Player Matchup

Kuzenbo
Kuzenbo
CakeNesthicc
Kuzenbo
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 18L
1,640 Elo+
Party 3
Geb
Geb
ChadThunderKoch
Geb
Level 109
God Stats
3W - 0L
1,669 SR
Queue Stats
39W - 18L
1,669 Elo+
Party 3
Khepri
Khepri
Crazyicecycle
Khepri
Level 85
God Stats
2W - 3L
1,486 SR
Queue Stats
54W - 43L
1,572 Elo+
Party 3
Zhong Kui
Zhong Kui
LookiePookieYT
Zhong Kui
Level 159
God Stats
2W - 1L
1,554 SR
Queue Stats
62W - 37L
1,641 Elo+
Party 3
Ravana
Ravana
long97ag176
Ravana
Level 54
God Stats
1W - 0L
1,337 SR
Queue Stats
95W - 85L
1,445 Elo+
Party 3
Team Averages
Level 106
1,509 SR
1,594 Elo+

VS

Team Averages
Level 89
1,437 SR
1,452 Elo+
Hera
Hera
Gumball599
Hera
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 78L
1,483 Elo+
Solo
Hun Batz
Hun Batz
Rex The Red33
Hun Batz
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 75L
1,374 Elo+
Party 2
Sobek
Sobek
moonkid1999
Sobek
Level 67
God Stats
1W - 3L
1,388 SR
Queue Stats
42W - 62L
1,346 Elo+
Party 2
Cthulhu
Cthulhu
vXDragonstormXv
Cthulhu
Level 153
God Stats
2W - 3L
1,294 SR
Queue Stats
163W - 162L
1,533 Elo+
Party 1
Charybdis
Charybdis
xRapidFire18x
Charybdis
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
112W - 113L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CakeNesthicc
Kuzenbo
16
1 / 3 / 27
9,954
766
13,591
20,787
21,356
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
8 / 1 / 20
10,537
811
15,010
14,025
15,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 3 / 24
10,805
831
7,564
14,136
13,765
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
LookiePookieYT
Zhong Kui
20
15 / 2 / 16
12,305
947
34,387
15,453
13,057
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ravana
17
7 / 3 / 19
10,710
824
11,799
13,428
13,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 1
8,660
666
8,802
11,397
4,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
Rex The Red33
Hun Batz
12
3 / 9 / 2
8,396
646
9,550
13,410
5,994
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 7 / 3
8,690
668
6,775
23,996
26,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 5 / 4
9,879
760
16,810
28,661
17,962
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charybdis
xRapidFire18x
Charybdis
14
3 / 5 / 4
8,779
675
12,817
13,151
5,393
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
25
35
Kills
11
12
Deaths
35
106
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
CakeNesthicc
Kuzenbo
1
3
27
4.83
W
8
1
20
18
W
4
3
24
5.33
L
2
9
1
0.28
W
Zhong Kui
LookiePookieYT
Zhong Kui
15
2
16
11.5
L
Hun Batz
Rex The Red33
Hun Batz
3
9
2
0.44
W
Ravana
7
3
19
5.5
L
0
7
3
0.21
L
3
5
4
1
L
Charybdis
xRapidFire18x
Charybdis
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,351
Damage
54,754
77,829
Taken
90,615
77,046
Mitigated
60,184
34,013
Healing
29,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
CakeNesthicc
Kuzenbo
13,591
2,874
406
6,574
20,787
21,356
545
8,414
10,371
26,617
0
W
15,010
1,710
884
4,098
14,025
15,288
455
7,069
6,956
23,619
0
W
7,564
588
3,649
3,488
14,136
13,765
310
2,820
10,291
18,097
0
L
8,802
3,187
1,198
843
11,397
4,232
0
9,304
1,607
18,188
0
W
Zhong Kui
LookiePookieYT
Zhong Kui
34,387
6,786
297
8,085
15,453
13,057
1,753
8,274
7,179
58,034
0
L
Hun Batz
Rex The Red33
Hun Batz
9,550
998
966
896
13,410
5,994
0
10,953
2,167
0
14,740
W
Ravana
11,799
2,384
3,155
3,377
13,428
13,580
1,900
5,810
7,618
0
21,358
L
6,775
221
1,872
5,599
23,996
26,603
0
18,096
5,113
15,443
0
L
16,810
1,369
2,499
10,898
28,661
17,962
0
19,793
7,949
36,643
0
L
Charybdis
xRapidFire18x
Charybdis
12,817
8,202
1,015
3,235
13,151
5,393
0
10,498
2,292
0
25,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,311
Gold Earned
44,404
137
Minions Killed
136
0
Camps Cleared
0
1,242,519
Distance Traveled
1,007,828
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,954
766
27
2
0
236,848
3
W
Geb
10,537
811
20
2
0
267,383
0
W
Khepri
10,805
831
12
1
0
259,677
2
L
Hera
8,660
666
28
2
0
177,047
0
W
Zhong Kui
12,305
947
57
4
0
238,962
2
L
Hun Batz
8,396
646
12
1
0
161,288
1
W
Ravana
10,710
824
21
2
0
239,649
1
L
Sobek
8,690
668
17
1
0
204,609
0
L
Cthulhu
9,879
760
50
4
0
252,821
1
L
Charybdis
8,779
675
29
2
0
212,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role