Player Matchup

Izanami
Izanami
ItalianStallionn
Izanami
Level 29
God Stats
4W - 6L
1,486 SR
Queue Stats
8W - 17L
1,290 Elo+
Party 2
Kukulkan
Kukulkan
Toughcan
Kukulkan
Level 66
God Stats
0W - 2L
1,653 SR
Queue Stats
1W - 9L
1,288 Elo+
Party 4
King Arthur
King Arthur
iamoutofideas1
King Arthur
Level 25
God Stats
1W - 3L
1,453 SR
Queue Stats
1W - 8L
1,170 Elo+
Party 4
Kuzenbo
Kuzenbo
tomon3
Kuzenbo
Level 8
God Stats
0W - 3L
1,297 SR
Queue Stats
1W - 9L
1,150 Elo+
Party 2
Cliodhna
Cliodhna
vexjammer
Cliodhna
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,329 Elo+
Party 2
Team Averages
Level 35
1,478 SR
1,245 Elo+

VS

Team Averages
Level 65
1,437 SR
1,433 Elo+
Sun Wukong
Sun Wukong
BitCrash
Sun Wukong
Level 62
God Stats
5W - 4L
1,508 SR
Queue Stats
221W - 245L
1,403 Elo+
Party 3
Hachiman
Hachiman
Flare2g
Hachiman
Level 108
God Stats
9W - 18L
1,379 SR
Queue Stats
881W - 995L
1,521 Elo+
Party 1
Gilgamesh
Gilgamesh
evilntention
Gilgamesh
Level 5
God Stats
1W - 1L
1,352 SR
Queue Stats
53W - 55L
1,309 Elo+
Party 1
Kukulkan
Kukulkan
joinermane
Kukulkan
Level 69
God Stats
5W - 8L
1,421 SR
Queue Stats
400W - 399L
1,459 Elo+
Party 3
Geb
Geb
xXMYM_KentuchiXx
Geb
Level 81
God Stats
6W - 4L
1,527 SR
Queue Stats
335W - 392L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 12 / 3
9,357
390
5,226
20,486
4,941
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Toughcan
Kukulkan
18
4 / 5 / 1
12,217
509
17,210
14,173
4,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
iamoutofideas1
King Arthur
15
2 / 6 / 0
9,569
399
6,371
19,797
14,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
tomon3
Kuzenbo
13
0 / 8 / 2
8,885
370
4,586
25,231
32,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
vexjammer
Cliodhna
13
2 / 10 / 2
9,493
396
10,684
19,756
6,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BitCrash
Sun Wukong
20
9 / 0 / 4
16,130
672
16,658
21,144
26,925
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hachiman
Flare2g
Hachiman
20
16 / 1 / 5
15,707
654
28,049
22,556
9,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
evilntention
Gilgamesh
19
5 / 5 / 6
13,274
553
7,827
19,669
8,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
joinermane
Kukulkan
20
10 / 2 / 4
15,960
665
20,155
15,596
7,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
1 / 0 / 21
13,320
555
8,964
21,952
27,697
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
81
8
Kills
41
41
Deaths
8
8
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BitCrash
Sun Wukong
9
0
4
11
W
Hachiman
Flare2g
Hachiman
16
1
5
18.5
L
0
12
3
0.13
L
Kukulkan
Toughcan
Kukulkan
4
5
1
0.9
W
Gilgamesh
evilntention
Gilgamesh
5
5
6
1.6
L
King Arthur
iamoutofideas1
King Arthur
2
6
0
0.33
W
Kukulkan
joinermane
Kukulkan
10
2
4
6
L
Kuzenbo
tomon3
Kuzenbo
0
8
2
0.13
L
Cliodhna
vexjammer
Cliodhna
2
10
2
0.3
W
1
0
21
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,077
Damage
81,653
99,443
Taken
100,917
63,568
Mitigated
79,825
8,786
Healing
39,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BitCrash
Sun Wukong
16,658
2,031
555
8,002
21,144
26,925
1,755
3,084
17,506
20,486
102,820
W
Hachiman
Flare2g
Hachiman
28,049
18,123
0
15,824
22,556
9,163
8,420
6,980
15,576
0
172,418
L
5,226
3,745
0
1,476
20,486
4,941
1,127
3,304
17,136
0
63,538
L
Kukulkan
Toughcan
Kukulkan
17,210
1,488
0
346
14,173
4,477
111
4,988
8,903
77,928
0
W
Gilgamesh
evilntention
Gilgamesh
7,827
1,758
0
5,538
19,669
8,053
752
5,132
14,429
0
81,600
L
King Arthur
iamoutofideas1
King Arthur
6,371
742
0
2,563
19,797
14,954
0
5,398
13,649
3,792
39,860
W
Kukulkan
joinermane
Kukulkan
20,155
3,043
0
4,676
15,596
7,987
1,330
6,298
9,298
142,591
0
L
Kuzenbo
tomon3
Kuzenbo
4,586
1,478
0
1,289
25,231
32,282
237
9,957
14,929
12,197
0
L
Cliodhna
vexjammer
Cliodhna
10,684
2,657
0
3,112
19,756
6,914
0
8,541
10,720
0
56,523
W
8,964
583
0
5,052
21,952
27,697
769
4,401
17,460
51,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,521
Gold Earned
74,391
473
Minions Killed
900
0
Camps Cleared
0
1,971,612
Distance Traveled
2,383,812
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
16,130
672
240
10
0
492,116
2
W
Hachiman
15,707
654
238
10
0
456,578
9
L
Izanami
9,357
390
119
5
0
374,737
0
L
Kukulkan
12,217
509
142
6
0
423,962
4
W
Gilgamesh
13,274
553
120
5
0
440,224
1
L
King Arthur
9,569
399
86
4
0
373,179
1
W
Kukulkan
15,960
665
232
10
0
466,905
0
L
Kuzenbo
8,885
370
17
1
0
403,361
1
L
Cliodhna
9,493
396
109
5
0
396,373
0
W
Geb
13,320
555
70
3
0
527,989
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role