Player Matchup

Artemis
Artemis
D2clanleader
Artemis
Level 7
God Stats
0W - 1L
1,247 SR
Queue Stats
1W - 3L
1,406 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LonelyPupPchp
Morgan Le Fay
Level 55
God Stats
0W - 3L
1,344 SR
Queue Stats
1W - 9L
1,132 Elo+
Party 1
Awilix
Awilix
YuwngToeTickler
Awilix
Level 69
God Stats
1W - 1L
1,213 SR
Queue Stats
13W - 21L
1,317 Elo+
Party 1
Sun Wukong
Sun Wukong
mightyquoy
Sun Wukong
Level 28
God Stats
1W - 9L
1,129 SR
Queue Stats
4W - 15L
1,095 Elo+
Party 1
Xing Tian
Xing Tian
rickyspanish45
Xing Tian
Level 48
God Stats
0W - 1L
1,452 SR
Queue Stats
4W - 11L
1,100 Elo+
Party 1
Team Averages
Level 41
1,277 SR
1,210 Elo+

VS

Team Averages
Level 108
1,419 SR
1,400 Elo+
Guan Yu
Guan Yu
BaySideKid
Guan Yu
Level 38
God Stats
37W - 54L
1,436 SR
Queue Stats
101W - 144L
1,365 Elo+
Party 2
Atlas
Atlas
Muffenz-
Atlas
Level 135
God Stats
21W - 24L
1,498 SR
Queue Stats
268W - 310L
1,397 Elo+
Party 2
Arachne
Arachne
TDCKyojuro
Arachne
Level 128
God Stats
2W - 2L
1,158 SR
Queue Stats
204W - 192L
1,369 Elo+
Solo
Kukulkan
Kukulkan
Thick_SusRanger
Kukulkan
Level 120
God Stats
9W - 7L
1,449 SR
Queue Stats
819W - 836L
1,413 Elo+
Party 2
Anubis
Anubis
Yumtasterific
Anubis
Level 120
God Stats
5W - 2L
1,555 SR
Queue Stats
92W - 95L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
D2clanleader
Artemis
12
2 / 15 / 4
8,450
384
5,051
17,087
6,033
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
LonelyPupPchp
Morgan Le Fay
13
4 / 10 / 2
9,318
424
10,259
16,464
5,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
5 / 14 / 5
10,000
455
9,403
24,394
9,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
mightyquoy
Sun Wukong
15
1 / 7 / 3
9,099
414
4,430
20,969
14,794
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xing Tian
rickyspanish45
Xing Tian
15
6 / 12 / 4
10,719
487
10,804
28,676
27,115
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BaySideKid
Guan Yu
16
0 / 4 / 12
10,532
479
6,627
15,079
13,166
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atlas
Muffenz-
Atlas
15
9 / 4 / 24
11,782
536
10,427
17,337
17,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
TDCKyojuro
Arachne
20
17 / 4 / 7
13,229
601
18,852
19,609
8,840
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Kukulkan
17
7 / 3 / 14
11,664
530
20,650
9,794
3,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
23 / 4 / 10
13,258
603
33,302
22,539
11,478
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
123
18
Kills
56
58
Deaths
19
18
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BaySideKid
Guan Yu
0
4
12
1.5
L
Artemis
D2clanleader
Artemis
2
15
4
0.27
L
Morgan Le Fay
LonelyPupPchp
Morgan Le Fay
4
10
2
0.5
W
Atlas
Muffenz-
Atlas
9
4
24
5.25
W
Arachne
TDCKyojuro
Arachne
17
4
7
5.13
W
Kukulkan
7
3
14
4.67
W
23
4
10
7
L
5
14
5
0.54
L
Sun Wukong
mightyquoy
Sun Wukong
1
7
3
0.36
L
Xing Tian
rickyspanish45
Xing Tian
6
12
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,947
Damage
89,858
107,590
Taken
84,358
62,167
Mitigated
54,716
8,816
Healing
33,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BaySideKid
Guan Yu
6,627
691
924
2,739
15,079
13,166
2,783
1,662
11,967
0
52,154
L
Artemis
D2clanleader
Artemis
5,051
2,763
0
309
17,087
6,033
0
10,573
6,309
0
18,812
L
Morgan Le Fay
LonelyPupPchp
Morgan Le Fay
10,259
686
0
744
16,464
5,028
0
9,409
6,674
24,582
0
W
Atlas
Muffenz-
Atlas
10,427
2,092
317
2,612
17,337
17,433
958
4,552
12,503
32,392
0
W
Arachne
TDCKyojuro
Arachne
18,852
13,620
0
9,014
19,609
8,840
5,125
2,182
16,303
0
96,682
W
Kukulkan
20,650
2,029
434
2,406
9,794
3,799
662
3,049
6,521
63,086
0
W
33,302
1,528
506
14,952
22,539
11,478
1,447
8,470
13,749
92,490
0
L
9,403
3,367
0
2,696
24,394
9,197
0
14,462
9,684
0
53,334
L
Sun Wukong
mightyquoy
Sun Wukong
4,430
1,486
0
1,278
20,969
14,794
0
9,309
11,102
0
29,329
L
Xing Tian
rickyspanish45
Xing Tian
10,804
1,184
259
3,530
28,676
27,115
0
19,522
8,697
23,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,586
Gold Earned
60,465
230
Minions Killed
510
0
Camps Cleared
0
1,746,512
Distance Traveled
2,019,671
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,532
479
100
5
0
358,649
1
L
Artemis
8,450
384
34
2
0
315,528
1
L
Morgan Le Fay
9,318
424
40
2
0
367,353
2
W
Atlas
11,782
536
38
2
0
428,831
3
W
Arachne
13,229
601
165
8
0
471,113
1
W
Kukulkan
11,664
530
85
4
0
410,463
4
W
Anubis
13,258
603
122
6
0
350,615
1
L
Awilix
10,000
455
77
4
0
355,248
0
L
Sun Wukong
9,099
414
62
3
0
366,417
0
L
Xing Tian
10,719
487
17
1
0
341,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role