Player Matchup

Agni
Agni
DoodleSquab
Agni
Level 82
God Stats
22W - 11L
1,600 SR
Queue Stats
148W - 134L
1,508 Elo+
Party 2
Atlas
Atlas
ProfOsiris
Atlas
Level 158
God Stats
2W - 2L
1,538 SR
Queue Stats
393W - 255L
1,521 Elo+
Party 2
Medusa
Medusa
SnaggleToothSock
Medusa
Level 42
God Stats
2W - 2L
1,416 SR
Queue Stats
166W - 53L
1,687 Elo+
Party 2
Team Averages
Level 94
1,518 SR
1,572 Elo+

VS

Team Averages
Level 130
1,631 SR
1,583 Elo+
Sylvanus
Sylvanus
Avengeancer
Sylvanus
Level 124
God Stats
32W - 22L
1,601 SR
Queue Stats
118W - 113L
1,561 Elo+
Solo
Eset
Eset
FakeJugernauu
Eset
Level 119
God Stats
0W - 1L
1,764 SR
Queue Stats
32W - 35L
1,570 Elo+
Party 1
Apollo
Apollo
GoldeN iDarknes
Apollo
Level 147
God Stats
2W - 5L
1,529 SR
Queue Stats
148W - 140L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 14
10,971
686
9,062
9,116
2,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
17
11 / 5 / 11
12,085
755
15,183
20,069
9,246
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
10 / 2 / 12
12,328
771
26,458
12,543
5,044
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Avengeancer
Sylvanus
13
1 / 8 / 9
10,247
640
7,537
21,118
16,441
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
4 / 8 / 6
10,923
683
16,805
18,228
5,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
7 / 7 / 3
12,083
755
8,942
18,976
6,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
30
23
Kills
12
13
Deaths
23
37
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Avengeancer
Sylvanus
1
8
9
0.69
W
2
6
14
1.5
L
4
8
6
0.88
L
7
7
3
1.21
W
Atlas
11
5
11
3.3
W
10
2
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,703
Damage
33,284
41,728
Taken
58,322
17,251
Mitigated
28,113
4,449
Healing
15,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Avengeancer
Sylvanus
7,537
252
4,468
6,094
21,118
16,441
193
8,623
12,495
15,521
0
W
9,062
119
0
0
9,116
2,961
457
5,417
3,454
32,968
0
L
16,805
627
598
2,468
18,228
5,592
78
6,670
11,558
43,541
0
L
8,942
5,252
0
2,204
18,976
6,080
2,198
9,487
9,489
0
42,349
W
Atlas
15,183
2,315
0
4,449
20,069
9,246
947
9,954
9,679
28,639
0
W
26,458
8,973
0
0
12,543
5,044
1,639
8,282
3,935
0
72,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,384
Gold Earned
33,253
181
Minions Killed
157
6
Camps Cleared
7
761,355
Distance Traveled
755,576
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,247
640
16
1
2
242,651
5
W
Agni
10,971
686
57
4
1
220,564
3
L
Eset
10,923
683
65
4
2
239,615
3
L
Apollo
12,083
755
76
5
3
273,310
1
W
Atlas
12,085
755
31
2
1
270,686
0
W
Medusa
12,328
771
93
6
4
270,105
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role