Player Matchup

Zhong Kui
Zhong Kui
CpDaDon013
Zhong Kui
Level 121
God Stats
1W - 1L
1,504 SR
Queue Stats
19W - 27L
1,449 Elo+
Party 1
Mulan
Mulan
Flaminingchicken
Mulan
Level 99
God Stats
1W - 1L
1,540 SR
Queue Stats
32W - 21L
1,465 Elo+
Party 1
Ares
Ares
miA_aaHH
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,655 Elo+
Party 1
Team Averages
Level 75
1,515 SR
1,523 Elo+

VS

Team Averages
Level 39
1,558 SR
1,306 Elo+
Sol
Sol
GankstaDrip
Sol
Level 72
God Stats
1W - 3L
1,500 SR
Queue Stats
135W - 130L
1,363 Elo+
Party 2
Thor
Thor
TCS_Steve
Thor
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 88L
1,290 Elo+
Party 2
Horus
Horus
thegiantcheerio8
Horus
Level 41
God Stats
1W - 1L
1,674 SR
Queue Stats
70W - 90L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CpDaDon013
Zhong Kui
13
4 / 1 / 12
8,677
723
16,343
13,030
9,058
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
11 / 1 / 6
9,974
831
12,361
11,915
8,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
12
3 / 2 / 13
9,111
759
3,944
11,417
10,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 1
7,791
649
17,065
12,649
4,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
8
0 / 10 / 3
6,568
547
4,287
11,468
4,086
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 3 / 3
7,062
589
2,633
13,334
10,968
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
18
Kills
4
4
Deaths
18
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
CpDaDon013
Zhong Kui
4
1
12
10
W
11
1
6
14
L
3
5
1
0.7
L
Thor
0
10
3
0.15
W
Ares
3
2
13
4.75
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,648
Damage
23,985
36,362
Taken
37,451
28,219
Mitigated
19,886
13,276
Healing
10,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
CpDaDon013
Zhong Kui
16,343
826
0
7,460
13,030
9,058
543
7,030
6,000
43,967
0
W
12,361
1,996
0
3,292
11,915
8,580
783
5,218
6,697
4,249
33,175
L
17,065
6,971
0
3,192
12,649
4,832
204
8,401
4,097
44,124
0
L
Thor
4,287
1,067
0
0
11,468
4,086
0
5,336
5,776
0
7,206
W
Ares
3,944
191
0
2,524
11,417
10,581
53
5,323
6,094
8,245
0
L
2,633
1,112
3,258
3,882
13,334
10,968
0
8,125
5,046
0
10,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,762
Gold Earned
21,421
133
Minions Killed
97
6
Camps Cleared
3
629,773
Distance Traveled
528,787
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,677
723
69
6
2
213,909
1
W
Mulan
9,974
831
53
4
4
218,458
0
L
Sol
7,791
649
73
6
2
173,443
0
L
Thor
6,568
547
12
1
0
150,909
0
W
Ares
9,111
759
11
1
0
197,406
0
L
Horus
7,062
589
12
1
1
204,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role