Player Matchup

Chang'e
Chang'e
Lename-Joez
Chang'e
Level 151
God Stats
1W - 0L
1,496 SR
Queue Stats
57W - 60L
1,464 Elo+
Solo
Hou Yi
Hou Yi
TrembNeko
Hou Yi
Level 146
God Stats
5W - 2L
1,436 SR
Queue Stats
335W - 295L
1,517 Elo+
Party 2
Chaac
Chaac
Zhang Llao
Chaac
Level 85
God Stats
3W - 1L
1,500 SR
Queue Stats
145W - 127L
1,560 Elo+
Solo
Susano
Susano
gabohw
Susano
Level 147
God Stats
11W - 12L
1,536 SR
Queue Stats
381W - 344L
1,523 Elo+
Party 2
Cthulhu
Cthulhu
jasiel_bankai
Cthulhu
Level 157
God Stats
5W - 4L
1,573 SR
Queue Stats
24W - 19L
1,528 Elo+
Solo
Team Averages
Level 137
1,508 SR
1,519 Elo+

VS

Team Averages
Level 114
1,582 SR
1,509 Elo+
Hachiman
Hachiman
EdTrevino96
Hachiman
Level 125
God Stats
11W - 10L
1,633 SR
Queue Stats
206W - 248L
1,491 Elo+
Solo
Scylla
Scylla
GrandSlamUMum
Scylla
Level 49
God Stats
0W - 1L
1,599 SR
Queue Stats
28W - 32L
1,401 Elo+
Party 1
Tyr
Tyr
SteeredHoney4MX
Tyr
Level 99
God Stats
23W - 34L
1,485 SR
Queue Stats
354W - 351L
1,490 Elo+
Solo
Ravana
Ravana
Volcoum
Ravana
Level 160
God Stats
1W - 3L
1,701 SR
Queue Stats
334W - 329L
1,599 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
cake_nophone44
Ah Muzen Cab
Level 139
God Stats
1W - 2L
1,493 SR
Queue Stats
48W - 47L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Lename-Joez
Chang'e
15
1 / 0 / 3
7,881
716
5,771
6,823
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hou Yi
TrembNeko
Hou Yi
14
1 / 1 / 1
7,553
687
2,909
8,016
2,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
14
0 / 0 / 3
7,282
662
5,323
7,076
5,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
gabohw
Susano
14
3 / 1 / 1
8,461
769
5,755
7,674
2,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
15
2 / 2 / 2
8,205
746
6,716
7,949
9,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
EdTrevino96
Hachiman
14
0 / 2 / 0
7,358
669
4,620
8,252
2,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 0
7,156
651
5,011
5,046
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 3 / 0
7,425
675
4,261
8,063
7,427
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
Volcoum
Ravana
14
1 / 0 / 2
7,840
713
9,173
6,181
2,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
cake_nophone44
Ah Muzen Cab
12
0 / 1 / 0
6,685
608
2,702
3,727
1,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
7
Kills
4
4
Deaths
7
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hachiman
EdTrevino96
Hachiman
0
2
0
0
L
2
1
0
2
W
Chang'e
Lename-Joez
Chang'e
1
0
3
2.5
L
1
3
0
0.33
W
Hou Yi
TrembNeko
Hou Yi
1
1
1
1.5
L
Ravana
Volcoum
Ravana
1
0
2
2
W
Chaac
0
0
3
1.5
L
Ah Muzen Cab
cake_nophone44
Ah Muzen Cab
0
1
0
0
W
Susano
gabohw
Susano
3
1
1
3.5
W
Cthulhu
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,474
Damage
25,767
37,538
Taken
31,269
23,543
Mitigated
15,839
13,286
Healing
7,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
EdTrevino96
Hachiman
4,620
1,905
0
2,880
8,252
2,911
0
5,510
2,384
0
35,094
L
5,011
119
52
706
5,046
1,443
0
1,570
3,353
22,360
0
W
Chang'e
Lename-Joez
Chang'e
5,771
603
1,537
3,736
6,823
2,644
418
220
6,517
32,748
0
L
4,261
168
0
1,869
8,063
7,427
0
2,992
4,628
0
17,593
W
Hou Yi
TrembNeko
Hou Yi
2,909
1,774
0
2,231
8,016
2,940
1,260
1,518
6,237
0
24,137
L
Ravana
Volcoum
Ravana
9,173
1,085
0
1,864
6,181
2,873
0
896
4,899
0
22,433
W
Chaac
5,323
500
0
2,295
7,076
5,519
324
748
6,085
0
22,838
L
Ah Muzen Cab
cake_nophone44
Ah Muzen Cab
2,702
724
0
535
3,727
1,185
1
704
2,826
0
25,605
W
Susano
gabohw
Susano
5,755
1,051
0
1,058
7,674
2,817
237
1,784
5,634
0
19,468
W
Cthulhu
6,716
265
999
1,430
7,949
9,623
117
830
6,947
33,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,382
Gold Earned
36,464
304
Minions Killed
266
10
Camps Cleared
6
1,127,636
Distance Traveled
946,680
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,358
669
86
8
0
174,860
3
L
Scylla
7,156
651
41
4
2
202,042
1
W
Chang'e
7,881
716
78
7
2
226,218
3
L
Tyr
7,425
675
39
4
2
218,451
4
W
Hou Yi
7,553
687
78
7
4
210,508
4
L
Ravana
7,840
713
45
4
2
197,035
1
W
Chaac
7,282
662
52
5
1
217,288
2
L
Ah Muzen Cab
6,685
608
55
5
0
154,292
3
W
Susano
8,461
769
35
3
3
247,405
1
W
Cthulhu
8,205
746
61
6
0
226,217
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role