Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Bebo562
Chaac
Level 49
God Stats
2W - 1L
1,933 SR
Queue Stats
78W - 57L
1,608 Elo+
Party 1
Athena
Athena
BigMCharlamagne
Athena
Level 119
God Stats
8W - 6L
1,698 SR
Queue Stats
330W - 229L
1,592 Elo+
Party 1
Ne Zha
Ne Zha
Gamings1Maximum
Ne Zha
Level 102
God Stats
0W - 1L
1,559 SR
Queue Stats
190W - 143L
1,630 Elo+
Party 1
Heimdallr
Heimdallr
ililiilliil4401
Heimdallr
Level 68
God Stats
1W - 1L
1,864 SR
Queue Stats
36W - 28L
1,569 Elo+
Party 1
Team Averages
Level 88
1,711 SR
1,580 Elo+

VS

Team Averages
Level 82
1,632 SR
1,602 Elo+
Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Qore4
Discordia
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 6L
1,794 Elo+
Party 3
Aphrodite
Aphrodite
iLoVeiMaZoRi
Aphrodite
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,256 Elo+
Party 2
Guan Yu
Guan Yu
kousa20
Guan Yu
Level 26
God Stats
2W - 1L
1,711 SR
Queue Stats
247W - 240L
1,497 Elo+
Solo
Ravana
Ravana
zipzappy
Ravana
Level 47
God Stats
1W - 0L
1,948 SR
Queue Stats
10W - 0L
1,962 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
3 / 4 / 5
10,860
724
15,286
13,641
6,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Bebo562
Chaac
17
3 / 4 / 4
10,454
697
12,421
22,057
20,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 5 / 6
10,404
694
8,523
23,139
21,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
0 / 10 / 4
9,277
618
6,072
17,897
5,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
ililiilliil4401
Heimdallr
16
1 / 4 / 5
9,338
623
7,750
14,758
5,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
17 / 1 / 9
14,627
975
34,741
19,725
8,615
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
Qore4
Discordia
18
3 / 1 / 12
11,228
749
16,902
8,937
3,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
iLoVeiMaZoRi
Aphrodite
17
2 / 2 / 19
10,849
723
9,186
12,040
6,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
kousa20
Guan Yu
16
2 / 3 / 15
10,507
700
11,339
20,815
20,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ravana
zipzappy
Ravana
17
3 / 1 / 17
10,991
733
11,524
11,014
4,768
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
99
8
Kills
27
27
Deaths
8
24
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
4
5
1.38
W
Bastet
 
Bastet
17
1
9
21.5
L
Chaac
Bebo562
Chaac
3
4
4
1.25
L
1
5
6
0.8
L
0
10
4
0.2
W
Discordia
Qore4
Discordia
3
1
12
9
W
Aphrodite
iLoVeiMaZoRi
Aphrodite
2
2
19
5.75
L
Heimdallr
ililiilliil4401
Heimdallr
1
4
5
0.88
W
Guan Yu
kousa20
Guan Yu
2
3
15
3.17
W
Ravana
zipzappy
Ravana
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,052
Damage
83,692
91,492
Taken
72,531
58,857
Mitigated
42,908
14,997
Healing
31,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
15,286
347
2,323
2,965
13,641
6,548
168
5,760
7,607
42,726
0
W
Bastet
 
Bastet
34,741
9,175
0
6,041
19,725
8,615
1,128
6,162
13,171
0
62,957
L
Chaac
Bebo562
Chaac
12,421
1,239
0
3,770
22,057
20,332
67
6,067
15,731
3,927
34,222
L
8,523
1,326
0
3,205
23,139
21,875
0
5,654
17,153
17,508
0
L
6,072
667
0
1,418
17,897
5,061
579
3,749
13,945
0
36,733
W
Discordia
Qore4
Discordia
16,902
38
0
2,694
8,937
3,270
678
3,449
5,279
50,202
0
W
Aphrodite
iLoVeiMaZoRi
Aphrodite
9,186
862
6,924
7,324
12,040
6,018
140
2,987
8,720
34,755
0
L
Heimdallr
ililiilliil4401
Heimdallr
7,750
3,729
0
1,316
14,758
5,041
378
4,091
10,543
0
31,731
W
Guan Yu
kousa20
Guan Yu
11,339
2,267
2,018
4,663
20,815
20,237
494
7,585
12,422
0
27,655
W
Ravana
zipzappy
Ravana
11,524
3,848
0
1,580
11,014
4,768
1,125
5,580
5,048
0
36,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,333
Gold Earned
58,202
323
Minions Killed
316
6
Camps Cleared
11
1,281,934
Distance Traveled
1,636,036
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,860
724
82
5
2
272,680
2
W
Bastet
14,627
975
69
5
5
350,560
0
L
Chaac
10,454
697
99
7
1
275,328
0
L
Athena
10,404
694
18
1
0
251,189
2
L
Ne Zha
9,277
618
58
4
1
253,430
3
W
Discordia
11,228
749
108
7
3
310,211
0
W
Aphrodite
10,849
723
71
5
0
271,106
3
L
Heimdallr
9,338
623
66
4
2
229,307
0
W
Guan Yu
10,507
700
30
2
3
366,694
0
W
Ravana
10,991
733
38
3
0
337,465
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role