337,059
6
W
Thanatos
11,499
639
110
6
0
411,831
2
W
Atlas
8,683
482
15
1
0
368,708
5
L
Serqet
9,515
529
101
6
0
370,195
0
L
Chang'e
8,599
478
49
3
0
328,375
2
W
Sun Wukong
9,666
537
67
4
0
373,867
3
L
Jing Wei
8,769
487
111
6
0
325,335
4
L
Vamana
9,015
501
90
5
0
368,677
2
L
Anubis
7,840
436
71
4
0
291,799
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role