Player Matchup

Chang'e
Chang'e
CopArmyDude
Chang'e
Level 114
God Stats
17W - 17L
1,530 SR
Queue Stats
500W - 522L
1,538 Elo+
Party 3
Mercury
Mercury
Kallsign_Jay
Mercury
Level 82
God Stats
6W - 9L
1,480 SR
Queue Stats
249W - 248L
1,526 Elo+
Party 1
Pele
Pele
NightStar_112
Pele
Level 98
God Stats
52W - 34L
1,657 SR
Queue Stats
193W - 175L
1,586 Elo+
Party 1
Izanami
Izanami
Warman9876
Izanami
Level 103
God Stats
8W - 3L
1,548 SR
Queue Stats
526W - 540L
1,585 Elo+
Party 3
Baron Samedi
Baron Samedi
ÿämï
Baron Samedi
Level 89
God Stats
51W - 32L
1,680 SR
Queue Stats
263W - 273L
1,596 Elo+
Party 3
Team Averages
Level 97
1,579 SR
1,566 Elo+

VS

Team Averages
Level 124
1,703 SR
1,559 Elo+
Vamana
Vamana
Bombincan
Vamana
Level 147
God Stats
8W - 5L
1,919 SR
Queue Stats
343W - 306L
1,600 Elo+
Party 2
Cupid
Cupid
DankesSchnee
Cupid
Level 123
God Stats
2W - 4L
1,537 SR
Queue Stats
64W - 80L
1,507 Elo+
Party 4
Bastet
Bastet
Fostey00
Bastet
Level 143
God Stats
10W - 8L
1,619 SR
Queue Stats
253W - 252L
1,570 Elo+
Party 2
Ymir
Ymir
SCYTHEWINDR
Ymir
Level 81
God Stats
21W - 28L
1,516 SR
Queue Stats
133W - 127L
1,573 Elo+
Party 2
Discordia
Discordia
ShaduweeD420
Discordia
Level 125
God Stats
3W - 1L
1,923 SR
Queue Stats
59W - 59L
1,545 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CopArmyDude
Chang'e
16
5 / 3 / 5
9,322
548
6,520
10,985
3,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Kallsign_Jay
Mercury
15
5 / 1 / 5
9,188
540
4,799
11,146
3,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
1 / 5 / 1
8,525
501
6,009
12,987
7,782
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Izanami
Warman9876
Izanami
17
8 / 1 / 8
10,203
600
16,617
13,515
4,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Baron Samedi
ÿämï
Baron Samedi
13
3 / 3 / 9
8,544
503
4,556
13,585
14,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Bombincan
Vamana
16
5 / 2 / 2
9,782
575
14,546
13,150
9,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

13
0 / 10 / 2
8,012
471
4,606
13,963
2,226
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Bastet
Fostey00
Bastet
16
5 / 1 / 6
10,267
604
9,307
10,092
3,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 3 / 4
7,553
444
4,735
13,246
8,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
ShaduweeD420
Discordia
13
2 / 7 / 1
8,471
498
9,303
11,304
3,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
28
22
Kills
13
13
Deaths
23
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Vamana
Bombincan
Vamana
5
2
2
3
W
Chang'e
CopArmyDude
Chang'e
5
3
5
2.5
L
0
10
2
0.1
L
Bastet
Fostey00
Bastet
5
1
6
8
W
Mercury
Kallsign_Jay
Mercury
5
1
5
7.5
W
1
5
1
0.3
L
1
3
4
1
L
Discordia
ShaduweeD420
Discordia
2
7
1
0.36
W
Izanami
Warman9876
Izanami
8
1
8
12
W
Baron Samedi
ÿämï
Baron Samedi
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,501
Damage
42,497
62,218
Taken
61,755
34,218
Mitigated
27,105
28,411
Healing
17,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Bombincan
Vamana
14,546
5,751
0
4,888
13,150
9,958
208
1,937
11,145
7,754
64,294
W
Chang'e
CopArmyDude
Chang'e
6,520
579
1,627
5,456
10,985
3,928
623
3,367
7,253
57,950
0
L
4,606
3,127
44
3,301
13,963
2,226
92
500
13,463
0
47,452
L
Bastet
Fostey00
Bastet
9,307
2,422
0
5,364
10,092
3,376
0
740
9,280
0
63,411
W
Mercury
Kallsign_Jay
Mercury
4,799
1,325
0
4,640
11,146
3,911
154
2,203
8,640
0
59,361
W
6,009
1,229
0
4,840
12,987
7,782
576
990
11,393
0
55,005
L
4,735
419
0
2,427
13,246
8,286
0
4,300
8,777
24,851
0
L
Discordia
ShaduweeD420
Discordia
9,303
324
0
1,899
11,304
3,259
590
3,071
8,014
52,542
0
W
Izanami
Warman9876
Izanami
16,617
10,760
0
5,666
13,515
4,429
702
3,747
9,624
0
92,057
W
Baron Samedi
ÿämï
Baron Samedi
4,556
586
1,602
4,580
13,585
14,168
63
4,483
8,681
21,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,782
Gold Earned
44,085
552
Minions Killed
449
0
Camps Cleared
0
1,610,966
Distance Traveled
1,597,973
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,782
575
126
7
0
352,864
6
W
Chang'e
9,322
548
114
7
0
314,585
5
L
Cupid
8,012
471
81
5
0
282,915
4
L
Bastet
10,267
604
120
7
0
375,771
2
W
Mercury
9,188
540
110
6
0
376,894
1
W
Pele
8,525
501
122
7
0
325,186
4
L
Ymir
7,553
444
31
2
0
305,158
7
L
Discordia
8,471
498
91
5
0
281,265
1
W
Izanami
10,203
600
169
10
0
298,279
4
W
Baron Samedi
8,544
503
37
2
0
296,022
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role