Player Matchup

Sobek
Sobek
 
Sobek
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Avengeancer
Yemoja
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,447 Elo+
Solo
Hachiman
Hachiman
Osimos
Hachiman
Level 49
God Stats
2W - 0L
1,717 SR
Queue Stats
84W - 73L
1,517 Elo+
Party 2
Zhong Kui
Zhong Kui
Raunchy Pickels
Zhong Kui
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 119L
1,482 Elo+
Party 3
Atlas
Atlas
inked in blood
Atlas
Level 158
God Stats
1W - 0L
1,635 SR
Queue Stats
150W - 187L
1,373 Elo+
Party 3
Team Averages
Level 119
1,570 SR
1,464 Elo+

VS

Team Averages
Level 99
1,474 SR
1,431 Elo+
Ganesha
Ganesha
American_Legion4
Ganesha
Level 124
God Stats
1W - 1L
1,628 SR
Queue Stats
31W - 42L
1,461 Elo+
Party 1
Hun Batz
Hun Batz
CLOBGLOB23
Hun Batz
Level 104
God Stats
1W - 1L
1,802 SR
Queue Stats
80W - 91L
1,407 Elo+
Solo
Sol
Sol
LookItsJimm
Sol
Level 99
God Stats
7W - 10L
1,479 SR
Queue Stats
310W - 334L
1,481 Elo+
Solo
Yemoja
Yemoja
Nofatchixisback9
Yemoja
Level 99
God Stats
0W - 2L
1,200 SR
Queue Stats
3W - 7L
1,318 Elo+
Solo
Arachne
Arachne
Tonylocc602
Arachne
Level 69
God Stats
0W - 1L
1,259 SR
Queue Stats
20W - 29L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
20
8 / 2 / 15
12,888
806
13,597
27,829
35,388
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yemoja
19
1 / 1 / 21
12,084
755
9,874
14,208
14,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Osimos
Hachiman
18
2 / 3 / 16
11,125
695
17,874
16,432
7,064
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Raunchy Pickels
Zhong Kui
19
12 / 6 / 10
13,168
823
24,263
21,040
14,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
5 / 5 / 18
11,520
720
21,157
36,643
39,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 7 / 13
10,267
642
14,683
23,463
32,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hun Batz
CLOBGLOB23
Hun Batz
20
7 / 5 / 6
11,403
713
24,346
14,561
7,576
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
5 / 5 / 10
11,397
712
35,138
18,906
8,405
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 4 / 9
8,530
533
4,596
17,085
11,915
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
Tonylocc602
Arachne
18
5 / 7 / 6
11,287
705
10,511
19,904
10,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
61
28
Kills
17
17
Deaths
28
80
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
8
2
15
7.75
L
0
7
13
0.93
W
Yemoja
1
1
21
11.5
L
Hun Batz
CLOBGLOB23
Hun Batz
7
5
6
2
L
5
5
10
2
L
0
4
9
1.13
W
Hachiman
Osimos
Hachiman
2
3
16
3.33
W
Zhong Kui
Raunchy Pickels
Zhong Kui
12
6
10
2.83
L
Arachne
Tonylocc602
Arachne
5
7
6
1.14
W
5
5
18
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,765
Damage
89,274
116,152
Taken
93,919
110,932
Mitigated
71,666
54,466
Healing
38,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
13,597
940
1,407
7,970
27,829
35,388
102
14,492
13,105
25,735
0
L
14,683
1,233
1,438
3,175
23,463
32,995
0
14,946
7,831
27,964
0
W
Yemoja
9,874
1,353
14,764
4,215
14,208
14,971
1,029
7,749
6,378
28,929
0
L
Hun Batz
CLOBGLOB23
Hun Batz
24,346
1,036
2,193
2,000
14,561
7,576
0
10,111
4,001
0
42,830
L
35,138
11,980
1,451
8,402
18,906
8,405
0
13,458
5,218
62,665
0
L
4,596
1,507
6,425
6,520
17,085
11,915
0
13,655
3,127
9,032
0
W
Hachiman
Osimos
Hachiman
17,874
12,117
1,215
3,439
16,432
7,064
2,362
7,593
8,766
0
31,586
W
Zhong Kui
Raunchy Pickels
Zhong Kui
24,263
1,168
2,326
5,057
21,040
14,376
2,676
8,347
12,487
46,521
0
L
Arachne
Tonylocc602
Arachne
10,511
6,801
1,162
5,285
19,904
10,775
0
14,501
4,851
0
14,158
W
21,157
5,892
2,855
11,218
36,643
39,133
355
16,236
20,321
39,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,785
Gold Earned
52,884
206
Minions Killed
154
0
Camps Cleared
0
1,457,971
Distance Traveled
1,336,499
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,888
806
29
2
0
335,505
0
L
Ganesha
10,267
642
1
0
0
274,133
0
W
Yemoja
12,084
755
36
2
0
280,077
4
L
Hun Batz
11,403
713
53
3
0
291,918
0
L
Sol
11,397
712
74
5
0
283,908
0
L
Yemoja
8,530
533
17
1
0
166,240
0
W
Hachiman
11,125
695
49
3
0
298,512
0
W
Zhong Kui
13,168
823
57
4
0
253,455
0
L
Arachne
11,287
705
9
1
0
320,300
0
W
Atlas
11,520
720
35
2
0
290,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role