Player Matchup

Hou Yi
Hou Yi
CallMeSwagGator
Hou Yi
Level 68
God Stats
4W - 9L
1,477 SR
Queue Stats
67W - 76L
1,396 Elo+
Party 1
Pele
Pele
EvilMonkey722
Pele
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,213 Elo+
Solo
Atlas
Atlas
Gaestroo
Atlas
Level 66
God Stats
5W - 11L
1,270 SR
Queue Stats
164W - 192L
1,415 Elo+
Party 1
Tiamat
Tiamat
billymooy
Tiamat
Level 51
God Stats
11W - 8L
1,570 SR
Queue Stats
87W - 111L
1,378 Elo+
Party 1
Hercules
Hercules
mattgrifffin
Hercules
Level 64
God Stats
7W - 14L
1,350 SR
Queue Stats
100W - 115L
1,434 Elo+
Party 1
Team Averages
Level 60
1,433 SR
1,367 Elo+

VS

Team Averages
Level 81
1,574 SR
1,457 Elo+
Hera
Hera
 
Hera
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
 
Tyr
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
AllMightSenior
Terra
Level 108
God Stats
3W - 0L
1,751 SR
Queue Stats
26W - 24L
1,438 Elo+
Solo
Arachne
Arachne
HiiChewy
Arachne
Level 85
God Stats
12W - 4L
1,534 SR
Queue Stats
80W - 76L
1,447 Elo+
Party 2
Danzaburou
Danzaburou
tkoPandaBalls
Danzaburou
Level 27
God Stats
13W - 10L
1,583 SR
Queue Stats
48W - 44L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,823
438
3,011
5,429
1,213
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
8 / 4 / 1
6,709
610
4,217
8,951
2,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
Gaestroo
Atlas
7
1 / 1 / 2
5,344
486
2,852
9,774
4,116
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
billymooy
Tiamat
8
0 / 5 / 4
5,307
482
4,641
7,666
3,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
mattgrifffin
Hercules
9
2 / 3 / 1
5,766
524
5,991
8,080
4,866
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
9
2 / 3 / 6
5,909
537
4,739
6,096
1,766
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyr
 
Tyr
9
1 / 3 / 2
5,368
488
3,501
7,708
3,502
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
4 / 2 / 4
6,504
591
4,266
8,059
4,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Arachne
HiiChewy
Arachne
10
5 / 2 / 2
6,364
579
6,743
7,457
2,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Danzaburou
tkoPandaBalls
Danzaburou
12
4 / 1 / 3
7,225
657
5,607
4,434
1,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
11
Kills
16
16
Deaths
11
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
3
6
1.67
W
Tyr
 
Tyr
1
3
2
0.67
W
4
2
4
3
L
0
3
0
0
L
8
4
1
2.13
L
Atlas
Gaestroo
Atlas
1
1
2
2
W
Arachne
HiiChewy
Arachne
5
2
2
3
L
Tiamat
billymooy
Tiamat
0
5
4
0.4
L
Hercules
mattgrifffin
Hercules
2
3
1
0.83
W
Danzaburou
tkoPandaBalls
Danzaburou
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,712
Damage
24,856
39,900
Taken
33,754
16,484
Mitigated
14,155
9,912
Healing
9,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
4,739
1,146
281
1,082
6,096
1,766
202
3,191
2,665
15,559
0
W
Tyr
 
Tyr
3,501
393
0
1,259
7,708
3,502
41
144
7,564
0
20,658
W
4,266
507
635
2,262
8,059
4,690
0
2,134
5,851
13,407
0
L
3,011
873
0
625
5,429
1,213
264
1,813
3,616
0
24,098
L
4,217
1,028
0
2,268
8,951
2,524
0
1,716
7,199
0
25,377
L
Atlas
Gaestroo
Atlas
2,852
1,253
956
1,777
9,774
4,116
16
1,295
8,479
15,523
0
W
Arachne
HiiChewy
Arachne
6,743
4,172
0
2,769
7,457
2,927
0
948
6,435
0
33,001
L
Tiamat
billymooy
Tiamat
4,641
662
0
2,464
7,666
3,765
364
3,887
3,779
23,444
0
L
Hercules
mattgrifffin
Hercules
5,991
2,643
0
1,822
8,080
4,866
0
511
7,235
0
21,352
W
Danzaburou
tkoPandaBalls
Danzaburou
5,607
2,723
0
748
4,434
1,270
1,432
648
3,746
0
40,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,949
Gold Earned
31,370
229
Minions Killed
222
0
Camps Cleared
0
959,327
Distance Traveled
1,087,695
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
5,909
537
32
3
0
195,083
1
W
Tyr
5,368
488
31
3
0
211,573
2
W
Terra
6,504
591
13
1
0
220,202
2
L
Hou Yi
4,823
438
59
5
0
175,248
2
L
Pele
6,709
610
51
5
0
184,813
1
L
Atlas
5,344
486
31
3
0
201,012
2
W
Arachne
6,364
579
51
5
0
267,991
3
L
Tiamat
5,307
482
38
3
0
198,638
3
L
Hercules
5,766
524
50
5
0
199,616
1
W
Danzaburou
7,225
657
95
9
0
192,846
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role