Player Matchup

Sun Wukong
Sun Wukong
BlazingToe_nail
Sun Wukong
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,787 Elo+
Party 1
Neith
Neith
Microleaf
Neith
Level 56
God Stats
0W - 1L
1,853 SR
Queue Stats
8W - 8L
1,598 Elo+
Party 1
Bacchus
Bacchus
Recumbent_Leg3nd
Bacchus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,787 Elo+
Party 1
Pele
Pele
Sonant
Pele
Level 107
God Stats
0W - 1L
1,552 SR
Queue Stats
14W - 12L
1,681 Elo+
Party 1
Team Averages
Level 80
1,601 SR
1,713 Elo+

VS

Team Averages
Level 102
1,527 SR
1,515 Elo+
Freya
Freya
Felipe_A101
Freya
Level 96
God Stats
3W - 4L
1,585 SR
Queue Stats
103W - 124L
1,438 Elo+
Party 2
Ra
Ra
MasterLeo117
Ra
Level 155
God Stats
1W - 0L
1,591 SR
Queue Stats
15W - 9L
1,603 Elo+
Solo
Fenrir
Fenrir
S-Todoroki06
Fenrir
Level 27
God Stats
1W - 3L
1,267 SR
Queue Stats
22W - 21L
1,523 Elo+
Solo
Nike
Nike
Stephanito_
Nike
Level 128
God Stats
14W - 9L
1,664 SR
Queue Stats
197W - 210L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlazingToe_nail
Sun Wukong
13
1 / 6 / 3
7,797
780
4,185
8,555
6,521
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Microleaf
Neith
13
3 / 6 / 0
7,600
760
4,552
8,129
2,876
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 3 / 3
7,849
785
2,842
9,002
10,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
Sonant
Pele
13
2 / 5 / 3
7,821
782
7,571
9,015
3,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 10
8,191
819
3,484
6,188
2,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
2 / 2 / 15
8,822
882
6,799
6,757
2,689
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
14
9 / 2 / 7
9,267
927
11,474
13,036
7,379
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
7 / 2 / 7
9,033
903
8,149
9,295
6,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
59
7
Kills
20
20
Deaths
7
9
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BlazingToe_nail
Sun Wukong
1
6
3
0.42
W
2
1
10
7
W
2
2
15
4.75
L
Neith
Microleaf
Neith
3
6
0
0.5
L
1
3
3
0.83
W
Fenrir
9
2
7
6.25
L
Pele
Sonant
Pele
2
5
3
0.7
W
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,150
Damage
29,906
34,701
Taken
35,276
22,639
Mitigated
18,824
3,832
Healing
7,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BlazingToe_nail
Sun Wukong
4,185
832
0
597
8,555
6,521
0
3,127
5,312
0
17,446
W
3,484
1,115
0
1,435
6,188
2,376
1,439
677
5,511
21,069
0
W
6,799
824
1,186
2,335
6,757
2,689
576
447
6,310
32,682
0
L
Neith
Microleaf
Neith
4,552
900
0
917
8,129
2,876
0
1,997
5,955
0
21,235
L
2,842
37
0
387
9,002
10,089
0
2,951
5,813
8,886
0
W
Fenrir
11,474
2,054
0
697
13,036
7,379
233
1,118
11,918
0
23,519
L
Pele
Sonant
Pele
7,571
1,516
0
1,931
9,015
3,153
0
3,287
5,563
0
26,276
W
8,149
755
0
2,200
9,295
6,380
388
963
8,332
2,355
20,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,067
Gold Earned
35,313
120
Minions Killed
161
8
Camps Cleared
10
705,544
Distance Traveled
857,470
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,797
780
26
3
2
166,694
2
W
Freya
8,191
819
32
3
1
201,796
1
W
Ra
8,822
882
53
5
3
202,853
1
L
Neith
7,600
760
49
5
3
155,722
0
L
Bacchus
7,849
785
11
1
1
204,503
0
W
Fenrir
9,267
927
33
3
3
232,885
0
L
Pele
7,821
782
34
3
2
178,625
0
W
Nike
9,033
903
43
4
3
219,936
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role