Player Matchup

Pele
Pele
Jazy360
Pele
Level 54
God Stats
48W - 60L
1,459 SR
Queue Stats
271W - 333L
1,348 Elo+
Party 1
Atlas
Atlas
LittleOrphanJew
Atlas
Level 78
God Stats
4W - 4L
1,500 SR
Queue Stats
364W - 339L
1,498 Elo+
Party 1
Ra
Ra
ajanicatman
Ra
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,230 Elo+
Party 1
Team Averages
Level 50
1,486 SR
1,359 Elo+

VS

Team Averages
Level 96
1,503 SR
1,386 Elo+
Artio
Artio
FelicitousEyes
Artio
Level 47
God Stats
7W - 3L
1,500 SR
Queue Stats
129W - 111L
1,454 Elo+
Party 2
Danzaburou
Danzaburou
VICTORYYY101
Danzaburou
Level 129
God Stats
5W - 5L
1,501 SR
Queue Stats
381W - 667L
1,233 Elo+
Party 2
Cthulhu
Cthulhu
kennythejet07
Cthulhu
Level 112
God Stats
228W - 277L
1,508 SR
Queue Stats
230W - 289L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Jazy360
Pele
12
1 / 9 / 4
8,101
579
7,511
17,441
8,595
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
2 / 2 / 3
8,885
635
10,217
21,542
18,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 8 / 0
8,155
583
3,225
11,109
4,357
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 10
9,461
676
9,118
18,599
18,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
VICTORYYY101
Danzaburou
14
5 / 1 / 10
10,109
722
16,520
10,973
5,093
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
15
10 / 0 / 8
10,856
775
16,756
14,722
15,806
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
5
Kills
19
19
Deaths
5
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
4
4
10
2.25
L
Pele
Jazy360
Pele
1
9
4
0.33
L
2
2
3
1.75
W
Danzaburou
VICTORYYY101
Danzaburou
5
1
10
10
L
2
8
0
0.25
W
Cthulhu
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,953
Damage
42,394
50,092
Taken
44,294
31,896
Mitigated
39,140
4,090
Healing
16,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,118
636
1,976
5,178
18,599
18,241
195
5,365
13,234
22,129
0
L
Pele
Jazy360
Pele
7,511
898
0
602
17,441
8,595
0
9,709
7,319
0
29,775
L
10,217
3,622
0
3,030
21,542
18,944
0
9,113
11,977
26,169
0
W
Danzaburou
VICTORYYY101
Danzaburou
16,520
7,497
0
2,673
10,973
5,093
2,446
4,384
6,589
0
45,346
L
3,225
504
388
70
11,109
4,357
0
6,879
4,077
17,120
0
W
Cthulhu
16,756
912
1,374
5,485
14,722
15,806
499
3,984
10,738
41,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,141
Gold Earned
30,426
114
Minions Killed
159
3
Camps Cleared
6
702,896
Distance Traveled
784,918
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,461
676
21
2
4
250,872
1
L
Pele
8,101
579
59
4
0
249,860
3
L
Atlas
8,885
635
25
2
0
243,050
3
W
Danzaburou
10,109
722
68
5
1
240,155
0
L
Ra
8,155
583
30
2
3
209,986
0
W
Cthulhu
10,856
775
70
5
1
293,891
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role