Player Matchup

Mercury
Mercury
 
Mercury
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
BALLxHOGxBABY
Zeus
Level 45
God Stats
3W - 1L
1,607 SR
Queue Stats
40W - 9L
1,839 Elo+
Party 2
Bellona
Bellona
Danbox1997
Bellona
Level 140
God Stats
10W - 9L
1,474 SR
Queue Stats
487W - 454L
1,635 Elo+
Party 2
Khepri
Khepri
Kraviz
Khepri
Level 108
God Stats
1W - 3L
1,488 SR
Queue Stats
101W - 124L
1,426 Elo+
Solo
Izanami
Izanami
StaffSlappin
Izanami
Level 86
God Stats
33W - 25L
1,678 SR
Queue Stats
164W - 159L
1,594 Elo+
Party 2
Team Averages
Level 84
1,549 SR
1,599 Elo+

VS

Team Averages
Level 53
1,502 SR
1,451 Elo+
Sol
Sol
 
Sol
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Bearsen
Ganesha
Level 109
God Stats
0W - 1L
1,755 SR
Queue Stats
0W - 4L
1,289 Elo+
Solo
Achilles
Achilles
Diegosfera401
Achilles
Level 25
God Stats
2W - 2L
1,539 SR
Queue Stats
55W - 62L
1,520 Elo+
Party 1
Olorun
Olorun
Hugo_Al24
Olorun
Level 25
God Stats
2W - 4L
1,218 SR
Queue Stats
53W - 70L
1,409 Elo+
Party 1
Ravana
Ravana
Vslaysgames77
Ravana
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 32L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
5 / 1 / 4
7,503
682
4,216
7,129
2,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
3 / 4 / 4
7,010
637
7,654
7,042
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
Danbox1997
Bellona
12
3 / 0 / 0
6,932
630
5,337
5,496
4,398
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Khepri
Kraviz
Khepri
10
1 / 1 / 6
5,839
531
1,772
4,287
2,522
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
StaffSlappin
Izanami
11
6 / 0 / 2
7,248
659
7,845
4,607
1,497
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
3 / 6 / 1
5,646
513
4,002
7,277
2,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
Bearsen
Ganesha
9
0 / 3 / 2
5,159
469
1,324
8,760
4,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
Diegosfera401
Achilles
10
0 / 2 / 1
5,465
497
3,149
8,208
6,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Olorun
Hugo_Al24
Olorun
9
1 / 5 / 2
5,184
471
5,192
8,669
2,678
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
2 / 2 / 0
5,153
468
1,605
4,634
1,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
18
Kills
6
6
Deaths
18
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
1
4
7
L
Sol
 
Sol
3
6
1
0.58
W
3
4
4
1.25
L
Ganesha
Bearsen
Ganesha
0
3
2
0.33
W
Bellona
Danbox1997
Bellona
3
0
0
3
L
Achilles
Diegosfera401
Achilles
0
2
1
0.25
L
Olorun
Hugo_Al24
Olorun
1
5
2
0.4
W
Khepri
Kraviz
Khepri
1
1
6
4
W
Izanami
StaffSlappin
Izanami
6
0
2
7
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,824
Damage
15,272
28,561
Taken
37,548
12,857
Mitigated
17,773
8,566
Healing
9,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,216
2,482
0
454
7,129
2,251
0
632
6,426
0
55,119
L
Sol
 
Sol
4,002
1,333
0
1,371
7,277
2,455
0
4,933
2,344
21,641
2,207
W
7,654
2,194
0
2,508
7,042
2,189
358
3,653
3,353
39,727
0
L
Ganesha
Bearsen
Ganesha
1,324
211
0
2,093
8,760
4,544
0
617
8,143
15,944
0
W
Bellona
Danbox1997
Bellona
5,337
1,264
0
2,506
5,496
4,398
0
0
5,212
7,671
26,609
L
Achilles
Diegosfera401
Achilles
3,149
699
0
1,956
8,208
6,535
0
1,601
6,607
0
25,530
L
Olorun
Hugo_Al24
Olorun
5,192
2,397
404
2,424
8,669
2,678
28
1,955
6,714
28,537
0
W
Khepri
Kraviz
Khepri
1,772
321
237
968
4,287
2,522
0
2,418
1,869
9,763
0
W
Izanami
StaffSlappin
Izanami
7,845
5,363
0
1,893
4,607
1,497
0
3,474
1,133
0
52,661
L
1,605
158
0
1,028
4,634
1,561
0
1,528
3,106
0
13,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,532
Gold Earned
26,607
354
Minions Killed
207
0
Camps Cleared
0
1,099,943
Distance Traveled
914,648
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,503
682
93
8
0
278,105
2
L
Sol
5,646
513
52
5
0
195,913
4
W
Zeus
7,010
637
74
7
0
188,930
2
L
Ganesha
5,159
469
4
0
0
203,567
5
W
Bellona
6,932
630
80
7
0
213,015
1
L
Achilles
5,465
497
58
5
0
214,462
2
L
Olorun
5,184
471
64
6
0
172,810
0
W
Khepri
5,839
531
14
1
0
215,687
4
W
Izanami
7,248
659
93
8
0
204,206
5
L
Ravana
5,153
468
29
3
0
127,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role