Player Matchup

Thanatos
Thanatos
Articz11
Thanatos
Level 127
God Stats
2W - 2L
1,551 SR
Queue Stats
104W - 101L
1,509 Elo+
Party 2
Terra
Terra
Maihix
Terra
Level 29
God Stats
5W - 3L
1,682 SR
Queue Stats
39W - 47L
1,432 Elo+
Party 2
Hera
Hera
Nick_Davis574
Hera
Level 96
God Stats
3W - 3L
1,440 SR
Queue Stats
83W - 65L
1,521 Elo+
Party 2
Mulan
Mulan
maxwell254978
Mulan
Level 96
God Stats
15W - 9L
1,611 SR
Queue Stats
124W - 115L
1,464 Elo+
Party 2
Izanami
Izanami
ovRusty
Izanami
Level 66
God Stats
10W - 2L
1,557 SR
Queue Stats
153W - 128L
1,508 Elo+
Party 2
Team Averages
Level 83
1,568 SR
1,487 Elo+

VS

Team Averages
Level 63
1,499 SR
1,497 Elo+
Terra
Terra
 
Terra
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
PlayboiSxm
Heimdallr
Level 20
God Stats
13W - 9L
1,538 SR
Queue Stats
30W - 21L
1,500 Elo+
Party 3
Scylla
Scylla
Tnxxz
Scylla
Level 46
God Stats
1W - 2L
1,511 SR
Queue Stats
84W - 90L
1,501 Elo+
Party 1
Loki
Loki
VloneGhoul_
Loki
Level 75
God Stats
19W - 27L
1,484 SR
Queue Stats
135W - 151L
1,487 Elo+
Party 3
Khepri
Khepri
XSunken_LotusX
Khepri
Level 116
God Stats
3W - 3L
1,462 SR
Queue Stats
174W - 183L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Articz11
Thanatos
18
9 / 1 / 7
10,593
662
13,232
10,826
5,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
Maihix
Terra
12
1 / 1 / 7
7,798
487
2,075
9,310
6,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 1 / 5
8,934
558
10,069
5,304
1,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 2 / 2
9,833
615
12,496
11,890
6,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
ovRusty
Izanami
16
3 / 0 / 2
8,999
562
8,578
9,137
2,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
0 / 3 / 2
6,894
431
2,249
11,713
10,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
PlayboiSxm
Heimdallr
12
1 / 3 / 0
7,262
454
4,959
8,571
2,193
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Tnxxz
Scylla
11
0 / 6 / 1
6,847
428
4,957
10,346
2,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
4 / 5 / 0
7,515
470
9,638
15,451
5,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 4 / 1
6,449
403
2,745
16,036
10,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
21
Kills
5
5
Deaths
21
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
3
2
0.33
W
Thanatos
Articz11
Thanatos
9
1
7
12.5
W
Terra
Maihix
Terra
1
1
7
4.5
W
4
1
5
6.5
L
Heimdallr
PlayboiSxm
Heimdallr
1
3
0
0.33
L
Scylla
Tnxxz
Scylla
0
6
1
0.08
L
4
5
0
0.8
L
0
4
1
0.13
W
4
2
2
2.5
W
Izanami
ovRusty
Izanami
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,450
Damage
24,548
46,467
Taken
62,117
22,725
Mitigated
30,679
32,093
Healing
17,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
2,249
329
295
4,245
11,713
10,638
0
598
10,477
30,752
0
W
Thanatos
Articz11
Thanatos
13,232
3,366
0
14,988
10,826
5,136
0
1,386
9,295
0
88,187
W
Terra
Maihix
Terra
2,075
302
837
2,593
9,310
6,201
0
2,858
6,296
12,282
0
W
10,069
2,767
0
1,168
5,304
1,791
0
1,609
3,561
57,380
0
L
Heimdallr
PlayboiSxm
Heimdallr
4,959
3,174
0
2,010
8,571
2,193
774
201
8,370
0
44,159
L
Scylla
Tnxxz
Scylla
4,957
429
0
1,737
10,346
2,600
0
3,023
7,274
40,375
0
L
9,638
3,305
0
4,379
15,451
5,038
0
2,689
12,562
0
41,370
L
2,745
330
583
3,837
16,036
10,210
0
5,633
10,403
22,394
0
W
12,496
1,081
0
6,668
11,890
6,989
4
2,151
9,284
0
69,385
W
Izanami
ovRusty
Izanami
8,578
5,647
0
5,839
9,137
2,608
600
1,035
8,080
0
80,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,157
Gold Earned
34,967
529
Minions Killed
336
0
Camps Cleared
0
1,636,318
Distance Traveled
1,498,487
27
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,894
431
66
4
0
308,362
1
W
Thanatos
10,593
662
138
9
0
381,513
7
W
Terra
7,798
487
22
1
0
325,421
4
W
Hera
8,934
558
107
7
0
333,085
7
L
Heimdallr
7,262
454
87
5
0
266,349
0
L
Scylla
6,847
428
79
5
0
294,056
2
L
Loki
7,515
470
75
5
0
320,565
1
L
Khepri
6,449
403
29
2
0
309,155
4
W
Mulan
9,833
615
129
8
0
309,120
4
W
Izanami
8,999
562
133
8
0
287,179
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role