Player Matchup

Ao Kuang
Ao Kuang
FireballTre
Ao Kuang
Level 105
God Stats
73W - 36L
1,644 SR
Queue Stats
378W - 315L
1,476 Elo+
Party 2
Ymir
Ymir
RedfacePaul
Ymir
Level 24
God Stats
1W - 0L
1,280 SR
Queue Stats
6W - 8L
1,301 Elo+
Party 2
Neith
Neith
SoggyWaffes
Neith
Level 60
God Stats
18W - 19L
1,497 SR
Queue Stats
137W - 125L
1,373 Elo+
Solo
Charybdis
Charybdis
capalot_Jay216
Charybdis
Level 18
God Stats
5W - 7L
1,454 SR
Queue Stats
27W - 25L
1,494 Elo+
Party 2
Gilgamesh
Gilgamesh
getum216
Gilgamesh
Level 62
God Stats
3W - 4L
1,439 SR
Queue Stats
35W - 39L
1,438 Elo+
Party 2
Team Averages
Level 54
1,463 SR
1,417 Elo+

VS

Team Averages
Level 51
1,568 SR
1,463 Elo+
Rama
Rama
 
Rama
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Frikchin
Geb
Level 57
God Stats
4W - 4L
1,572 SR
Queue Stats
56W - 49L
1,507 Elo+
Party 3
Sol
Sol
Guziio
Sol
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
327W - 319L
1,442 Elo+
Party 1
Bastet
Bastet
Nomzz47
Bastet
Level 101
God Stats
21W - 8L
1,717 SR
Queue Stats
447W - 428L
1,447 Elo+
Party 1
Loki
Loki
pn0o
Loki
Level 28
God Stats
14W - 11L
1,553 SR
Queue Stats
21W - 21L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FireballTre
Ao Kuang
19
11 / 1 / 6
12,117
577
16,829
18,234
9,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 3 / 6
8,731
416
2,452
15,254
14,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
0 / 4 / 5
9,028
430
14,394
12,696
5,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
capalot_Jay216
Charybdis
19
5 / 4 / 3
11,714
558
8,968
16,055
7,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
getum216
Gilgamesh
17
1 / 4 / 6
10,217
487
10,108
24,778
21,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
2 / 3 / 4
9,239
440
10,880
11,074
3,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 3 / 6
9,987
476
9,587
17,563
18,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
Guziio
Sol
17
1 / 3 / 4
10,668
508
10,718
13,809
5,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bastet
Nomzz47
Bastet
18
4 / 3 / 1
11,427
544
18,698
16,528
13,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
pn0o
Loki
13
7 / 5 / 3
9,538
454
9,274
10,303
3,693
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
34
17
Kills
16
16
Deaths
17
26
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
3
4
1.33
W
Ao Kuang
FireballTre
Ao Kuang
11
1
6
14
L
2
3
6
1.67
L
Sol
Guziio
Sol
1
3
4
1
L
Bastet
Nomzz47
Bastet
4
3
1
1.5
W
0
3
6
1
W
0
4
5
0.63
W
Charybdis
capalot_Jay216
Charybdis
5
4
3
1.63
W
Gilgamesh
getum216
Gilgamesh
1
4
6
1
L
Loki
pn0o
Loki
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,751
Damage
59,157
87,017
Taken
69,277
58,608
Mitigated
44,872
29,078
Healing
22,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
10,880
8,330
0
4,823
11,074
3,916
0
2,213
8,861
0
59,801
W
Ao Kuang
FireballTre
Ao Kuang
16,829
3,059
0
9,015
18,234
9,718
44
4,516
13,483
81,484
10,654
L
9,587
1,171
91
4,312
17,563
18,011
0
4,812
12,608
39,673
0
L
Sol
Guziio
Sol
10,718
1,490
0
6,329
13,809
5,630
840
4,110
9,654
70,648
6,367
L
Bastet
Nomzz47
Bastet
18,698
4,774
0
6,010
16,528
13,622
48
4,560
10,891
11,593
73,953
W
2,452
637
0
1,071
15,254
14,920
54
4,889
10,365
24,672
0
W
14,394
4,971
561
5,232
12,696
5,243
2,599
3,205
9,491
0
71,703
W
Charybdis
capalot_Jay216
Charybdis
8,968
5,389
0
7,041
16,055
7,319
1,620
6,037
9,878
0
89,319
W
Gilgamesh
getum216
Gilgamesh
10,108
1,583
159
5,999
24,778
21,408
133
4,114
19,499
4,363
48,591
L
Loki
pn0o
Loki
9,274
3,424
0
635
10,303
3,693
0
3,710
6,513
0
27,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,807
Gold Earned
50,859
574
Minions Killed
559
0
Camps Cleared
0
1,917,504
Distance Traveled
1,940,667
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,239
440
129
6
0
373,044
4
W
Ao Kuang
12,117
577
133
6
0
452,651
4
L
Geb
9,987
476
63
3
0
409,880
1
L
Sol
10,668
508
154
7
0
394,342
6
L
Bastet
11,427
544
166
8
0
374,978
3
W
Ymir
8,731
416
35
2
0
388,258
3
W
Neith
9,028
430
111
5
0
351,819
6
W
Charybdis
11,714
558
171
8
0
349,439
5
W
Gilgamesh
10,217
487
124
6
0
375,337
3
L
Loki
9,538
454
47
2
0
388,423
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role