Player Matchup

Tyr
Tyr
Jax2195
Tyr
Level 105
God Stats
2W - 3L
1,280 SR
Queue Stats
123W - 161L
1,423 Elo+
Party 1
Bacchus
Bacchus
Vegito357
Bacchus
Level 109
God Stats
1W - 2L
1,651 SR
Queue Stats
114W - 145L
1,415 Elo+
Party 1
Tsukuyomi
Tsukuyomi
smilortwins357
Tsukuyomi
Level 117
God Stats
1W - 1L
1,485 SR
Queue Stats
142W - 164L
1,474 Elo+
Party 1
Team Averages
Level 110
1,472 SR
1,437 Elo+

VS

Team Averages
Level 92
1,470 SR
1,450 Elo+
Chaac
Chaac
MoundofBodies
Chaac
Level 79
God Stats
16W - 9L
1,632 SR
Queue Stats
71W - 58L
1,466 Elo+
Party 2
Zhong Kui
Zhong Kui
PajamahTime
Zhong Kui
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 52L
1,498 Elo+
Party 2
Medusa
Medusa
THEMOMMASBOii
Medusa
Level 58
God Stats
4W - 4L
1,277 SR
Queue Stats
16W - 16L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
9
1 / 4 / 3
6,155
616
2,991
9,154
7,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bacchus
Vegito357
Bacchus
10
1 / 4 / 5
6,532
653
3,507
7,325
4,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
smilortwins357
Tsukuyomi
11
4 / 4 / 1
7,074
707
6,721
7,950
2,960
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 10
7,026
703
6,355
7,638
5,104
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
PajamahTime
Zhong Kui
12
1 / 4 / 11
6,944
694
4,119
8,173
4,755
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
9 / 0 / 3
8,302
830
8,250
4,510
1,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
6
Kills
12
12
Deaths
6
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tyr
1
4
3
0.63
W
2
2
10
3.5
W
Zhong Kui
PajamahTime
Zhong Kui
1
4
11
1.63
W
9
0
3
10.5
L
Bacchus
Vegito357
Bacchus
1
4
5
0.88
L
Tsukuyomi
smilortwins357
Tsukuyomi
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,219
Damage
18,724
24,429
Taken
20,321
14,775
Mitigated
11,415
5,006
Healing
5,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
2,991
258
614
2,741
9,154
7,529
0
2,082
7,072
0
10,334
W
6,355
663
0
1,970
7,638
5,104
20
1,389
5,974
364
14,534
W
Zhong Kui
PajamahTime
Zhong Kui
4,119
243
0
2,476
8,173
4,755
726
1,534
6,286
19,280
0
W
8,250
2,918
0
1,168
4,510
1,556
1,582
471
3,999
0
27,122
L
Bacchus
Vegito357
Bacchus
3,507
28
0
350
7,325
4,286
0
1,973
5,352
7,490
0
L
Tsukuyomi
smilortwins357
Tsukuyomi
6,721
1,443
0
1,301
7,950
2,960
20
690
7,260
0
27,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,761
Gold Earned
22,272
77
Minions Killed
113
2
Camps Cleared
6
536,271
Distance Traveled
533,448
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,155
616
22
2
0
175,507
4
W
Chaac
7,026
703
22
2
1
177,913
4
W
Zhong Kui
6,944
694
37
4
4
178,001
3
W
Medusa
8,302
830
54
5
1
177,534
1
L
Bacchus
6,532
653
19
2
0
181,353
3
L
Tsukuyomi
7,074
707
36
4
2
179,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role